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Searched defs:mute_sound (Results 1 – 8 of 8) sorted by relevance

/dports/emulators/snes9x-gtk/snes9x-1.54.1/gtk/src/
H A Dgtk_config.h121 int mute_sound; variable
/dports/games/libretro-snes9x/snes9x-73aa348/gtk/src/
H A Dgtk_config.h128 bool mute_sound; variable
/dports/games/simutrans/simutrans-121.0/dataobj/
H A Denvironment.h429 static bool mute_sound, mute_midi, shuffle_midi; variable
H A Denvironment.cc67 bool env_t::mute_sound = false; member in env_t
/dports/games/libretro-snes9x2005/snes9x2005-218be8e/source/
H A Dsoundux.h48 bool mute_sound; member
/dports/www/groupoffice/groupoffice-6.4.231-php-71/go/core/model/
H A DUser.php174 public $mute_sound; variable in go\\core\\model\\User
/dports/games/simutrans/simutrans-121.0/
H A Dsimworld.h1772 void mute_sound( bool state ) { is_sound = !state; } in mute_sound() function
/dports/games/minetest/minetest-5.4.1/src/client/
H A Dgame.cpp2956 bool mute_sound = g_settings->getBool("mute_sound"); in updateSound() local