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Searched defs:meansOfDeath (Results 51 – 56 of 56) sorted by relevance

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/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A Dg_saga.c1611 …ItemDie( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int damage, int meansOfDeath ) in SiegeItemDie()
H A Dg_weapon.c2365 …Explode( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int damage, int meansOfDeath ) in laserTrapDelayedExplode()
/dports/games/openjk/OpenJK-07675e2/code/game/
H A Dg_turret.cpp71 …ity_t *self, gentity_t *inflictor, gentity_t *attacker, int damage, int meansOfDeath,int dFlags,in… in turret_die()
/dports/games/iortcw/iortcw-1.51c/MP/code/game/
H A Dg_mover.c3138 …atDie( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int damage, int meansOfDeath ) { in BatDie()
/dports/games/iortcw/iortcw-1.51c/SP/code/game/
H A Dg_mover.c3158 …atDie( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int damage, int meansOfDeath ) { in BatDie()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/game/
H A Dbg_public.h994 int meansOfDeath; member

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