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Searched defs:modelViewProjection (Results 1 – 9 of 9) sorted by relevance

/dports/devel/raylib/raylib-3.7.0/examples/others/
H A Dopengl_interop.c107 … Matrix modelViewProjection = MatrixMultiply(rlGetMatrixModelview(), rlGetMatrixProjection()); in main() local
/dports/games/warzone2100/warzone2100/lib/ivis_opengl/
H A Dpieblitfunc.cpp323 …ector2f TextureUV, Vector2f TextureSize, PIELIGHT colour, const glm::mat4 &modelViewProjection, SH… in iv_DrawImageImpl()
366 … id, Vector2i size, const PIERECT *dest, PIELIGHT colour, const glm::mat4 &modelViewProjection, Ve… in pie_DrawImage()
465 …V_DrawImage(IMAGEFILE *ImageFile, UWORD ID, int x, int y, const glm::mat4 &modelViewProjection, Ba… in iV_DrawImage()
487 …Tc(Image image, Image imageTc, int x, int y, PIELIGHT colour, const glm::mat4 &modelViewProjection) in iV_DrawImageTc()
505 …(IMAGEFILE *ImageFile, UWORD ID, int x, int y, int Width, const glm::mat4 &modelViewProjection, bo… in iV_DrawImageRepeatX()
553 …IMAGEFILE *ImageFile, UWORD ID, int x, int y, int Height, const glm::mat4 &modelViewProjection, Ba… in iV_DrawImageRepeatY()
H A Dpieblitfunc.h188 glm::mat4 modelViewProjection; member
/dports/x11-wm/plasma5-kwin/kwin-5.23.5/src/effects/backgroundcontrast/
H A Dcontrastshader.cpp184 QMatrix4x4 modelViewProjection; in init() local
/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/runtimerender/
H A Dqssgrendercustommaterialrendercontext_p.h68 const QMatrix4x4 &modelViewProjection; member
/dports/x11-wm/plasma5-kwin/kwin-5.23.5/src/effects/blur/
H A Dblurshader.cpp185 QMatrix4x4 modelViewProjection; in BlurShader() local
/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/runtimerender/rendererimpl/
H A Dqssgrenderableobjects_p.h216 QMatrix4x4 modelViewProjection; member
/dports/games/warzone2100/warzone2100/src/
H A Dintdisplay.cpp1733 …Blips(int radarX, int radarY, float pixSizeH, float pixSizeV, const glm::mat4 &modelViewProjection) in drawRadarBlips()
/dports/x11-wm/plasma5-kwin/kwin-5.23.5/src/plugins/scenes/opengl/
H A Dscene_opengl.cpp1099 const QMatrix4x4 modelViewProjection = modelViewProjectionMatrix(mask, data); in performPaint() local