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Searched defs:newGameState (Results 1 – 8 of 8) sorted by relevance

/dports/games/scorched3d/scorched/src/server/server/
H A DServerStateNewGame.cpp92 void ServerStateNewGame::newGameState() in newGameState() function in ServerStateNewGame
/dports/games/brumbrumrally/brumbrumrally-0.7/src/
H A DChat.cpp133 void Chat::setGameState(GameState* newGameState) in setGameState()
H A DChatInput.cpp38 void ChatInput::setGameState(GameState* newGameState) in setGameState()
H A DGameList.cpp190 void GameList::setGameState(GameState* newGameState) in setGameState()
H A DNetwork.h267 GameState* newGameState; variable
H A DNetwork.cpp1168 void Network::setGameState(GameState* newGameState, bool chatOn, bool gameListOn) in setGameState()
/dports/games/kuklomenos/kuklomenos-0.4.5/
H A Dmain.cc561 GameState* newGameState = in run_game() local
769 GameState* newGameState = in run_game() local
/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/libshell/src/
H A Dprotocol.cpp355 RecordPacket *Protocol::newGameState(String const &mode, in newGameState() function in de::shell::Protocol