/dports/games/pink-pony/pink-pony-1.4.1/src/ |
H A D | Camera.hh | 13 float near_plane; member in Camera 23 float near_plane, float far_plane) { in init() 55 void set_near_plane(float near_plane) in set_near_plane()
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H A D | Camera.cc | 4 float near_plane, float far_plane) in Camera()
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/dports/misc/vxl/vxl-3.3.2/core/vgl/ |
H A D | vgl_frustum_3d.h | 56 const vgl_plane_3d<Type>& near_plane() const in near_plane() function
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/dports/graphics/lib3ds/lib3ds-1.3.0/lib3ds/ |
H A D | atmosphere.h | 42 Lib3dsFloat near_plane; member 78 Lib3dsFloat near_plane; member
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/external/lib3ds-1.3.0/lib3ds/ |
H A D | atmosphere.h | 42 Lib3dsFloat near_plane; member 78 Lib3dsFloat near_plane; member
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/dports/games/vamos/vamos-0.7.1/body/ |
H A D | Gl_Car.cc | 45 double near_plane, double far_plane, in Rear_View_Mirror() 183 double near_plane, double far_plane, in set_view() 197 double near_plane, double far_plane, in add_rear_view() 229 const double near_plane = 0.2; in make_rear_view_mask() local
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H A D | Car.h | 286 double near_plane, double far_plane, in set_view() 295 double near_plane, double far_plane, in add_rear_view()
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/dports/games/cave9/cave9-e6896eb/src/ |
H A D | display.h | 46 GLfloat near_plane, far_plane; member
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H A D | display.c | 273 void display_init (Display* display, GLfloat near_plane, GLfloat far_plane, Args* args) in display_init()
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H A D | render.c | 78 GLfloat near_plane = MIN(SEGMENT_LEN,SHIP_RADIUS)/16.; // was EPSILON; in render_init() local
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/dports/games/criticalmass/CriticalMass-1.5/vmmlib/ |
H A D | frustum.hpp | 388 frustum< T >::near_plane() in near_plane() function in vmml::frustum 397 frustum< T >::near_plane() const in near_plane() function in vmml::frustum
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/dports/cad/repsnapper/repsnapper-2.5a4/libraries/vmmlib/include/vmmlib/ |
H A D | frustum.hpp | 372 inline T& frustum< T >::near_plane() in near_plane() function in vmml::frustum 378 inline const T& frustum< T >::near_plane() const in near_plane() function in vmml::frustum
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/dports/games/egoboo/egoboo-2.8.1/src/game/extensions/ |
H A D | ogl_include.c | 98 const GLfloat near_plane, // distance to near clipping plane in oglx_ProjectionMatrix()
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/dports/devel/godot2-tools/godot-2.1.6-stable/core/math/ |
H A D | camera_matrix.cpp | 188 Plane near_plane = Plane(matrix[3] + matrix[2], in get_viewport_size() local 219 Plane near_plane = Plane(matrix[3] + matrix[2], in get_endpoints() local
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/dports/devel/godot2/godot-2.1.6-stable/core/math/ |
H A D | camera_matrix.cpp | 188 Plane near_plane = Plane(matrix[3] + matrix[2], in get_viewport_size() local 219 Plane near_plane = Plane(matrix[3] + matrix[2], in get_endpoints() local
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/dports/science/py-pymol/pymol-open-source-2.4.0/contrib/vr/ |
H A D | OpenVRMode.cpp | 658 void OpenVRGetProjection(float left, float right, float top, float bottom, float near_plane, float … in OpenVRGetProjection() 695 void CheckNearFarPlaneSettings(PyMOLGlobals * G, float &near_plane, float &far_plane) { in CheckNearFarPlaneSettings() 706 float* OpenVRGetEyeProjection(PyMOLGlobals * G, float near_plane, float far_plane) in OpenVRGetEyeProjection() 720 void OpenVRGetPickingProjection(PyMOLGlobals * G, float near_plane, float far_plane, float *matrix) in OpenVRGetPickingProjection() 748 void OpenVRLoadProjectionMatrix(PyMOLGlobals * G, float near_plane, float far_plane) in OpenVRLoadProjectionMatrix() 753 void OpenVRLoadPickingProjectionMatrix(PyMOLGlobals * G, float near_plane, float far_plane) in OpenVRLoadPickingProjectionMatrix()
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/dports/graphics/yafaray/libYafaRay-3.5.1/include/core_api/ |
H A D | camera.h | 102 Plane near_plane, far_plane; variable
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/dports/graphics/kludge3d/kludge3d-20040822/src/ |
H A D | view_config.h | 48 GLfloat fov, near_plane, far_plane; member
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/dports/graphics/libprojectm/projectm-3.1.12/src/MilkDrop2/vis_milk2/ |
H A D | support.cpp | 233 const float near_plane, // Distance to near clipping plane in MakeProjectionMatrix()
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/dports/math/openmesh/OpenMesh-8.1/src/OpenMesh/Apps/Unsupported/Streaming-qt4/Client/ |
H A D | QGLViewerWidget.cc | 317 float near_plane = 0.01 * radius_; in mouseMoveEvent() local
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/dports/math/openmesh/OpenMesh-8.1/src/OpenMesh/Apps/Unsupported/Streaming/Client/ |
H A D | QGLViewerWidget.cc | 316 float near_plane = 0.01 * radius_; in mouseMoveEvent() local
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/dports/devel/simgear/simgear-2020.3.11/simgear/scene/viewer/ |
H A D | ClusteredShading.cxx | 316 osg::Vec4f near_plane(0.0f, 0.0f, -1.0f, -near); in assignLightsToSlice() local
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/dports/games/el/Eternal-Lands-1.9.5.9-1/ |
H A D | gl_init.c | 47 float near_plane = 0.1f; // don't cut off anything variable
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/dports/math/openmesh/OpenMesh-8.1/src/OpenMesh/Apps/QtViewer/ |
H A D | QGLViewerWidget.cc | 355 float near_plane = 0.01 * radius_; in mouseMoveEvent() local
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/dports/devel/godot/godot-3.2.3-stable/servers/visual/ |
H A D | visual_server_scene.cpp | 1533 Plane near_plane(light_transform.origin, -light_transform.basis.get_axis(2)); in _light_instance_update_shadow() local 1595 Plane near_plane(light_transform.origin, light_transform.basis.get_axis(2) * z); in _light_instance_update_shadow() local 1650 Plane near_plane(xform.origin, -xform.basis.get_axis(2)); in _light_instance_update_shadow() local 1687 Plane near_plane(light_transform.origin, -light_transform.basis.get_axis(2)); in _light_instance_update_shadow() local 1864 Plane near_plane(p_cam_transform.origin, -p_cam_transform.basis.get_axis(2).normalized()); in _prepare_scene() local
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