1 /* FluidSynth - A Software Synthesizer
2 *
3 * Copyright (C) 2003 Peter Hanappe and others.
4 * Copyright (C) 2018 Carlo Bramini
5 *
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public License
8 * as published by the Free Software Foundation; either version 2.1 of
9 * the License, or (at your option) any later version.
10 *
11 * This library is distributed in the hope that it will be useful, but
12 * WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
15 *
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free
18 * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
19 * 02110-1301, USA
20 */
21
22 #include "fluid_synth.h"
23 #include "fluid_adriver.h"
24 #include "fluid_settings.h"
25
26 #if SDL2_SUPPORT
27
28 #include "SDL.h"
29
30 typedef struct
31 {
32 fluid_audio_driver_t driver;
33
34 fluid_synth_t *synth;
35 fluid_audio_callback_t write_ptr;
36
37 SDL_AudioDeviceID devid;
38
39 int frame_size;
40
41 } fluid_sdl2_audio_driver_t;
42
43
44 static void
SDLAudioCallback(void * data,void * stream,int len)45 SDLAudioCallback(void *data, void *stream, int len)
46 {
47 fluid_sdl2_audio_driver_t *dev = (fluid_sdl2_audio_driver_t *)data;
48
49 len /= dev->frame_size;
50
51 dev->write_ptr(dev->synth, len, stream, 0, 2, stream, 1, 2);
52 }
53
fluid_sdl2_audio_driver_settings(fluid_settings_t * settings)54 void fluid_sdl2_audio_driver_settings(fluid_settings_t *settings)
55 {
56 int n, nDevs;
57
58 fluid_settings_register_str(settings, "audio.sdl2.device", "default", 0);
59 fluid_settings_add_option(settings, "audio.sdl2.device", "default");
60
61 if(!SDL_WasInit(SDL_INIT_AUDIO))
62 {
63 #if FLUID_VERSION_CHECK(FLUIDSYNTH_VERSION_MAJOR, FLUIDSYNTH_VERSION_MINOR, FLUIDSYNTH_VERSION_MICRO) < FLUID_VERSION_CHECK(2,2,0)
64 FLUID_LOG(FLUID_WARN, "SDL2 not initialized, SDL2 audio driver won't be usable");
65 #endif
66 return;
67 }
68
69 nDevs = SDL_GetNumAudioDevices(0);
70
71 for(n = 0; n < nDevs; n++)
72 {
73 const char *dev_name = SDL_GetAudioDeviceName(n, 0);
74
75 if(dev_name != NULL)
76 {
77 FLUID_LOG(FLUID_DBG, "SDL2 driver testing audio device: %s", dev_name);
78 fluid_settings_add_option(settings, "audio.sdl2.device", dev_name);
79 }
80 }
81 }
82
83
84 /*
85 * new_fluid_sdl2_audio_driver
86 */
87 fluid_audio_driver_t *
new_fluid_sdl2_audio_driver(fluid_settings_t * settings,fluid_synth_t * synth)88 new_fluid_sdl2_audio_driver(fluid_settings_t *settings, fluid_synth_t *synth)
89 {
90 fluid_sdl2_audio_driver_t *dev = NULL;
91 fluid_audio_callback_t write_ptr;
92 double sample_rate;
93 int period_size, sample_size;
94 SDL_AudioSpec aspec, rspec;
95 char *device;
96 const char *dev_name;
97
98 /* Check if SDL library has been started */
99 if(!SDL_WasInit(SDL_INIT_AUDIO))
100 {
101 FLUID_LOG(FLUID_ERR, "Failed to create SDL2 audio driver, because the audio subsystem of SDL2 is not initialized.");
102 return NULL;
103 }
104
105 /* Retrieve the settings */
106 fluid_settings_getnum(settings, "synth.sample-rate", &sample_rate);
107 fluid_settings_getint(settings, "audio.period-size", &period_size);
108
109 /* Lower values do not seem to give good results */
110 if(period_size < 1024)
111 {
112 period_size = 1024;
113 }
114 else
115 {
116 /* According to documentation, it MUST be a power of two */
117 if((period_size & (period_size - 1)) != 0)
118 {
119 FLUID_LOG(FLUID_ERR, "\"audio.period-size\" must be a power of 2 for SDL2");
120 return NULL;
121 }
122 }
123 /* Clear the format buffer */
124 FLUID_MEMSET(&aspec, 0, sizeof(aspec));
125
126 /* Setup mixing frequency */
127 aspec.freq = (int)sample_rate;
128
129 /* Check the format */
130 if(fluid_settings_str_equal(settings, "audio.sample-format", "float"))
131 {
132 FLUID_LOG(FLUID_DBG, "Selected 32 bit sample format");
133
134 sample_size = sizeof(float);
135 write_ptr = fluid_synth_write_float;
136
137 aspec.format = AUDIO_F32SYS;
138 }
139 else if(fluid_settings_str_equal(settings, "audio.sample-format", "16bits"))
140 {
141 FLUID_LOG(FLUID_DBG, "Selected 16 bit sample format");
142
143 sample_size = sizeof(short);
144 write_ptr = fluid_synth_write_s16;
145
146 aspec.format = AUDIO_S16SYS;
147 }
148 else
149 {
150 FLUID_LOG(FLUID_ERR, "Unhandled sample format");
151 return NULL;
152 }
153
154 /* Compile the format buffer */
155 aspec.channels = 2;
156 aspec.samples = aspec.channels * ((period_size + 7) & ~7);
157 aspec.callback = (SDL_AudioCallback)SDLAudioCallback;
158
159 /* Set default device to use */
160 device = NULL;
161 dev_name = NULL;
162
163 /* get the selected device name. if none is specified, use default device. */
164 if(fluid_settings_dupstr(settings, "audio.sdl2.device", &device) == FLUID_OK
165 && device != NULL && device[0] != '\0')
166 {
167 int n, nDevs = SDL_GetNumAudioDevices(0);
168
169 for(n = 0; n < nDevs; n++)
170 {
171 dev_name = SDL_GetAudioDeviceName(n, 0);
172
173 if(FLUID_STRCASECMP(dev_name, device) == 0)
174 {
175 FLUID_LOG(FLUID_DBG, "Selected audio device GUID: %s", dev_name);
176 break;
177 }
178 }
179
180 if(n >= nDevs)
181 {
182 FLUID_LOG(FLUID_DBG, "Audio device %s, using \"default\"", device);
183 dev_name = NULL;
184 }
185 }
186
187 if(device != NULL)
188 {
189 FLUID_FREE(device);
190 }
191
192 do
193 {
194 /* create and clear the driver data */
195 dev = FLUID_NEW(fluid_sdl2_audio_driver_t);
196
197 if(dev == NULL)
198 {
199 FLUID_LOG(FLUID_ERR, "Out of memory");
200 break;
201 }
202
203 FLUID_MEMSET(dev, 0, sizeof(fluid_sdl2_audio_driver_t));
204
205 /* set device pointer to userdata */
206 aspec.userdata = dev;
207
208 /* Save copy of synth */
209 dev->synth = synth;
210
211 /* Save copy of other variables */
212 dev->write_ptr = write_ptr;
213 dev->frame_size = sample_size * aspec.channels;
214
215 /* Open audio device */
216 dev->devid = SDL_OpenAudioDevice(dev_name, 0, &aspec, &rspec, 0);
217
218 if(!dev->devid)
219 {
220 FLUID_LOG(FLUID_ERR, "Failed to open audio device");
221 break;
222 }
223
224 /* Start to play */
225 SDL_PauseAudioDevice(dev->devid, 0);
226
227 return (fluid_audio_driver_t *) dev;
228 }
229 while(0);
230
231 delete_fluid_sdl2_audio_driver(&dev->driver);
232 return NULL;
233 }
234
235
delete_fluid_sdl2_audio_driver(fluid_audio_driver_t * d)236 void delete_fluid_sdl2_audio_driver(fluid_audio_driver_t *d)
237 {
238 fluid_sdl2_audio_driver_t *dev = (fluid_sdl2_audio_driver_t *) d;
239
240 if(dev != NULL)
241 {
242 if(dev->devid)
243 {
244 /* Stop audio and close */
245 SDL_PauseAudioDevice(dev->devid, 1);
246 SDL_CloseAudioDevice(dev->devid);
247 }
248
249 FLUID_FREE(dev);
250 }
251 }
252
253 #endif /* SDL2_SUPPORT */
254