/dports/graphics/blender/blender-2.91.0/intern/ghost/test/gears/ |
H A D | GHOST_Test.cpp | 255 float nearplane, farplane, zeroPlane, distance; in View() local 343 float nearplane, in StereoProjection()
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/dports/graphics/Coin/coin-Coin-4.0.0/src/projectors/ |
H A D | SbLineProjector.cpp | 120 SbPlane nearplane = vv.getPlane(vv.getNearDist()); in tryProject() local
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H A D | SbPlaneProjector.cpp | 126 SbPlane nearplane = vv.getPlane(neardist); in tryProject() local
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/dports/emulators/mess/mame-mame0226/src/mame/drivers/ |
H A D | spy.cpp | 171 int mode, i, loopend, nearplane; in spy_collision() local
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/dports/emulators/mame/mame-mame0226/src/mame/drivers/ |
H A D | spy.cpp | 171 int mode, i, loopend, nearplane; in spy_collision() local
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/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/drivers/ |
H A D | spy.c | 177 int mode, i, loopend, nearplane; in spy_collision() local
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/drivers/ |
H A D | spy.c | 177 int mode, i, loopend, nearplane; in spy_collision() local
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/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | gl_backend.c | 339 …uble x1, double y1, double x2, double y2, double nearclip, double farclip, const double *nearplane) in R_Viewport_InitOrtho() 376 …height, double frustumx, double frustumy, double nearclip, double farclip, const double *nearplane) in R_Viewport_InitPerspective() 409 … int width, int height, double frustumx, double frustumy, double nearclip, const double *nearplane) in R_Viewport_InitPerspectiveInfinite() 483 …trix4x4_t *cameramatrix, int side, int size, float nearclip, float farclip, const float *nearplane) in R_Viewport_InitCubeSideView() 506 …ameramatrix, int side, int size, int border, float nearclip, float farclip, const float *nearplane) in R_Viewport_InitRectSideView()
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/dports/multimedia/mplayer/mplayer-export-2021-12-29/libvo/ |
H A D | matrixview.c | 231 double nearplane = -Z_Off - Z_Depth; in matrixview_reshape() local
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/dports/multimedia/mencoder/mplayer-export-2021-12-29/libvo/ |
H A D | matrixview.c | 231 double nearplane = -Z_Off - Z_Depth; in matrixview_reshape() local
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_experimental/edit_CADtexturing/ |
H A D | CADtexturingedit.cpp | 151 void CADtexturingEditPlugin::ComputeNearFar(const vcg::Shotf & s,float & nearplane, float & farpla… in ComputeNearFar()
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/dports/science/liboglappth/liboglappth-1.0.0/src/ |
H A D | ogl_camera.cpp | 202 const GLfloat nearplane = (1.0 - clipping) * focus; in RenderScene() local
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/konami/ |
H A D | d_spy.cpp | 187 INT32 mode, i, loopend, nearplane; in spy_collision() local
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/konami/ |
H A D | d_spy.cpp | 187 INT32 mode, i, loopend, nearplane; in spy_collision() local
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/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | gl_backend.c | 859 …ght, float x1, float y1, float x2, float y2, float nearclip, float farclip, const float *nearplane) in R_Viewport_InitOrtho() 917 … int height, float frustumx, float frustumy, float nearclip, float farclip, const float *nearplane) in R_Viewport_InitPerspective() 959 …t y, int width, int height, float frustumx, float frustumy, float nearclip, const float *nearplane) in R_Viewport_InitPerspectiveInfinite() 1083 …trix4x4_t *cameramatrix, int side, int size, float nearclip, float farclip, const float *nearplane) in R_Viewport_InitCubeSideView() 1109 …ameramatrix, int side, int size, int border, float nearclip, float farclip, const float *nearplane) in R_Viewport_InitRectSideView()
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/dports/games/darkplaces/darkplaces/ |
H A D | gl_backend.c | 859 …ght, float x1, float y1, float x2, float y2, float nearclip, float farclip, const float *nearplane) in R_Viewport_InitOrtho() 917 … int height, float frustumx, float frustumy, float nearclip, float farclip, const float *nearplane) in R_Viewport_InitPerspective() 959 …t y, int width, int height, float frustumx, float frustumy, float nearclip, const float *nearplane) in R_Viewport_InitPerspectiveInfinite() 1083 …trix4x4_t *cameramatrix, int side, int size, float nearclip, float farclip, const float *nearplane) in R_Viewport_InitCubeSideView() 1109 …, int side, int size, int border, float nearclip, float farclip, const float *nearplane, int offse… in R_Viewport_InitRectSideView()
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/dports/graphics/Coin/coin-Coin-4.0.0/src/actions/ |
H A D | SoRayPickAction.cpp | 195 SbDPPlane nearplane; member in SoRayPickActionP
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/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/ |
H A D | rendergl.cpp | 902 void setperspective(float fovy, float aspect, float nearplane, float farplane) in setperspective()
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/dports/games/tesseract-data/tesseract/src/engine/ |
H A D | renderlights.cpp | 1860 float nearplane; // split distance to near plane member 2182 float nearplane, farplane; member
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H A D | rendergl.cpp | 1496 float calcfrustumboundsphere(float nearplane, float farplane, const vec &pos, const vec &view, vec… in calcfrustumboundsphere()
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/dports/games/tesseract/tesseract/src/engine/ |
H A D | renderlights.cpp | 1860 float nearplane; // split distance to near plane member 2182 float nearplane, farplane; member
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H A D | rendergl.cpp | 1496 float calcfrustumboundsphere(float nearplane, float farplane, const vec &pos, const vec &view, vec… in calcfrustumboundsphere()
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/dports/games/redeclipse/base-2.0.0/src/engine/ |
H A D | renderlights.cpp | 1990 float nearplane; // split distance to near plane member 2311 float nearplane, farplane; member
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H A D | rendergl.cpp | 1417 float calcfrustumboundsphere(float nearplane, float farplane, const vec &pos, const vec &view, vec … in calcfrustumboundsphere()
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/dports/cad/electric/electric-7.00/src/include/ |
H A D | global.h | 1254 float nearplane, farplane; /* near and far clipping planes */ member
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