/dports/cad/cura-engine/CuraEngine-fadb5d6b/src/ |
H A D | Scene.cpp | 54 for (size_t mesh_index = 0; mesh_index < mesh_group.meshes.size(); mesh_index++) in getAllSettingsString() local
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/dports/science/dakota/dakota-6.13.0-release-public.src-UI/packages/external/NOMAD/src/ |
H A D | Directions.cpp | 181 int mesh_index=int(mesh_indices[0].value()); // single mesh_index used only for isotropic mesh in compute() local 730 int mesh_index =static_cast<int>(mesh_indices[0].value()); in get_bl() local 756 int mesh_index=static_cast<int>(mesh.get_mesh_indices()[0].value()); in create_lt_direction() local
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/dports/science/ascent/ascent-0.7.1-66-gbcf2742a/src/ascent/hola/ |
H A D | ascent_hola.cpp | 54 const Node &mesh_index) in BlueprintTreePathGenerator() 254 const Node &mesh_index = itr.next(); in relay_blueprint_mesh_read() local
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/dports/games/el/Eternal-Lands-1.9.5.9-1/ |
H A D | actors.h | 172 int mesh_index; member 182 int mesh_index; member 195 int mesh_index; member 211 int mesh_index; member 224 int mesh_index; member 232 int mesh_index; member 240 int mesh_index; member 251 int mesh_index; member 262 int mesh_index; member
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H A D | actor_init.cpp | 29 inline HardwareMeshData(const Sint32 mesh_index, in HardwareMeshData()
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/dports/devel/upp/upp/bazaar/plugin/assimp/code/PostProcessing/ |
H A D | ArmaturePopulate.cpp | 120 unsigned int mesh_index = child->mMeshes[meshId]; in BuildBoneList() local
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/dports/multimedia/assimp/assimp-5.1.3/code/PostProcessing/ |
H A D | ArmaturePopulate.cpp | 121 unsigned int mesh_index = child->mMeshes[meshId]; in BuildBoneList() local
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/assimp/code/PostProcessing/ |
H A D | ArmaturePopulate.cpp | 120 unsigned int mesh_index = child->mMeshes[meshId]; in BuildBoneList() local
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/assimp/code/PostProcessing/ |
H A D | ArmaturePopulate.cpp | 120 unsigned int mesh_index = child->mMeshes[meshId]; in BuildBoneList() local
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/dports/multimedia/assimp/assimp-5.1.3/tools/assimp_cmd/ |
H A D | Info.cpp | 228 unsigned int mesh_index = node->mMeshes[i]; in PrintHierarchy() local
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/dports/science/conduit/conduit-0.8.0/src/libs/relay/ |
H A D | conduit_relay_io_blueprint.cpp | 141 const Node &mesh_index) in BlueprintTreePathGenerator() 1598 const Node &mesh_index = root_node["blueprint_index"][mesh_name]; in read_mesh() local
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/ |
H A D | resource.cpp | 1130 void TR_GenMesh(struct base_mesh_s *mesh, size_t mesh_index, struct anim_seq_s *anim_sequences, uin… in TR_GenMesh() 1551 uint32_t *mesh_index = tr->mesh_indices + tr_moveable->starting_mesh; in TR_GenSkeletalModel() local
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/dports/science/dakota/dakota-6.13.0-release-public.src-UI/packages/external/NOMAD/tools/PSD-MADS_library_mode/ |
H A D | Master_Slaves.cpp | 142 int mesh_index = 0; in mads_run() local
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/dports/science/dakota/dakota-6.13.0-release-public.src-UI/packages/external/NOMAD/tools/PSD-MADS/ |
H A D | Master_Slaves.cpp | 142 int mesh_index = 0; in mads_run() local
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/dports/science/py-OpenMC/openmc-0.12.2/src/ |
H A D | cmfd_solver.cpp | 221 int32_t mesh_index; in openmc_initialize_mesh_egrid() local
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/dports/science/openmc/openmc-0.12.2/src/ |
H A D | cmfd_solver.cpp | 221 int32_t mesh_index; in openmc_initialize_mesh_egrid() local
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/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/src/libigl/igl/opengl/glfw/ |
H A D | Viewer.cpp | 938 IGL_INLINE size_t Viewer::mesh_index(const int id) const { in mesh_index() function in igl::opengl::glfw::Viewer
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/dports/devel/godot/godot-3.2.3-stable/modules/assimp/ |
H A D | editor_scene_importer_assimp.cpp | 1322 int mesh_index = assimp_node->mMeshes[i]; in create_mesh() local 1351 unsigned int mesh_index = assimp_node->mMeshes[i]; in create_mesh() local
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/dports/devel/godot-tools/godot-3.2.3-stable/modules/assimp/ |
H A D | editor_scene_importer_assimp.cpp | 1322 int mesh_index = assimp_node->mMeshes[i]; in create_mesh() local 1351 unsigned int mesh_index = assimp_node->mMeshes[i]; in create_mesh() local
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/dports/graphics/wings/libigl-2.1.0/include/igl/opengl/glfw/ |
H A D | Viewer.cpp | 1051 IGL_INLINE size_t Viewer::mesh_index(const int id) const { in mesh_index() function in igl::opengl::glfw::Viewer
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/dports/devel/upp/upp/bazaar/plugin/assimp/code/MDL/HalfLife/ |
H A D | HL1MDLLoader.cpp | 617 unsigned int mesh_index = 0; in read_meshes() local
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/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/MDL/HalfLife/ |
H A D | HL1MDLLoader.cpp | 619 unsigned int mesh_index = 0; in read_meshes() local
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/dports/math/deal.ii/dealii-803d21ff957e349b3799cd3ef2c840bc78734305/source/grid/ |
H A D | grid_in.cc | 2670 const unsigned int mesh_index, in read_assimp()
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/dports/math/gismo/gismo-21.12.0/external/onurbs/ |
H A D | opennurbs_beam.cpp | 1373 for ( size_t mesh_index = 0; mesh_index < mt_count; mesh_index++ ) in Dump() local
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/meshoptimizer/tools/ |
H A D | gltfpack.cpp | 450 std::vector<size_t> mesh_index(material_count); in parseMeshesObj() local
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