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Searched defs:move_direction (Results 1 – 25 of 27) sorted by relevance

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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/blink/renderer/core/accessibility/
H A Dblink_ax_event_intent.cc231 ax::mojom::blink::MoveDirection move_direction; in FromModifiedSelection() local
402 ax::mojom::blink::MoveDirection move_direction) in BlinkAXEventIntent()
/dports/www/chromium-legacy/chromium-88.0.4324.182/ui/accessibility/
H A Dax_event_intent.h54 ax::mojom::MoveDirection move_direction = ax::mojom::MoveDirection::kNone; member
H A Dax_event_intent.cc21 ax::mojom::MoveDirection move_direction) in AXEventIntent()
H A Dax_enum_util.cc1103 const char* ToString(ax::mojom::MoveDirection move_direction) { in ToString()
H A Dax_position.h3904 ax::mojom::MoveDirection move_direction) { in AdjustmentBehaviorFromBoundaryDirection()
3953 ax::mojom::MoveDirection move_direction, in CreatePositionAtNextOffsetBoundary()
4008 ax::mojom::MoveDirection move_direction, in CreatePositionAtFirstOffsetBoundary()
4061 ax::mojom::MoveDirection move_direction) const { in CreateAdjacentLeafTextPosition()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libRocket/Samples/invaders/src/
H A DDefender.h66 float move_direction; variable
/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libRocket/Samples/luainvaders/src/
H A DDefender.h66 float move_direction; variable
/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libRocket/Samples/pyinvaders/src/
H A DDefender.h66 float move_direction; variable
/dports/science/py-pymatgen/pymatgen-2022.0.15/pymatgen/io/lammps/
H A Dutils.py130 def _align_monomer(self, monomer, mon_vector, move_direction): argument
147 def _add_monomer(self, monomer, mon_vector, move_direction): argument
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/ui/accessibility/
H A Dax_enum_util.cc2072 const char* ToString(ax::mojom::MoveDirection move_direction) { in ToString()
2083 ax::mojom::MoveDirection ParseMoveDirection(const char* move_direction) { in ParseMoveDirection()
H A Dax_position.h3687 ax::mojom::MoveDirection move_direction) { in AdjustmentBehaviorFromBoundaryDirection()
3733 ax::mojom::MoveDirection move_direction, in CreatePositionAtNextOffsetBoundary()
3785 ax::mojom::MoveDirection move_direction, in CreatePositionAtFirstOffsetBoundary()
3835 ax::mojom::MoveDirection move_direction) const { in CreateAdjacentLeafTextPosition()
/dports/games/powermanga/powermanga-0.93.1/src/
H A Dguardians.h67 Uint32 move_direction[GUARDIANS_MAX_OF_DISPLACEMENTS]; member
/dports/games/freeminer/freeminer-0.4.10.4/src/
H A Dlocalplayer.cpp435 v3f move_direction = v3f(0,0,1); in applyControl() local
/dports/devel/libgnt/libgnt-2.14.3/wms/
H A Dirssi.c254 move_direction(GntBindable *bindable, GList *list) in move_direction() function
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/graphics/
H A DSpriteData.cpp384 bool SpriteAnimationData::move_direction(int direction_nb, int new_direction_nb) { in move_direction() function in Solarus::SpriteAnimationData
/dports/x11/xscreensaver/xscreensaver-5.44/hacks/
H A Drocks.c72 short move_direction[2]; member
/dports/textproc/py-Morfessor/Morfessor-2.0.6/morfessor/
H A Dbaseline.py987 def move_direction(cls, model, direction, epoch): member in CorpusWeight
/dports/games/solarus-quest-editor/solarus-quest-editor-e541e1312c242bff10aa1fb84a7eb8b6cb8504ba/src/
H A Dsprite_model.cpp1037 void SpriteModel::move_direction(const Index& index, int new_direction_nb) { in move_direction() function in SolarusEditor::SpriteModel
/dports/databases/postgresql-odbc/psqlodbc-13.02.0000/
H A Dqresult.h91 po_ind_t move_direction; /* must move before fetching this member
/dports/x11/kitty/kitty-0.23.1/kitty/
H A Dscreen.c1082 screen_cursor_back(Screen *self, unsigned int count/*=1*/, int move_direction/*=-1*/) { in screen_cursor_back()
1095 …en *self, unsigned int count/*=1*/, bool do_carriage_return/*=false*/, int move_direction/*=-1*/) { in screen_cursor_up()
2491 int do_carriage_return = false, move_direction = -1; in cursor_up() local
/dports/science/cp2k/cp2k-2e995eec7fd208c8a72d9544807bd8b8ba8cd1cc/src/motion/mc/
H A Dmc_moves.F448 molecule_number, move_direction, nunits_mol, source, start_mol local
2498 junit, move_direction, nend, nunit, source, start_mol, total_clus, total_clusafmo local
/dports/science/cp2k-data/cp2k-7.1.0/src/motion/mc/
H A Dmc_moves.F449 molecule_number, move_direction, nunits_mol, source, start_mol local
2499 junit, move_direction, nend, nunit, source, start_mol, total_clus, total_clusafmo local
/dports/x11-wm/marco/marco-1.26.0/src/core/
H A Dkeybindings.c2725 const MetaScreenDirection move_direction = binding->handler->data; in handle_move_to_monitor() local
/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/
H A Dgame.c13928 int move_direction = player->MovDir; in ScrollPlayer() local
14905 int move_direction = (dx == -1 ? MV_LEFT : in DigField() local
15919 int move_direction, nextx, nexty; in DropElement() local
/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/
H A Dgame.c13928 int move_direction = player->MovDir; in ScrollPlayer() local
14905 int move_direction = (dx == -1 ? MV_LEFT : in DigField() local
15919 int move_direction, nextx, nexty; in DropElement() local

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