1 #pragma once 2 3 enum mon_attitude_type 4 { 5 ATT_HOSTILE, // 0, default in most cases 6 ATT_NEUTRAL, // neutral 7 ATT_STRICT_NEUTRAL, // neutral, won't attack player. Used by Jiyva. 8 ATT_GOOD_NEUTRAL, // neutral, but won't attack friendlies 9 ATT_FRIENDLY, // created friendly (or tamed?) 10 }; 11