/dports/graphics/kimageannotator/kImageAnnotator-0.5.3/src/annotations/items/ |
H A D | AbstractAnnotationLine.cpp | 104 auto newAngle = MathHelper::roundAngleTo(mLine->angle(), 45); in snapToAngle() local 114 auto newAngle = MathHelper::roundAngleTo(angle, 45); in getSnapPoint() local
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/dports/graphics/kimageannotator/kImageAnnotator-0.5.3/tests/common/helper/ |
H A D | MathHelperTest.cpp | 28 auto newAngle = MathHelper::roundAngleTo(angle, increment); in TestRoundAngleTo_Should_ReturnAngleRoundedUpToIncrement() local
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/dports/deskutils/fbreader/FBReader-0.99.6-freebsdport/zlibrary/core/src/application/ |
H A D | ZLApplicationActions.cpp | 36 ZLView::Angle newAngle = ZLView::DEGREES0; in run() local
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/dports/astro/marble/marble-21.12.3/src/lib/marble/routing/instructions/ |
H A D | InstructionTransformation.cpp | 20 int newAngle = 180 + lastAngle; in process() local
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/dports/graphics/krita/krita-4.4.8/libs/ui/input/ |
H A D | kis_rotate_canvas_action.cpp | 121 const qreal newAngle = atan2(newPoint.y(), newPoint.x()); in cursorMovedAbsolute() local 191 qreal newAngle = atan2(slope.y(), slope.x()); in inputEvent() local
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/dports/audio/artyfx-lv2/openAV-ArtyFX-release-1.3-24-g6010d1a/src/ui/graphs/ |
H A D | masher.cxx | 27 int newAngle = ( time * 4.9f); in draw() local
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/dports/graphics/kimageannotator/kImageAnnotator-0.5.3/src/common/helper/ |
H A D | MathHelper.cpp | 29 auto newAngle = qFloor(currentAngle + requiredRoundup); in roundAngleTo() local
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/dports/games/scummvm/scummvm-2.5.1/engines/twine/script/ |
H A D | script_move_v1.cpp | 119 …const int32 newAngle = engine->_movements->getAngleAndSetTargetActorDistance(ctx.actor->_pos.x, ct… in mGOTO_POINT() local 241 …const int32 newAngle = ANGLE_180 + engine->_movements->getAngleAndSetTargetActorDistance(ctx.actor… in mGOTO_SYM_POINT() local 632 const int32 newAngle = ctx.actor->_angle + ANGLE_90 + (ABS(val1) >> 1); in mANGLE_RND() local 635 const int32 newAngle = ctx.actor->_angle - ANGLE_90 + (ABS(val1) >> 1); in mANGLE_RND() local
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/dports/databases/pgadmin3/pgadmin3-1.22.2/pgadmin/hotdraw/connectors/ |
H A D | hdStickyRectangleConnector.cpp | 40 void hdStickyRectangleConnector::setAngle(float newAngle) in setAngle()
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/dports/games/dunelegacy/dunelegacy-0.96.4/src/units/ |
H A D | TankBase.cpp | 69 void TankBase::setTurretAngle(int newAngle) { in setTurretAngle()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/devtools-frontend/src/front_end/inline_editor/ |
H A D | CSSAngle.ts | 198 const newAngle = getNewAngleFromEvent(this.angle, event); constant
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H A D | CSSAngleEditor.ts | 85 const newAngle = getNewAngleFromEvent(this.angle, event); constant
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/dports/graphics/pencil2d/pencil-0.6.6/core_lib/src/tool/ |
H A D | handtool.cpp | 113 float newAngle = viewMgr->rotation() + static_cast<float>(angleOffset); in transformView() local
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/dports/multimedia/opentoonz/opentoonz-1.5.0/toonz/sources/stdfx/ |
H A D | kaleido.cpp | 46 double newAngle = qAngle - (section + 1) * m_angle; in invMap() local 51 double newAngle = qAngle - section * m_angle; in invMap() local
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/dports/games/dustrac/DustRacing2D-ae380b8/src/game/MiniCore/src/Core/ |
H A D | mcobject.cc | 411 void rotate(float newAngle, bool updateChildTransforms) in rotate() 422 void rotateRelative(float newAngle) in rotateRelative() 607 void doRotate(float newAngle) in doRotate() 645 const float newAngle = m_angle + child->m_impl->m_relativeAngle; in updateChildTransforms() local 968 void MCObject::rotate(float newAngle, bool updateChildTransforms) in rotate() 973 void MCObject::rotateRelative(float newAngle) in rotateRelative()
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/dports/games/dustrac/DustRacing2D-ae380b8/src/game/MiniCore/src/Physics/ |
H A D | mcshape.cc | 108 void MCShape::rotate(float newAngle) in rotate()
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/dports/math/vtk6/VTK-6.2.0/Interaction/Style/ |
H A D | vtkInteractorStyleMultiTouchCamera.cxx | 200 double newAngle = in AdjustCamera() local
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/dports/games/trenchbroom/TrenchBroom-ed46601/common/src/Model/ |
H A D | ParallelTexCoordSystem.cpp | 90 …llelTexCoordSystem::doSetRotation(const Vec3& normal, const float oldAngle, const float newAngle) { in doSetRotation() 119 … const float newAngle = Math::correct(Math::normalizeDegrees(attribs.rotation() + angleDelta), 4); in doTransform() local
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/include/world/bsp/ |
H A D | edgetip.h | 56 void setAngle(coord_t newAngle) { in setAngle()
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/dports/games/scummvm/scummvm-2.5.1/engines/twine/scene/ |
H A D | animations.cpp | 66 const int16 newAngle = ClampAngle(newAngle1); in applyAnimStepRotation() local 353 …const int32 newAngle = _engine->_movements->getAngleAndSetTargetActorDistance(actor->_pos.y, 0, _e… in processAnimActions() local
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/dports/audio/luppp/openAV-Luppp-release-1.2.1/src/avtk/ |
H A D | avtk_radial_status.h | 89 int newAngle = (value() * 16); in draw() local
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/ui/infine/ |
H A D | finalewidget.cpp | 103 FinaleWidget &FinaleWidget::setAngle(float newAngle, int steps) in setAngle()
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/dports/math/vtk8/VTK-8.2.0/Interaction/Style/ |
H A D | vtkInteractorStyleJoystickCamera.cxx | 280 double newAngle = vtkMath::DegreesFromRadians( asin( yf ) ); in Spin() local
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H A D | vtkInteractorStyleTrackballCamera.cxx | 279 double newAngle = in Spin() local
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/dports/math/vtk9/VTK-9.1.0/Interaction/Style/ |
H A D | vtkInteractorStyleJoystickCamera.cxx | 280 double newAngle = vtkMath::DegreesFromRadians(asin(yf)); in Spin() local
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