Searched defs:must_switch_palette (Results 1 – 2 of 2) sorted by relevance
212 bool must_switch_palette = bitmap->GetColorDepth() == 8 && _GP(game).GetColorDepth() > 8; in PrepareSpriteForUse() local227 bool must_switch_palette = bitmap->GetColorDepth() == 8 && System_GetColorDepth() > 8; in PrepareSpriteForUse() local
349 bool must_switch_palette = bitmap->GetColorDepth() == 8 && game.GetColorDepth() > 8; in PrepareSpriteForUse() local