Searched defs:nearcolor (Results 1 – 8 of 8) sorted by relevance
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/lunatic/ |
H A D | engine.lua | 232 function engine.nearcolor(r, g, b, lastokcol) function
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/dports/math/vtk9/VTK-9.1.0/Rendering/Volume/ |
H A D | vtkUnstructuredGridLinearRayIntegrator.cxx | 438 double nearcolor[4] = { 0.0, 0.0, 0.0, 0.0 }; in Integrate() local 512 double* nearcolor = nearIntersections->GetTuple(i); in Integrate() local 523 double* nearcolor = nearIntersections->GetTuple(i); in Integrate() local
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H A D | vtkUnstructuredGridPartialPreIntegration.cxx | 430 double nearcolor[4] = { 0.0, 0.0, 0.0, 0.0 }; in Integrate() local 503 double* nearcolor = nearIntersections->GetTuple(i); in Integrate() local
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/dports/math/vtk8/VTK-8.2.0/Rendering/Volume/ |
H A D | vtkUnstructuredGridLinearRayIntegrator.cxx | 452 double nearcolor[4] = {0.0, 0.0, 0.0, 0.0}; in Integrate() local 528 double *nearcolor = nearIntersections->GetTuple(i); in Integrate() local 539 double *nearcolor = nearIntersections->GetTuple(i); in Integrate() local
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H A D | vtkUnstructuredGridPartialPreIntegration.cxx | 449 double nearcolor[4] = {0.0, 0.0, 0.0, 0.0}; in Integrate() local 525 double *nearcolor = nearIntersections->GetTuple(i); in Integrate() local
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/dports/math/vtk6/VTK-6.2.0/Rendering/Volume/ |
H A D | vtkUnstructuredGridLinearRayIntegrator.cxx | 451 double nearcolor[4] = {0.0, 0.0, 0.0, 0.0}; in Integrate() local 527 double *nearcolor = nearIntersections->GetTuple(i); in Integrate() local 538 double *nearcolor = nearIntersections->GetTuple(i); in Integrate() local
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H A D | vtkUnstructuredGridPartialPreIntegration.cxx | 455 double nearcolor[4] = {0.0, 0.0, 0.0, 0.0}; in Integrate() local 531 double *nearcolor = nearIntersections->GetTuple(i); in Integrate() local
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/dports/x11/xcolors/xcolors/ |
H A D | xcolors.c | 277 colordemo(parent, startcolor, nearcolor, maxdist) in colordemo() argument
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