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Searched defs:monster_fire_bfg (Results 1 – 25 of 26) sorted by path

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/dports/games/egl/egl-0.3.1_9/game/
H A Dg_monster.c91 void monster_fire_bfg (edict_t *self, vec3_t start, vec3_t aimdir, int damage, int speed, int kick,… in monster_fire_bfg() function
/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/
H A Dg_monster.c91 void monster_fire_bfg (edict_t *self, vec3_t start, vec3_t aimdir, int damage, int speed, int kick,… in monster_fire_bfg() function
/dports/games/q2p/Q2P-0.2-2006-12-31/game/
H A Dg_monster.c91 void monster_fire_bfg (edict_t *self, vec3_t start, vec3_t aimdir, int damage, int speed, int kick,… in monster_fire_bfg() function
/dports/games/q2pro/q2pro/game/
H A Dg_monster.c91 void monster_fire_bfg (edict_t *self, vec3_t start, vec3_t aimdir, int damage, int speed, int kick,… in monster_fire_bfg() function
/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/
H A Dg_monster.c91 void monster_fire_bfg (edict_t *self, vec3_t start, vec3_t aimdir, int damage, int speed, int kick,… in monster_fire_bfg() function
/dports/games/quake2-data/quake2-data-3.20_3/
H A Dg_monster.c72 void monster_fire_bfg (edict_t *self, vec3_t start, vec3_t aimdir, int damage, int speed, int kick,… in monster_fire_bfg() function
/dports/games/quake2-lights/quake2-lights-1/lights/src/
H A Dg_monster.c91 void monster_fire_bfg (edict_t *self, vec3_t start, vec3_t aimdir, int damage, int speed, int kick,… in monster_fire_bfg() function
/dports/games/quake2-matrix/matrix/MatrixFixSource/
H A Dg_monster.c72 void monster_fire_bfg (edict_t *self, vec3_t start, vec3_t aimdir, int damage, int speed, int kick,… in monster_fire_bfg() function
/dports/games/quake2-psychomod/psychomod/src/
H A Dg_monster.c196 void monster_fire_bfg (edict_t *self, vec3_t start, vec3_t aimdir, int damage, int speed, int kick,… in monster_fire_bfg() function
/dports/games/quake2-rogue/quake2-rogue-3.20/
H A Dg_monster.c107 void monster_fire_bfg (edict_t *self, vec3_t start, vec3_t aimdir, int damage, int speed, int kick,… in monster_fire_bfg() function
/dports/games/quake2-source/quake2-r0.16.2/src/ctf/
H A Dg_monster.c91 void monster_fire_bfg (edict_t *self, vec3_t start, vec3_t aimdir, int damage, int speed, int kick,… in monster_fire_bfg() function
/dports/games/quake2-source/quake2-r0.16.2/src/game/
H A Dg_monster.c91 void monster_fire_bfg (edict_t *self, vec3_t start, vec3_t aimdir, int damage, int speed, int kick,… in monster_fire_bfg() function
/dports/games/quake2-xatrix/quake2-xatrix-3.20/
H A Dg_monster.c214 void monster_fire_bfg (edict_t *self, vec3_t start, vec3_t aimdir, int damage, int speed, int kick,… in monster_fire_bfg() function
/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/
H A Dg_monster.c91 void monster_fire_bfg (edict_t *self, vec3_t start, vec3_t aimdir, int damage, int speed, int kick,… in monster_fire_bfg() function
/dports/games/quake2lnx/quake2-r0.16.2/src/game/
H A Dg_monster.c91 void monster_fire_bfg (edict_t *self, vec3_t start, vec3_t aimdir, int damage, int speed, int kick,… in monster_fire_bfg() function
/dports/games/quake2max/Quake2maX_0.45-src_unix/game/
H A Dg_monster.c91 void monster_fire_bfg (edict_t *self, vec3_t start, vec3_t aimdir, int damage, int speed, int kick,… in monster_fire_bfg() function
/dports/games/qudos/QuDos-0.40.1-src/src/game/
H A Dg_monster.c98 monster_fire_bfg(edict_t * self, vec3_t start, vec3_t aimdir, int damage, int speed, int kick, floa… in monster_fire_bfg() function
/dports/games/qudos/QuDos-0.40.1-src/src/mods/ctf/
H A Dg_monster.c91 void monster_fire_bfg (edict_t *self, vec3_t start, vec3_t aimdir, int damage, int speed, int kick,… in monster_fire_bfg() function
/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/
H A Dg_monster.c91 void monster_fire_bfg (edict_t *self, vec3_t start, vec3_t aimdir, int damage, int speed, int kick,… in monster_fire_bfg() function
/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/
H A Dg_monster.c107 void monster_fire_bfg (edict_t *self, vec3_t start, vec3_t aimdir, int damage, int speed, int kick,… in monster_fire_bfg() function
/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/
H A Dg_monster.c214 void monster_fire_bfg (edict_t *self, vec3_t start, vec3_t aimdir, int damage, int speed, int kick,… in monster_fire_bfg() function
/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/
H A Dg_monster.c95 void monster_fire_bfg (edict_t *self, vec3_t start, vec3_t aimdir, int damage, int speed, int kick,… in monster_fire_bfg() function
/dports/games/quetoo/quetoo-0.6.1/src/baseq2/
H A Dg_monster.c85 void monster_fire_bfg(edict_t *self, vec3_t start, vec3_t aimdir, int damage, int speed, int kick, … in monster_fire_bfg() function
/dports/games/quetoo/quetoo-0.6.1/src/ctf/
H A Dg_monster.c85 void monster_fire_bfg(edict_t *self, vec3_t start, vec3_t aimdir, int damage, int speed, int kick, … in monster_fire_bfg() function
/dports/games/quetoo/quetoo-0.6.1/src/vanctf/
H A Dg_monster.c66 void monster_fire_bfg(edict_t *self, vec3_t start, vec3_t aimdir, int damage, int speed, int kick, … in monster_fire_bfg() function

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