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Searched defs:mouseScreenPos (Results 1 – 11 of 11) sorted by relevance

/dports/graphics/aseprite/aseprite-1.2.9/src/app/ui/editor/
H A Dmoving_slice_state.cpp121 bool MovingSliceState::onSetCursor(Editor* editor, const gfx::Point& mouseScreenPos) in onSetCursor()
H A Dscrolling_state.cpp65 bool ScrollingState::onSetCursor(Editor* editor, const gfx::Point& mouseScreenPos) in onSetCursor()
H A Dzooming_state.cpp83 bool ZoomingState::onSetCursor(Editor* editor, const gfx::Point& mouseScreenPos) in onSetCursor()
H A Dmoving_selection_state.cpp106 bool MovingSelectionState::onSetCursor(Editor* editor, const gfx::Point& mouseScreenPos) in onSetCursor()
H A Dplay_state.cpp156 bool PlayState::onSetCursor(Editor* editor, const gfx::Point& mouseScreenPos) in onSetCursor()
H A Ddrawing_state.cpp205 bool DrawingState::onSetCursor(Editor* editor, const gfx::Point& mouseScreenPos) in onSetCursor()
H A Deditor_state.h96 virtual bool onSetCursor(Editor* editor, const gfx::Point& mouseScreenPos) { return false; } in onSetCursor()
H A Dstandby_state.cpp397 bool StandbyState::onSetCursor(Editor* editor, const gfx::Point& mouseScreenPos) in onSetCursor()
839 …dbyState::Decorator::onSetCursor(tools::Ink* ink, Editor* editor, const gfx::Point& mouseScreenPos) in onSetCursor()
H A Dselect_box_state.cpp179 bool SelectBoxState::onSetCursor(Editor* editor, const gfx::Point& mouseScreenPos) in onSetCursor()
H A Dmoving_pixels_state.cpp402 bool MovingPixelsState::onSetCursor(Editor* editor, const gfx::Point& mouseScreenPos) in onSetCursor()
H A Deditor.cpp1964 void Editor::setCursor(const gfx::Point& mouseScreenPos) in setCursor()
2016 EditorHit Editor::calcHit(const gfx::Point& mouseScreenPos) in calcHit()