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Searched defs:nextTurn (Results 1 – 19 of 19) sorted by relevance

/dports/games/lordsawar/lordsawar-0.3.2/src/
H A Dvectoredunit.cpp129 bool VectoredUnit::nextTurn() in nextTurn() function in VectoredUnit
H A Dvectoredunitlist.cpp108 void VectoredUnitlist::nextTurn(Player* p) in nextTurn() function in VectoredUnitlist
H A Dcity.cpp263 void City::nextTurn() in nextTurn() function in City
H A DQuestsManager.cpp509 void QuestsManager::nextTurn(Player *p) in nextTurn() function in QuestsManager
H A Dcitylist.cpp138 void Citylist::nextTurn(Player* p) in nextTurn() function in Citylist
H A Dstacklist.cpp138 void Stacklist::nextTurn() in nextTurn() function in Stacklist
H A Dgame.cpp252 Game::Game(GameScenario* gameScenario, NextTurn *nextTurn, bool headless) in Game()
H A Dgame-server.cpp188 bool GameServer::nextTurn() in nextTurn() function in GameServer
/dports/games/kiriki/kiriki-21.12.3/src/
H A Dlateralwidget.cpp53 void lateralWidget::nextTurn() in nextTurn() function in lateralWidget
H A Dkiriki.cpp364 void kiriki::nextTurn() in nextTurn() function in kiriki
/dports/games/scourge/scourge/src/
H A Dbattle.h63 int nextTurn; variable
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/entity/mapstuff/game/
H A DGameBoard.java133 protected void nextTurn() { in nextTurn() method in GameBoard
/dports/games/cockatrice/Cockatrice-2021-01-26-Release-2.8.0/common/
H A Dserver_game.cpp658 void Server_Game::nextTurn() in nextTurn() function in Server_Game
/dports/games/lordsawar/lordsawar-0.3.2/src/gui/
H A Ddriver.cpp1240 NextTurnHotseat *nextTurn; in stress_test() local
H A Dgame-window.cpp641 bool GameWindow::setup_game(GameScenario *game_scenario, NextTurn *nextTurn) in setup_game()
/dports/games/armagetronad/armagetronad-0.2.8.3.5/src/tron/
H A DgCycleMovement.cpp2377 REAL nextTurn = GetNextTurn(turnTo); in Timestep() local
2465 REAL nextTurn = GetNextTurn(pendingTurns.front()); in Timestep() local
H A DgAIBase.cpp1495 REAL & nextTurn = data.thinkAgain; in ThinkTrace() local
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/core/engine/
H A DStendhalRPZone.java1526 public void nextTurn() { in nextTurn() method in StendhalRPZone
/dports/games/nimuh/nimuh-1.02/src/
H A Dclass_game.cpp3376 void Board::nextTurn() { in nextTurn() function in Board