Searched defs:needRender (Results 1 – 7 of 7) sorted by relevance
104 bool needRender = !m_Sprites.empty(); in UpdateMessageSubscriptions() local
280 bool needRender = m_Displayed && IsSet(); in UpdateMessageSubscriptions() local
438 bool needRender = m_DebugOverlayEnabled; in UpdateMessageSubscriptions() local
89 bool needRender = false; in paint() local146 bool needRender = true; in render() local
89 bool needRender = false; in paint() local148 bool needRender = true; in render() local
138 bool needRender = false; in render() local