Searched defs:model_orient (Results 1 – 7 of 7) sorted by relevance
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/model/ |
H A D | modeloctant.cpp | 390 int model_which_octant_distant_many( vec3d *pnt, int model_num,matrix *model_orient, vec3d * model_… in model_which_octant_distant_many() 429 int model_which_octant_distant( vec3d *pnt, int model_num,matrix *model_orient, vec3d * model_pos, … in model_which_octant_distant() 468 int model_which_octant( vec3d *pnt, int model_num,matrix *model_orient, vec3d * model_pos, model_oc… in model_which_octant()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/model/ |
H A D | modeloctant.cpp | 390 int model_which_octant_distant_many( vec3d *pnt, int model_num,matrix *model_orient, vec3d * model_… in model_which_octant_distant_many()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/missionui/ |
H A D | missionscreencommon.cpp | 1627 matrix model_orient; in draw_model_rotating() local
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/missionui/ |
H A D | missionscreencommon.cpp | 1654 matrix model_orient; in draw_model_rotating() local
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/hud/ |
H A D | hudtarget.cpp | 7230 matrix model_orient = object_orient; in render() local 7269 matrix model_orient = object_orient; in render() local 7318 matrix model_orient = object_orient; in render() local
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/freespace2/ |
H A D | freespace.cpp | 6947 matrix eye_orient, model_orient; in Time_model() local
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/ship/ |
H A D | ship.cpp | 19587 matrix model_orient; in ship_render_weapon_models() local 19611 matrix model_orient; in ship_render_weapon_models() local 19636 matrix model_orient; in ship_render_weapon_models() local
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