Searched defs:nTex (Results 1 – 10 of 10) sorted by relevance
187 TSTR GetTexChannelName( long nTex ) { return GetString( texNameIDS[ nTex ] ); } in GetTexChannelName()188 TSTR GetTexChannelInternalName( long nTex ) { return texInternalNames[ nTex ]; } in GetTexChannelInternalName()189 long ChannelType( long nTex ){ return channelType[nTex]; } in ChannelType()
161 TSTR GetTexChannelName( long nTex ) { return GetString( texNameIDS[ nTex ] ); } in GetTexChannelName()162 TSTR GetTexChannelInternalName( long nTex ) { return texInternalNames[ nTex ]; } in GetTexChannelInternalName()163 long ChannelType( long nTex ){ return channelType[nTex]; } in ChannelType()
192 TSTR GetTexChannelName( long nTex ){ return GetString( texNameIDS[ nTex ] ); } in GetTexChannelName()193 TSTR GetTexChannelInternalName( long nTex ){ return texInternalNames[ nTex ]; } in GetTexChannelInternalName()
229 TSTR GetTexChannelName( long nTex ){ return GetString( texNameIDS[ nTex ] ); } in GetTexChannelName()230 TSTR GetTexChannelInternalName( long nTex ){ return texInternalNames[ nTex ]; } in GetTexChannelInternalName()
176 TSTR GetTexChannelName( long nTex ){ return GetString( texNameIDS[ nTex ] ); } in GetTexChannelName()
495 TSTR StdShaderImp::GetTexChannelName( long nTex ){ return GetString( texNameIDS[ nTex ] ); } in GetTexChannelName()496 TSTR StdShaderImp::GetTexChannelInternalName( long nTex ){ return texInternalNames[ nTex ]; } in GetTexChannelInternalName()497 long StdShaderImp::ChannelType( long nTex ){ return channelType[ nTex ]; } in ChannelType()2095 BOOL IsChannelSupported( long nTex ){ return ( nTex==ID_SP ) ? FALSE : TRUE; }
568 int nTex = pFrag->NTextures() - (lengthChan + 2); in PreShade() local
736 int nTex = pFrag->NTextures(); in PreShade() local
140 int nTex; member
1522 static auto nTex = 0; in createOSPTexture() local