1 #pragma once
2 
3 enum mon_attitude_type
4 {
5     ATT_HOSTILE,                       // 0, default in most cases
6     ATT_NEUTRAL,                       // neutral
7     ATT_STRICT_NEUTRAL,                // neutral, won't attack player. Used by Jiyva.
8     ATT_GOOD_NEUTRAL,                  // neutral, but won't attack friendlies
9     ATT_FRIENDLY,                      // created friendly (or tamed?)
10 };
11