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Searched defs:modelloaded (Results 1 – 6 of 6) sorted by relevance

/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/
H A Dcg_players.c654 int i, modelloaded; in CG_LoadClientInfo() local
/dports/games/ioquake3/ioquake3-1.36/code/cgame/
H A Dcg_players.c654 int i, modelloaded; in CG_LoadClientInfo() local
/dports/games/evq3/evq3/code/cgame/
H A Dcg_players.c654 int i, modelloaded; in CG_LoadClientInfo() local
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/
H A Dcg_players.c654 int i, modelloaded; in CG_LoadClientInfo() local
/dports/games/sauerbraten/sauerbraten/src/engine/
H A Drendermodel.cpp410 bool modelloaded(const char *name) in modelloaded() function
/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_players.c827 void CG_LoadCISounds(clientInfo_t *ci, qboolean modelloaded) in CG_LoadCISounds()
1040 qboolean modelloaded; in CG_LoadClientInfo() local