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Searched defs:min_ammo (Results 1 – 6 of 6) sorted by relevance

/dports/games/jfsw/jfsw-c434002/src/
H A Ddamage.h28 #define DAMAGE_ENTRY(id, init_func, damage_lo, damage_hi, radius, max_ammo, min_ammo, with_weapon) \ argument
30 #define DAMAGE_ENTRY_WPN(id, init_func, damage_lo, damage_hi, radius, max_ammo, min_ammo, with_weap… argument
35 #define DAMAGE_ENTRY(id, init_func, damage_lo, damage_hi, radius, max_ammo, min_ammo, with_weapon) \ argument
37 #define DAMAGE_ENTRY_WPN(id, init_func, damage_lo, damage_hi, radius, max_ammo, min_ammo, with_weap… argument
H A Dpanel.c416 short WeaponNum,min_ammo; in PlayerUpdateAmmo() local
1012 short min_ammo, WeaponNum, FindWeaponNum; in WeaponOK() local
H A Dgame.h949 SHORT min_ammo; member
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Ddamage.h28 #define DAMAGE_ENTRY(id, init_func, damage_lo, damage_hi, radius, max_ammo, min_ammo, with_weapon) \ argument
30 #define DAMAGE_ENTRY_WPN(id, init_func, damage_lo, damage_hi, radius, max_ammo, min_ammo, with_weap… argument
35 #define DAMAGE_ENTRY(id, init_func, damage_lo, damage_hi, radius, max_ammo, min_ammo, with_weapon) \ argument
37 #define DAMAGE_ENTRY_WPN(id, init_func, damage_lo, damage_hi, radius, max_ammo, min_ammo, with_weap… argument
H A Dpanel.cpp997 short min_ammo, WeaponNum, FindWeaponNum; in WeaponOK() local
H A Dgame.h911 int16_t min_ammo; member