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Searched defs:modData (Results 1 – 25 of 150) sorted by relevance

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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/UpdateRules/
H A DUpdateRule.cs23 public delegate IEnumerable<string> TopLevelNodeTransform(ModData modData, MiniYamlNode node); in TopLevelNodeTransform()
27 public delegate IEnumerable<string> ChromeNodeTransform(ModData modData, MiniYamlNode widgetNode); in ChromeNodeTransform()
29 …public virtual IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode) { yiel… in UpdateActorNode()
30 …public virtual IEnumerable<string> UpdateWeaponNode(ModData modData, MiniYamlNode weaponNode) { yi… in UpdateWeaponNode()
31 …public virtual IEnumerable<string> UpdateChromeNode(ModData modData, MiniYamlNode chromeNode) { yi… in UpdateChromeNode()
32 …public virtual IEnumerable<string> UpdateTilesetNode(ModData modData, MiniYamlNode tilesetNode) { … in UpdateTilesetNode()
33 …public virtual IEnumerable<string> UpdateChromeProviderNode(ModData modData, MiniYamlNode chromePr… in UpdateChromeProviderNode()
35 public virtual IEnumerable<string> BeforeUpdate(ModData modData) { yield break; } in BeforeUpdate()
36 public virtual IEnumerable<string> AfterUpdate(ModData modData) { yield break; } in AfterUpdate()
H A DUpdateUtils.cs27 static YamlFileSet LoadModYaml(ModData modData, IEnumerable<string> files) in LoadModYaml()
49 …static YamlFileSet LoadExternalMapYaml(ModData modData, MiniYaml yaml, HashSet<string> externalFil… in LoadExternalMapYaml()
61 …static YamlFileSet LoadInternalMapYaml(ModData modData, IReadWritePackage mapPackage, MiniYaml yam… in LoadInternalMapYaml()
86 …public static List<string> UpdateMap(ModData modData, IReadWritePackage mapPackage, UpdateRule rul… in UpdateMap()
126 …static IEnumerable<string> FilterExternalModFiles(ModData modData, IEnumerable<string> files, Hash… in FilterExternalModFiles()
140 …public static List<string> UpdateMod(ModData modData, UpdateRule rule, out YamlFileSet files, Hash… in UpdateMod()
190 …static IEnumerable<string> ApplyChromeTransformInner(ModData modData, MiniYamlNode current, Update… in ApplyChromeTransformInner()
203 …static IEnumerable<string> ApplyChromeTransform(ModData modData, YamlFileSet files, UpdateRule.Chr… in ApplyChromeTransform()
215 …static IEnumerable<string> ApplyTopLevelTransform(ModData modData, YamlFileSet files, UpdateRule.T… in ApplyTopLevelTransform()
/dports/misc/concourse/concourse-6.7.2/vendor/golang.org/x/tools/internal/lsp/cache/
H A Dmod.go53 type modData struct { struct
54 memoize.NoCopy
57 origfh source.FileHandle
61 origParsedFile *modfile.File
64 origMapper *protocol.ColumnMapper
68 idealParsedFile *modfile.File
72 unusedDeps map[string]*modfile.Require
79 upgrades map[string]string
83 why map[string]string
87 parseErrors []source.Error
[all …]
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Lint/
H A DCheckUnknownTraitFields.cs29 void CheckActors(IEnumerable<MiniYamlNode> actors, Action<string> emitError, ModData modData) in CheckActors()
67 void ILintPass.Run(Action<string> emitError, Action<string> emitWarning, ModData modData) in ILintPass.Run()
73 …void ILintMapPass.Run(Action<string> emitError, Action<string> emitWarning, ModData modData, Map m… in ILintMapPass.Run()
H A DCheckUnknownWeaponFields.cs30 …rable<MiniYamlNode> weapons, Action<string> emitError, Action<string> emitWarning, ModData modData) in CheckWeapons()
84 void ILintPass.Run(Action<string> emitError, Action<string> emitWarning, ModData modData) in ILintPass.Run()
90 …void ILintMapPass.Run(Action<string> emitError, Action<string> emitWarning, ModData modData, Map m… in ILintMapPass.Run()
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Graphics/
H A DTilesetSpecificSpriteSequence.cs24 public TilesetSpecificSpriteSequenceLoader(ModData modData) in TilesetSpecificSpriteSequenceLoader()
39 …public override ISpriteSequence CreateSequence(ModData modData, TileSet tileSet, SpriteCache cache… in CreateSequence()
47 …public TilesetSpecificSpriteSequence(ModData modData, TileSet tileSet, SpriteCache cache, ISpriteS… in TilesetSpecificSpriteSequence()
65 …protected override string GetSpriteSrc(ModData modData, TileSet tileSet, string sequence, string a… in GetSpriteSrc()
H A DDefaultSpriteSequence.cs44 public DefaultSpriteSequenceLoader(ModData modData) { } in DefaultSpriteSequenceLoader()
46 …public virtual ISpriteSequence CreateSequence(ModData modData, TileSet tileSet, SpriteCache cache,… in CreateSequence()
51 …public IReadOnlyDictionary<string, ISpriteSequence> ParseSequences(ModData modData, TileSet tileSe… in ParseSequences()
118 …protected virtual string GetSpriteSrc(ModData modData, TileSet tileSet, string sequence, string an… in GetSpriteSrc()
142 …public DefaultSpriteSequence(ModData modData, TileSet tileSet, SpriteCache cache, ISpriteSequenceL… in DefaultSpriteSequence()
/dports/games/openra/OpenRA-release-20200503/OpenRA.Game/GameRules/
H A DRuleset.cs123 public static Ruleset LoadDefaults(ModData modData) in LoadDefaults()
171 public static Ruleset LoadDefaultsForTileSet(ModData modData, string tileSet) in LoadDefaultsForTileSet()
180 public static Ruleset Load(ModData modData, IReadOnlyFileSystem fileSystem, string tileSet, in Load()
243 static bool AnyFlaggedTraits(ModData modData, List<MiniYamlNode> actors) in AnyFlaggedTraits()
266 public static bool DefinesUnsafeCustomRules(ModData modData, IReadOnlyFileSystem fileSystem, in DefinesUnsafeCustomRules()
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/UpdateRules/Rules/20190314/
H A DAddAirAttackTypes.cs32 public override IEnumerable<string> AfterUpdate(ModData modData) in AfterUpdate()
46 public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode) in UpdateActorNode()
H A DAddAircraftIdleBehavior.cs32 public override IEnumerable<string> AfterUpdate(ModData modData) in AfterUpdate()
46 public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode) in UpdateActorNode()
H A DMakeMobilePausableConditional.cs30 public override IEnumerable<string> AfterUpdate(ModData modData) in AfterUpdate()
41 public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode) in UpdateActorNode()
H A DReplaceSpecialMoveConsiderations.cs32 public override IEnumerable<string> AfterUpdate(ModData modData) in AfterUpdate()
43 public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode) in UpdateActorNode()
H A DSplitHarvesterSpriteBody.cs31 public override IEnumerable<string> AfterUpdate(ModData modData) in AfterUpdate()
45 public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode) in UpdateActorNode()
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/UpdateRules/Rules/20200202/
H A DAddResourceRenderer.cs31 public override IEnumerable<string> AfterUpdate(ModData modData) in AfterUpdate()
42 public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode) in UpdateActorNode()
H A DRemoveAirdropActorTypeDefault.cs31 public override IEnumerable<string> AfterUpdate(ModData modData) in AfterUpdate()
43 public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode) in UpdateActorNode()
H A DRemoveInitialFacingHardcoding.cs31 public override IEnumerable<string> AfterUpdate(ModData modData) in AfterUpdate()
43 public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode) in UpdateActorNode()
H A DRenameSpins.cs30 public override IEnumerable<string> AfterUpdate(ModData modData) in AfterUpdate()
41 public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode) in UpdateActorNode()
H A DCreateScreenShakeWarhead.cs32 public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode) in UpdateActorNode()
65 public override IEnumerable<string> AfterUpdate(ModData modData) in AfterUpdate()
H A DRemoveWithPermanentInjury.cs32 public override IEnumerable<string> AfterUpdate(ModData modData) in AfterUpdate()
44 public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode) in UpdateActorNode()
H A DRemoveYesNo.cs29 public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode) in UpdateActorNode()
51 public override IEnumerable<string> AfterUpdate(ModData modData) in AfterUpdate()
H A DReformatChromeProvider.cs37 public override IEnumerable<string> AfterUpdate(ModData modData) in AfterUpdate()
184 …public override IEnumerable<string> UpdateChromeProviderNode(ModData modData, MiniYamlNode chromeP… in UpdateChromeProviderNode()
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Widgets/Logic/
H A DCreditsLogic.cs22 readonly ModData modData; field in OpenRA.Mods.Common.Widgets.Logic.CreditsLogic
31 public CreditsLogic(Widget widget, ModData modData, Action onExit) in CreditsLogic()
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/UtilityCommands/
H A DLintInterfaces.cs16 …face ILintPass { void Run(Action<string> emitError, Action<string> emitWarning, ModData modData); } in Run()
17 …pPass { void Run(Action<string> emitError, Action<string> emitWarning, ModData modData, Map map); } in Run()
/dports/games/openra/OpenRA-release-20200503/OpenRA.Game/Widgets/
H A DWidgetLoader.cs22 readonly ModData modData; field in OpenRA.WidgetLoader
24 public WidgetLoader(ModData modData) in WidgetLoader()
/dports/audio/polyphone/polyphone-75a5e88/sources/sound_engine/
H A Dparametermodulator.cpp30 ParameterModulator::ParameterModulator(ModulatorData &modData, bool isPrst, int initialKey, int key… in ParameterModulator()
45 bool ParameterModulator::merge(ModulatorData &modData) in merge()

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