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Searched defs:myAudio (Results 1 – 10 of 10) sorted by relevance

/dports/audio/fcplay/fcplay-0.0.1/
H A DMain.cpp170 AudioDriver myAudio; in main() local
/dports/audio/sidplay/sidplay-base-1.0.9/
H A Dsidplay.cpp347 audioDriver myAudio; in main() local
/dports/net-im/licq-osd/licq-f271d55/qt-gui/src/dialogs/
H A Dchatdlg.h160 bool myAudio; variable
/dports/net-im/licq/licq-f271d55/qt-gui/src/dialogs/
H A Dchatdlg.h160 bool myAudio; variable
/dports/net-im/licq-jabber/licq-f271d55/qt-gui/src/dialogs/
H A Dchatdlg.h160 bool myAudio; variable
/dports/net-im/licq-icq/licq-f271d55/qt-gui/src/dialogs/
H A Dchatdlg.h160 bool myAudio; variable
/dports/net-im/licq-qt-gui/licq-f271d55/qt-gui/src/dialogs/
H A Dchatdlg.h160 bool myAudio; variable
/dports/games/hyperrogue/hyperrogue-12.0f/rogueviz/
H A Dreverb.cpp73 void myAudio(void *userdata, Uint8* stream, int len) { in myAudio() function
/dports/emulators/stella/stella-6.6/src/emucore/tia/
H A DTIA.hxx800 Audio myAudio; member in TIA
/dports/emulators/stella/stella-6.6/src/emucore/
H A DCartMVC.cxx195 const uInt8* myAudio{nullptr}; member in StreamReader