1 /** 2 * @file misdat.cpp 3 * 4 * Implementation of data related to missiles. 5 */ 6 #include "all.h" 7 8 DEVILUTION_BEGIN_NAMESPACE 9 10 /** Data related to each missile ID. */ 11 MissileData missiledata[] = { 12 // clang-format off 13 // mName, mAddProc, mProc, mDraw, mType, mResist, mFileNum, miSFX, mlSFX; 14 { MIS_ARROW, &AddArrow, &MI_Arrow, true, 0, MISR_NONE, MFILE_ARROWS, -1, -1 }, 15 { MIS_FIREBOLT, &AddFirebolt, &MI_Firebolt, true, 1, MISR_FIRE, MFILE_FIREBA, LS_FBOLT1, LS_FIRIMP2 }, 16 { MIS_GUARDIAN, &AddGuardian, &MI_Guardian, true, 1, MISR_NONE, MFILE_GUARD, LS_GUARD, LS_GUARDLAN }, 17 { MIS_RNDTELEPORT, &AddRndTeleport, &MI_Teleport, false, 1, MISR_NONE, MFILE_NONE, LS_TELEPORT, -1 }, 18 { MIS_LIGHTBALL, &AddLightball, &MI_Lightball, true, 1, MISR_LIGHTNING, MFILE_LGHNING, -1, -1 }, 19 { MIS_FIREWALL, &AddFirewall, &MI_Firewall, true, 1, MISR_FIRE, MFILE_FIREWAL, LS_WALLLOOP, LS_FIRIMP2 }, 20 { MIS_FIREBALL, &AddFireball, &MI_Fireball, true, 1, MISR_FIRE, MFILE_FIREBA, LS_FBOLT1, LS_FIRIMP2 }, 21 { MIS_LIGHTCTRL, &AddLightctrl, &MI_Lightctrl, false, 1, MISR_LIGHTNING, MFILE_LGHNING, -1, -1 }, 22 { MIS_LIGHTNING, &AddLightning, &MI_Lightning, true, 1, MISR_LIGHTNING, MFILE_LGHNING, LS_LNING1, LS_ELECIMP1 }, 23 { MIS_MISEXP, &AddMisexp, &MI_Misexp, true, 2, MISR_NONE, MFILE_MAGBLOS, -1, -1 }, 24 { MIS_TOWN, &AddTown, &MI_Town, true, 1, MISR_MAGIC, MFILE_PORTAL, LS_SENTINEL, LS_ELEMENTL }, 25 { MIS_FLASH, &AddFlash, &MI_Flash, true, 1, MISR_MAGIC, MFILE_BLUEXFR, LS_NOVA, LS_ELECIMP1 }, 26 { MIS_FLASH2, &AddFlash2, &MI_Flash2, true, 1, MISR_MAGIC, MFILE_BLUEXBK, -1, -1 }, 27 { MIS_MANASHIELD, &AddManashield, &MI_SetManashield, false, 1, MISR_MAGIC, MFILE_MANASHLD, LS_MSHIELD, -1 }, 28 { MIS_FIREMOVE, &AddFiremove, &MI_Firemove, true, 1, MISR_FIRE, MFILE_FIREWAL, -1, -1 }, 29 { MIS_CHAIN, &AddChain, &MI_Chain, true, 1, MISR_LIGHTNING, MFILE_LGHNING, LS_LNING1, LS_ELECIMP1 }, 30 { MIS_SENTINAL, NULL, NULL, true, 1, MISR_LIGHTNING, MFILE_LGHNING, -1, -1 }, 31 { MIS_BLODSTAR, &AddBloodStar, &MI_Blood, true, 2, MISR_NONE, MFILE_BLOOD, LS_BLODSTAR, LS_BLSIMPT }, 32 { MIS_BONE, &AddBone, &MI_Blood, true, 2, MISR_NONE, MFILE_BONE, -1, -1 }, 33 { MIS_METLHIT, &AddMetlHit, &MI_Blood, true, 2, MISR_NONE, MFILE_METLHIT, -1, -1 }, 34 { MIS_RHINO, &AddRhino, &MI_Rhino, true, 2, MISR_NONE, MFILE_NONE, -1, -1 }, 35 { MIS_MAGMABALL, &AddMagmaball, &MI_Firebolt, true, 1, MISR_FIRE, MFILE_MAGBALL, -1, -1 }, 36 { MIS_LIGHTCTRL2, &AddLightctrl, &MI_Lightctrl, false, 1, MISR_LIGHTNING, MFILE_THINLGHT, -1, -1 }, 37 { MIS_LIGHTNING2, &AddLightning, &MI_Lightning, true, 1, MISR_LIGHTNING, MFILE_THINLGHT, -1, -1 }, 38 { MIS_FLARE, &AddFlare, &MI_Firebolt, true, 1, MISR_MAGIC, MFILE_FLARE, -1, -1 }, 39 { MIS_MISEXP2, &AddMisexp, &MI_Misexp, true, 2, MISR_MAGIC, MFILE_FLAREEXP, -1, -1 }, 40 { MIS_TELEPORT, &AddTeleport, &MI_Teleport, false, 1, MISR_NONE, MFILE_NONE, LS_ELEMENTL, -1 }, 41 { MIS_FARROW, &AddLArrow, &MI_LArrow, true, 0, MISR_FIRE, MFILE_FARROW, -1, -1 }, 42 { MIS_DOOMSERP, NULL, NULL, false, 1, MISR_MAGIC, MFILE_DOOM, LS_DSERP, -1 }, 43 { MIS_FIREWALLA, &AddFireWallA, &MI_Firewall, true, 2, MISR_FIRE, MFILE_FIREWAL, -1, -1 }, 44 { MIS_STONE, &AddStone, &MI_Stone, false, 1, MISR_MAGIC, MFILE_NONE, LS_SCURIMP, -1 }, 45 { MIS_NULL_1F, &AddDummy, &MI_Dummy, true, 1, MISR_NONE, MFILE_NONE, -1, -1 }, 46 { MIS_INVISIBL, NULL, NULL, false, 1, MISR_NONE, MFILE_NONE, LS_INVISIBL, -1 }, 47 { MIS_GOLEM, &AddGolem, &MI_Golem, false, 1, MISR_NONE, MFILE_NONE, LS_GOLUM, -1 }, 48 { MIS_ETHEREALIZE, &AddEtherealize, &MI_Etherealize, true, 1, MISR_NONE, MFILE_ETHRSHLD, LS_ETHEREAL, -1 }, 49 { MIS_BLODBUR, &AddBlodbur, &MI_Blood, true, 2, MISR_NONE, MFILE_BLODBUR, -1, -1 }, 50 { MIS_BOOM, &AddBoom, &MI_Boom, true, 2, MISR_NONE, MFILE_NEWEXP, -1, -1 }, 51 { MIS_HEAL, &AddHeal, &MI_Dummy, false, 1, MISR_NONE, MFILE_NONE, -1, -1 }, 52 { MIS_FIREWALLC, &AddFirewallC, &MI_FirewallC, false, 1, MISR_FIRE, MFILE_FIREWAL, -1, -1 }, 53 { MIS_INFRA, &AddInfra, &MI_Infra, false, 1, MISR_NONE, MFILE_NONE, LS_INFRAVIS, -1 }, 54 { MIS_IDENTIFY, &AddIdentify, &MI_Dummy, false, 1, MISR_NONE, MFILE_NONE, -1, -1 }, 55 { MIS_WAVE, &AddWave, &MI_Wave, true, 1, MISR_FIRE, MFILE_FIREWAL, LS_FLAMWAVE, -1 }, 56 { MIS_NOVA, &AddNova, &MI_Nova, true, 1, MISR_LIGHTNING, MFILE_LGHNING, LS_NOVA, -1 }, 57 { MIS_BLODBOIL, &AddBlodboil, &MI_Blodboil, false, 1, MISR_NONE, MFILE_NONE, -1, -1 }, 58 { MIS_APOCA, &AddApoca, &MI_Apoca, true, 1, MISR_MAGIC, MFILE_NEWEXP, LS_APOC, -1 }, 59 { MIS_REPAIR, &AddRepair, &MI_Dummy, false, 2, MISR_NONE, MFILE_NONE, -1, -1 }, 60 { MIS_RECHARGE, &AddRecharge, &MI_Dummy, false, 2, MISR_NONE, MFILE_NONE, -1, -1 }, 61 { MIS_DISARM, &AddDisarm, &MI_Dummy, false, 2, MISR_NONE, MFILE_NONE, LS_TRAPDIS, -1 }, 62 { MIS_FLAME, &AddFlame, &MI_Flame, true, 1, MISR_FIRE, MFILE_INFERNO, LS_SPOUTSTR, -1 }, 63 { MIS_FLAMEC, &AddFlamec, &MI_Flamec, false, 1, MISR_FIRE, MFILE_NONE, -1, -1 }, 64 { MIS_FIREMAN, &AddFireman, &MI_Fireman, true, 2, MISR_NONE, MFILE_NONE, -1, -1 }, 65 { MIS_KRULL, &AddKrull, &MI_Krull, true, 0, MISR_FIRE, MFILE_KRULL, -1, -1 }, 66 { MIS_CBOLT, &AddCbolt, &MI_Cbolt, true, 1, MISR_LIGHTNING, MFILE_MINILTNG, LS_CBOLT, -1 }, 67 { MIS_HBOLT, &AddHbolt, &MI_Hbolt, true, 1, MISR_NONE, MFILE_HOLY, LS_HOLYBOLT, LS_ELECIMP1 }, 68 { MIS_RESURRECT, &AddResurrect, &MI_Dummy, false, 1, MISR_MAGIC, MFILE_NONE, -1, LS_RESUR }, 69 { MIS_TELEKINESIS, &AddTelekinesis, &MI_Dummy, false, 1, MISR_NONE, MFILE_NONE, LS_ETHEREAL, -1 }, 70 { MIS_LARROW, &AddLArrow, &MI_LArrow, true, 0, MISR_LIGHTNING, MFILE_LARROW, -1, -1 }, 71 { MIS_ACID, &AddAcid, &MI_Firebolt, true, 1, MISR_ACID, MFILE_ACIDBF, LS_ACID, -1 }, 72 { MIS_MISEXP3, &AddMisexp, &MI_Acidsplat, true, 2, MISR_ACID, MFILE_ACIDSPLA, -1, -1 }, 73 { MIS_ACIDPUD, &AddAcidpud, &MI_Acidpud, true, 2, MISR_ACID, MFILE_ACIDPUD, LS_PUDDLE, -1 }, 74 { MIS_HEALOTHER, &AddHealOther, &MI_Dummy, false, 1, MISR_NONE, MFILE_NONE, -1, -1 }, 75 { MIS_ELEMENT, &AddElement, &MI_Element, true, 1, MISR_FIRE, MFILE_FIRERUN, LS_ELEMENTL, -1 }, 76 { MIS_RESURRECTBEAM, &AddResurrectBeam, &MI_ResurrectBeam, true, 1, MISR_NONE, MFILE_RESSUR1, -1, -1 }, 77 { MIS_BONESPIRIT, &AddBoneSpirit, &MI_Bonespirit, true, 1, MISR_MAGIC, MFILE_SKLBALL, LS_BONESP, LS_BSIMPCT }, 78 { MIS_WEAPEXP, &AddWeapexp, &MI_Weapexp, true, 2, MISR_NONE, MFILE_NONE, -1, -1 }, 79 { MIS_RPORTAL, &AddRportal, &MI_Rportal, true, 2, MISR_NONE, MFILE_RPORTAL, LS_SENTINEL, LS_ELEMENTL }, 80 { MIS_BOOM2, &AddBoom, &MI_Boom, true, 2, MISR_NONE, MFILE_FIREPLAR, -1, -1 }, 81 { MIS_DIABAPOCA, &AddDiabApoca, &MI_Dummy, false, 2, MISR_NONE, MFILE_NONE, -1, -1 }, 82 { MIS_MANA, &AddMana, &MI_Dummy, false, 1, MISR_NONE, MFILE_NONE, -1, -1 }, 83 { MIS_MAGI, &AddMagi, &MI_Dummy, false, 1, MISR_NONE, MFILE_NONE, -1, -1 }, 84 { MIS_LIGHTWALL, &AddLightningWall, &MI_LightningWall, true, 1, MISR_LIGHTNING, MFILE_LGHNING, LS_LMAG, LS_ELECIMP1 }, 85 { MIS_LIGHTNINGWALL, &AddFirewallC, &MI_LightningWallC, false, 1, MISR_LIGHTNING, MFILE_LGHNING, -1, -1 }, 86 { MIS_IMMOLATION, &AddNova, &MI_FireNova, true, 1, MISR_FIRE, MFILE_FIREBA, LS_FBOLT1, LS_FIRIMP2 }, 87 { MIS_SPECARROW, &AddSpecArrow, &MI_SpecArrow, true, 0, MISR_NONE, MFILE_ARROWS, -1, -1 }, 88 { MIS_FIRENOVA, &AddFireNova, &MI_Fireball, true, 1, MISR_FIRE, MFILE_FIREBA, IS_FBALLBOW, LS_FIRIMP2 }, 89 { MIS_LIGHTARROW, &AddLightningArrow, &MI_LightningArrow, false, 1, MISR_LIGHTNING, MFILE_LGHNING, IS_FBALLBOW, -1 }, 90 { MIS_CBOLTARROW, &AddCboltArrow, &MI_Cbolt, true, 1, MISR_LIGHTNING, MFILE_MINILTNG, LS_CBOLT, -1 }, 91 { MIS_HBOLTARROW, &AddHbolt, &MI_Hbolt, true, 1, MISR_NONE, MFILE_HOLY, LS_HOLYBOLT, LS_ELECIMP1 }, 92 { MIS_WARP, &AddWarp, &MI_Teleport, false, 1, MISR_NONE, MFILE_NONE, LS_ETHEREAL, -1 }, 93 { MIS_REFLECT, &AddReflection, &MI_Reflect, true, 1, MISR_NONE, MFILE_REFLECT, LS_MSHIELD, -1 }, 94 { MIS_BERSERK, &AddBerserk, &MI_Dummy, false, 1, MISR_NONE, MFILE_NONE, -1, -1 }, 95 { MIS_FIRERING, &AddRing, &MI_FireRing, false, 1, MISR_FIRE, MFILE_FIREWAL, -1, -1 }, 96 { MIS_STEALPOTS, &AddStealPotions, &MI_Dummy, false, 1, MISR_NONE, MFILE_NONE, -1, -1 }, 97 { MIS_MANATRAP, &AddManaTrap, &MI_Dummy, false, 1, MISR_NONE, MFILE_NONE, IS_CAST7, -1 }, 98 { MIS_LIGHTRING, &AddRing, &MI_LightningRing, false, 1, MISR_LIGHTNING, MFILE_LGHNING, -1, -1 }, 99 { MIS_SEARCH, &AddSearch, &MI_Search, false, 1, MISR_NONE, MFILE_NONE, -1, -1 }, 100 { MIS_FLASHBK, &AddFlashBack, &MI_FlashBack, true, 1, MISR_MAGIC, MFILE_BLUEXBK, -1, -1 }, 101 { MIS_FLASHFR, &AddFlashFront, &MI_FlashFront, true, 1, MISR_MAGIC, MFILE_BLUEXFR, -1, LS_ELECIMP1 }, 102 { MIS_IMMOLATION2, &AddImmolation, &MI_Immolation, true, 1, MISR_FIRE, MFILE_FIREBA, LS_FBOLT1, LS_FIRIMP2 }, 103 { MIS_RUNEFIRE, &AddFireRune, &MI_Rune, true, 1, MISR_NONE, MFILE_RUNE, -1, -1 }, 104 { MIS_RUNELIGHT, &AddLightningRune, &MI_Rune, true, 1, MISR_NONE, MFILE_RUNE, -1, -1 }, 105 { MIS_RUNENOVA, &AddGreatLightningRune, &MI_Rune, true, 1, MISR_NONE, MFILE_RUNE, -1, -1 }, 106 { MIS_RUNEIMMOLAT, &AddImmolationRune, &MI_Rune, true, 1, MISR_NONE, MFILE_RUNE, -1, -1 }, 107 { MIS_RUNESTONE, &AddStoneRune, &MI_Rune, true, 1, MISR_NONE, MFILE_RUNE, -1, -1 }, 108 { MIS_HIVEEXP, &AddRuneExplosion, &MI_HiveExplode, true, 1, MISR_FIRE, MFILE_BIGEXP, LS_NESTXPLD, LS_NESTXPLD }, 109 { MIS_HORKDMN, &AddHorkSpawn, &MI_HorkSpawn, true, 2, MISR_NONE, MFILE_NONE, -1, -1 }, 110 { MIS_JESTER, &AddJester, &MI_Dummy, false, 2, MISR_NONE, MFILE_NONE, -1, -1 }, 111 { MIS_HIVEEXP2, &AddHiveExplosion, &MI_Dummy, false, 2, MISR_NONE, MFILE_NONE, -1, -1 }, 112 { MIS_LICH, &AddFlare, &MI_Firebolt, true, 1, MISR_MAGIC, MFILE_LICH, -1, -1 }, 113 { MIS_PSYCHORB, &AddFlare, &MI_Firebolt, true, 1, MISR_MAGIC, MFILE_BONEDEMON, -1, -1 }, 114 { MIS_NECROMORB, &AddFlare, &MI_Firebolt, true, 1, MISR_MAGIC, MFILE_NECROMORB, -1, -1 }, 115 { MIS_ARCHLICH, &AddFlare, &MI_Firebolt, true, 1, MISR_MAGIC, MFILE_ARCHLICH, -1, -1 }, 116 { MIS_BONEDEMON, &AddFlare, &MI_Firebolt, true, 1, MISR_MAGIC, MFILE_BONEDEMON, -1, -1 }, 117 { MIS_EXYEL2, &AddMisexp, &MI_Misexp, true, 2, MISR_NONE, MFILE_EXYEL2, LS_FIRIMP2, -1 }, 118 { MIS_EXRED3, &AddMisexp, &MI_Misexp, true, 2, MISR_NONE, MFILE_EXRED3, LS_FIRIMP2, -1 }, 119 { MIS_EXBL2, &AddMisexp, &MI_Misexp, true, 2, MISR_NONE, MFILE_EXBL2, LS_FIRIMP2, -1 }, 120 { MIS_EXBL3, &AddMisexp, &MI_Misexp, true, 2, MISR_NONE, MFILE_EXBL3, LS_FIRIMP2, -1 }, 121 { MIS_EXORA1, &AddMisexp, &MI_Misexp, true, 2, MISR_NONE, MFILE_EXORA1, LS_FIRIMP2, -1 }, 122 // clang-format on 123 }; 124 125 /** Data related to each missile graphic ID. */ 126 MisFileData misfiledata[] = { 127 // clang-format off 128 // mAnimName, mAnimFAmt, mName, mFlags, mAnimData[16], mAnimDelay[16], mAnimLen[16], mAnimWidth[16], mAnimWidth2[16] 129 { MFILE_ARROWS, 1, "Arrows", 2, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } }, 130 { MFILE_FIREBA, 16, "Fireba", 0, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14 }, { 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96 }, { 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16 } }, 131 { MFILE_GUARD, 3, "Guard", 0, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 15, 14, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 96, 96, 96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 16, 16, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } }, 132 { MFILE_LGHNING, 1, "Lghning", 0, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } }, 133 { MFILE_FIREWAL, 2, "Firewal", 0, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 13, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 32, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } }, 134 { MFILE_MAGBLOS, 1, "MagBlos", 0, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } }, 135 { MFILE_PORTAL, 2, "Portal", 0, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 16, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 96, 96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 16, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } }, 136 { MFILE_BLUEXFR, 1, "Bluexfr", 0, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 160, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } }, 137 { MFILE_BLUEXBK, 1, "Bluexbk", 0, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 160, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } }, 138 { MFILE_MANASHLD, 1, "Manashld", 2, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } }, 139 { MFILE_BLOOD, 4, "Blood", 0, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 15, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 96, 128, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 16, 32, 32, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } }, 140 { MFILE_BONE, 3, "Bone", 0, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 128, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 32, 32, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } }, 141 { MFILE_METLHIT, 3, "Metlhit", 0, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 10, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 96, 96, 96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 16, 16, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } }, 142 { MFILE_FARROW, 16, "Farrow", 0, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4 }, { 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 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0, 0, 0 }, { 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } }, 172 { MFILE_SCBSEXPC, 1, "Scbsexpc", 1, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } }, 173 { MFILE_SCUBMISD, 1, "Scubmisd", 1, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } }, 174 { MFILE_SCBSEXPD, 1, "Scbsexpd", 1, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } }, 175 { MFILE_SPAWNS, 8, "spawns", 1, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 9, 9, 9, 9, 9, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0 }, { 96, 96, 96, 96, 96, 96, 96, 96, 0, 0, 0, 0, 0, 0, 0, 0 }, { 16, 16, 16, 16, 16, 16, 16, 16, 0, 0, 0, 0, 0, 0, 0, 0 } }, 176 { MFILE_REFLECT, 1, "reflect", 2, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 160, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 160, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } }, 177 { MFILE_LICH, 16, "ms_ora", 1, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15 }, { 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96 }, { 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8 } }, 178 { MFILE_MSBLA, 16, "ms_bla", 1, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15 }, { 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96 }, { 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8 } }, 179 { MFILE_NECROMORB, 16, "ms_reb", 1, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15 }, { 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96 }, { 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8 } }, 180 { MFILE_ARCHLICH, 16, "ms_yeb", 1, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15 }, { 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96 }, { 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8 } }, 181 { MFILE_RUNE, 1, "rglows1", 0, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } }, 182 { MFILE_EXYEL2, 1, "ex_yel2", 1, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 220, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 78, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } }, 183 { MFILE_EXBL2, 1, "ex_blu2", 1, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 212, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 86, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } }, 184 { MFILE_EXRED3, 1, "ex_red3", 1, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 114, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } }, 185 { MFILE_BONEDEMON, 16, "ms_blb", 1, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15 }, { 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96 }, { 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8 } }, 186 { MFILE_EXORA1, 1, "ex_ora1", 1, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { -12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } }, 187 { MFILE_EXBL3, 1, "ex_blu3", 1, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 114, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } }, 188 { MFILE_NONE, 0, "", 0, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } }, 189 // clang-format on 190 }; 191 192 DEVILUTION_END_NAMESPACE 193