/dports/graphics/anttweakbar/AntTweakBar/src/ |
H A D | TwEventGLUT.c | 30 int TW_GLUT_CALL TwEventMouseButtonGLUT(int glutButton, int glutState, int mouseX, int mouseY) in TwEventMouseButtonGLUT() 48 int TW_GLUT_CALL TwEventMouseMotionGLUT(int mouseX, int mouseY) in TwEventMouseMotionGLUT() 69 int TW_GLUT_CALL TwEventKeyboardGLUT(unsigned char glutKey, int mouseX, int mouseY) in TwEventKeyboardGLUT() 92 int TW_GLUT_CALL TwEventSpecialGLUT(int glutKey, int mouseX, int mouseY) in TwEventSpecialGLUT()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sword2/ |
H A D | debug.cpp | 82 int mouseX, mouseY; in buildDebugText() local 192 int mouseX, mouseY; in buildDebugText() local 336 int mouseX, mouseY; in drawDebugGraphics() local
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/dports/games/scummvm/scummvm-2.5.1/engines/sword2/ |
H A D | debug.cpp | 82 int mouseX, mouseY; in buildDebugText() local 192 int mouseX, mouseY; in buildDebugText() local 336 int mouseX, mouseY; in drawDebugGraphics() local
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/dports/audio/qmidiarp/qmidiarp-qmidiarp-0.6.5/src/ |
H A D | midiseq.cpp | 292 int MidiSeq::setCustomWavePoint(double mouseX, double mouseY) in setCustomWavePoint() 299 int MidiSeq::mouseEvent(double mouseX, double mouseY, int buttons, int pressed) in mouseEvent() 328 void MidiSeq::setLoopMarkerMouse(double mouseX) in setLoopMarkerMouse() 412 bool MidiSeq::toggleMutePoint(double mouseX) in toggleMutePoint() 426 int MidiSeq::setMutePoint(double mouseX, bool on) in setMutePoint()
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H A D | midilfo.cpp | 331 int MidiLfo::setCustomWavePoint(double mouseX, double mouseY, bool newpt) in setCustomWavePoint() 365 int MidiLfo::mouseEvent(double mouseX, double mouseY, int buttons, int pressed) in mouseEvent() 482 bool MidiLfo::toggleMutePoint(double mouseX) in toggleMutePoint() 499 int MidiLfo::setMutePoint(double mouseX, bool on) in setMutePoint()
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/dports/games/powder-toy/The-Powder-Toy-95.0/src/powdertoyjava/ |
H A D | PowderToyJava.cpp | 58 JNIEXPORT void JNICALL Java_PowderToy_mousePressed(JNIEnv * env, jobject canvas, jint mouseX, jint … in Java_PowderToy_mousePressed() 63 JNIEXPORT void JNICALL Java_PowderToy_mouseReleased(JNIEnv * env, jobject canvas, jint mouseX, jint… in Java_PowderToy_mouseReleased() 68 JNIEXPORT void JNICALL Java_PowderToy_mouseMoved(JNIEnv * env, jobject canvas, jint mouseX, jint mo… in Java_PowderToy_mouseMoved()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sludge/ |
H A D | event.h | 34 int mouseX, mouseY, keyPressed; member 66 int mouseX() const { return _input.mouseX; } in mouseX() function 68 int &mouseX() { return _input.mouseX; } in mouseX() function
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/dports/games/scummvm/scummvm-2.5.1/engines/sludge/ |
H A D | event.h | 37 int mouseX, mouseY, keyPressed; member 69 int mouseX() const { return _input.mouseX; } in mouseX() function 71 int &mouseX() { return _input.mouseX; } in mouseX() function
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Windows/GEDebugger/ |
H A D | SimpleGLWindow.cpp | 468 bool SimpleGLWindow::DragStart(int mouseX, int mouseY) { in DragStart() 483 bool SimpleGLWindow::DragContinue(int mouseX, int mouseY) { in DragContinue() 499 bool SimpleGLWindow::DragEnd(int mouseX, int mouseY) { in DragEnd() 522 bool SimpleGLWindow::Hover(int mouseX, int mouseY) { in Hover() 561 bool SimpleGLWindow::RightClick(int mouseX, int mouseY) { in RightClick() 619 int mouseX = 0, mouseY = 0; in WndProc() local
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/dports/emulators/ppsspp/ppsspp-1.12.3/Windows/GEDebugger/ |
H A D | SimpleGLWindow.cpp | 468 bool SimpleGLWindow::DragStart(int mouseX, int mouseY) { in DragStart() 483 bool SimpleGLWindow::DragContinue(int mouseX, int mouseY) { in DragContinue() 499 bool SimpleGLWindow::DragEnd(int mouseX, int mouseY) { in DragEnd() 522 bool SimpleGLWindow::Hover(int mouseX, int mouseY) { in Hover() 561 bool SimpleGLWindow::RightClick(int mouseX, int mouseY) { in RightClick() 619 int mouseX = 0, mouseY = 0; in WndProc() local
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Windows/GEDebugger/ |
H A D | SimpleGLWindow.cpp | 468 bool SimpleGLWindow::DragStart(int mouseX, int mouseY) { in DragStart() 483 bool SimpleGLWindow::DragContinue(int mouseX, int mouseY) { in DragContinue() 499 bool SimpleGLWindow::DragEnd(int mouseX, int mouseY) { in DragEnd() 522 bool SimpleGLWindow::Hover(int mouseX, int mouseY) { in Hover() 561 bool SimpleGLWindow::RightClick(int mouseX, int mouseY) { in RightClick() 619 int mouseX = 0, mouseY = 0; in WndProc() local
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/dports/devel/py-bullet3/bullet3-3.21/examples/pybullet/examples/ |
H A D | addPlanarReflection.py | 8 def getRayFromTo(mouseX, mouseY): argument 93 mouseX = e[1] variable
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H A D | createVisualShapeArray.py | 7 def getRayFromTo(mouseX, mouseY): argument 102 mouseX = e[1] variable
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H A D | createTexturedMeshVisualShape.py | 7 def getRayFromTo(mouseX, mouseY): argument 170 mouseX = e[1] variable
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/dports/devel/py-bullet3/bullet3-3.21/examples/pybullet/gym/pybullet_examples/ |
H A D | createVisualShapeArray.py | 7 def getRayFromTo(mouseX, mouseY): argument 102 mouseX = e[1] variable
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/dports/audio/traverso/traverso-0.49.6/src/plugins/ |
H A D | PluginSlider.cpp | 89 void PluginSlider::calculate_new_value(float mouseX) in calculate_new_value() 150 float mouseX = ((float)width() / range) * (m_value - m_min); in update_slider_position() local
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ui/ |
H A D | vk.cpp | 187 int mouseX, mouseY; in tick() local 217 void VK::handleMouseDown(int mouseX, int mouseY, bool mainButton) { in handleMouseDown() 225 void VK::handleMouseUp(int mouseX, int mouseY, bool mainButton) { in handleMouseUp() 738 int mouseX, mouseY; in draw() local 945 int mouseX, mouseY; in setAdjustmentFromMouse() local
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ui/ |
H A D | vk.cpp | 187 int mouseX, mouseY; in tick() local 217 void VK::handleMouseDown(int mouseX, int mouseY, bool mainButton) { in handleMouseDown() 225 void VK::handleMouseUp(int mouseX, int mouseY, bool mainButton) { in handleMouseUp() 738 int mouseX, mouseY; in draw() local 945 int mouseX, mouseY; in setAdjustmentFromMouse() local
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/dports/graphics/anttweakbar/AntTweakBar/examples/ |
H A D | TwString.cpp | 249 void OnMouseButton(int glutButton, int glutState, int mouseX, int mouseY) in OnMouseButton() 256 void OnMouseMotion(int mouseX, int mouseY) in OnMouseMotion() 263 void OnKeyboard(unsigned char glutKey, int mouseX, int mouseY) in OnKeyboard() 270 void OnSpecial(int glutKey, int mouseX, int mouseY) in OnSpecial()
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H A D | TwDualGLUT.c | 304 int MouseButtonCB(int glutButton, int glutState, int mouseX, int mouseY) in MouseButtonCB() 312 int MouseMotionCB(int mouseX, int mouseY) in MouseMotionCB() 320 int KeyboardCB(unsigned char glutKey, int mouseX, int mouseY) in KeyboardCB() 328 int SpecialKeyCB(int glutKey, int mouseX, int mouseY) in SpecialKeyCB()
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/dports/graphics/mandelbulber/mandelbulber2-2.26/mandelbulber2/qt/ |
H A D | time_ruler.cpp | 125 int cTimeRuler::FindKeyAtPosition(int mouseX) in FindKeyAtPosition() 142 int mouseX = event->x(); in mousePressEvent() local
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/dports/games/trenchbroom/TrenchBroom-ed46601/common/src/View/ |
H A D | InputState.cpp | 44 InputState::InputState(const int mouseX, const int mouseY) : in InputState() 112 int InputState::mouseX() const { in mouseX() function in TrenchBroom::View::InputState 156 …void InputState::mouseMove(const int mouseX, const int mouseY, const int mouseDX, const int mouseD… in mouseMove()
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/dports/games/scorched3d/scorched/src/client/GLW/ |
H A D | GLWToolTip.cpp | 69 int mouseX = ScorchedClient::instance()->getGameState().getMouseX(); in addToolTip() local 97 int mouseX = ScorchedClient::instance()->getGameState().getMouseX(); in addToolTip() local 159 int mouseX = ScorchedClient::instance()->getGameState().getMouseX(); in clearToolTip() local
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/dports/games/viruskiller/viruskiller-1.03/src/ |
H A D | items.cpp | 40 int mouseX = engine.getMouseX() - 2; in doBulletItemCollisions() local
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bbvs/minigames/ |
H A D | bbloogie.cpp | 404 bool MinigameBbLoogie::updateStatus(int mouseX, int mouseY, uint mouseButtons) { in updateStatus() 418 bool MinigameBbLoogie::updateStatus0(int mouseX, int mouseY, uint mouseButtons) { in updateStatus0() 494 bool MinigameBbLoogie::updateStatus1(int mouseX, int mouseY, uint mouseButtons) { in updateStatus1() 540 bool MinigameBbLoogie::updateStatus2(int mouseX, int mouseY, uint mouseButtons) { in updateStatus2() 570 bool MinigameBbLoogie::updateStatus3(int mouseX, int mouseY, uint mouseButtons) { in updateStatus3()
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