Searched defs:nCel (Results 1 – 5 of 5) sorted by relevance
/dports/games/devilutionX/devilutionX-1.2.1/Source/ |
H A D | engine.cpp | 35 void CelDrawTo(CelOutputBuffer out, int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth) in CelDrawTo() 45 void CelClippedDrawTo(CelOutputBuffer out, int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth) in CelClippedDrawTo() 57 void CelDrawLightTo(CelOutputBuffer out, int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, BYTE… in CelDrawLightTo() 72 void CelClippedDrawLightTo(CelOutputBuffer out, int sx, int sy, BYTE *pCelBuff, int nCel, int nWidt… in CelClippedDrawLightTo() 87 void CelDrawLightRedTo(CelOutputBuffer out, int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, c… in CelDrawLightRedTo() 160 void CelClippedDrawSafeTo(CelOutputBuffer out, int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth) in CelClippedDrawSafeTo() 367 void CelClippedBlitLightTransTo(CelOutputBuffer out, int sx, int sy, BYTE *pCelBuff, int nCel, int … in CelClippedBlitLightTransTo() 435 void CelDrawUnsafeTo(CelOutputBuffer out, int x, int y, BYTE *pCelBuff, int nCel, int nWidth) in CelDrawUnsafeTo() 760 void Cl2ApplyTrans(BYTE *p, BYTE *ttbl, int nCel) in Cl2ApplyTrans() 1045 void Cl2Draw(CelOutputBuffer out, int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth) in Cl2Draw() [all …]
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H A D | engine.h | 29 inline BYTE *CelGetFrameStart(BYTE *pCelBuff, int nCel) in CelGetFrameStart() 40 inline BYTE *CelGetFrame(BYTE *pCelBuff, int nCel, int *nDataSize) in CelGetFrame() 49 inline BYTE *CelGetFrameClipped(BYTE *pCelBuff, int nCel, int *nDataSize) in CelGetFrameClipped()
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H A D | scrollrt.cpp | 235 int nCel = m->_miAnimFrame; in DrawMissilePrivate() local 305 int nCel = monster[m]._mAnimFrame; in DrawMonster() local 382 …(CelOutputBuffer out, int pnum, int x, int y, int px, int py, BYTE *pCelBuff, int nCel, int nWidth) in DrawPlayer() 502 int nCel = object[bv]._oAnimFrame; in DrawObject() local 603 int nCel = pItem->_iAnimFrame; in DrawItem() local 744 int nCel = pDeadGuy->_deadFrame; in scrollrt_draw_dungeon() local
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H A D | minitext.cpp | 145 void PrintQTextChr(int sx, int sy, Uint8 *pCelBuff, int nCel) in PrintQTextChr()
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H A D | control.cpp | 256 static void DrawSpellCel(CelOutputBuffer out, int xp, int yp, BYTE *Trans, int nCel, int w) in DrawSpellCel() 536 void PrintChar(CelOutputBuffer out, int sx, int sy, int nCel, text_color col) in PrintChar() 1609 int nCel; in DrawLevelUpIcon() local 2077 int i, off, talk_btn, nCel, x; in DrawTalkPan() local
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