Searched defs:mouseScreenPos (Results 1 – 11 of 11) sorted by relevance
/dports/graphics/aseprite/aseprite-1.2.9/src/app/ui/editor/ |
H A D | moving_slice_state.cpp | 121 bool MovingSliceState::onSetCursor(Editor* editor, const gfx::Point& mouseScreenPos) in onSetCursor()
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H A D | scrolling_state.cpp | 65 bool ScrollingState::onSetCursor(Editor* editor, const gfx::Point& mouseScreenPos) in onSetCursor()
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H A D | zooming_state.cpp | 83 bool ZoomingState::onSetCursor(Editor* editor, const gfx::Point& mouseScreenPos) in onSetCursor()
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H A D | moving_selection_state.cpp | 106 bool MovingSelectionState::onSetCursor(Editor* editor, const gfx::Point& mouseScreenPos) in onSetCursor()
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H A D | play_state.cpp | 156 bool PlayState::onSetCursor(Editor* editor, const gfx::Point& mouseScreenPos) in onSetCursor()
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H A D | drawing_state.cpp | 205 bool DrawingState::onSetCursor(Editor* editor, const gfx::Point& mouseScreenPos) in onSetCursor()
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H A D | editor_state.h | 96 virtual bool onSetCursor(Editor* editor, const gfx::Point& mouseScreenPos) { return false; } in onSetCursor()
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H A D | standby_state.cpp | 397 bool StandbyState::onSetCursor(Editor* editor, const gfx::Point& mouseScreenPos) in onSetCursor() 839 …dbyState::Decorator::onSetCursor(tools::Ink* ink, Editor* editor, const gfx::Point& mouseScreenPos) in onSetCursor()
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H A D | select_box_state.cpp | 179 bool SelectBoxState::onSetCursor(Editor* editor, const gfx::Point& mouseScreenPos) in onSetCursor()
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H A D | moving_pixels_state.cpp | 402 bool MovingPixelsState::onSetCursor(Editor* editor, const gfx::Point& mouseScreenPos) in onSetCursor()
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H A D | editor.cpp | 1964 void Editor::setCursor(const gfx::Point& mouseScreenPos) in setCursor() 2016 EditorHit Editor::calcHit(const gfx::Point& mouseScreenPos) in calcHit()
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