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Searched defs:nextsector (Results 1 – 23 of 23) sorted by relevance

/dports/multimedia/dvdauthor/dvdauthor-d5bb0b/src/
H A Ddvdifo.c591 int nextsector; in WriteIFO() local
732 int nextsector, offset, i, j, vtsstart; in TocGen() local
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/
H A DBUILD.H79 short point2, nextwall, nextsector, cstat; member
H A DENGINE.C4535 short nextsector; in hitscan() local
4798 short nextsector, good; in neartag() local
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/
H A DBUILD.H99 short point2, nextwall, nextsector, cstat; member
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/
H A DBUILD.H80 short point2, nextwall, nextsector, cstat; member
H A DENGINE.C4495 short nextsector; in hitscan() local
4758 short nextsector, good; in neartag() local
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_buildmap.cpp76 SWORD point2, nextwall, nextsector, cstat; member
H A Dp_map.cpp3194 sector_t * nextsector; in AimTraverse3DFloors() local
/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dnetwork.h127 nextsector, member
/dports/games/jfsw/jfsw-c434002/jfbuild/include/
H A Dbuild.h139 short point2, nextwall, nextsector, cstat; member
/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dengine_oldmap.h60 int16_t point2, nextsector, nextwall; member
H A Dclip.cpp2528 int const nextsector = wal->nextsector; in hitscan() local
H A Dengine.cpp11681 int32_t intx, inty, intz, i, cnt, nextsector, dasectnum, dacnt, danum; in cansee_19950829() local
11933 const int32_t nextsector = wal->nextsector; in neartag() local
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/n64/
H A Dreality_defs.h195 int16_t nextsector; member
/dports/games/jfsw/jfsw-c434002/jfbuild/tools/
H A Dwad2map.c95 short point2, nextwall, nextsector, cstat; member
/dports/games/NBlood/NBlood-a1689a4/source/tools/src/
H A Dwad2map.cpp96 short point2, nextwall, nextsector, cstat; member
/dports/games/NBlood/NBlood-a1689a4/source/exhumed/src/
H A Dobject.cpp1579 short nextsector = wall[startwall].nextsector; in BuildEnergyBlock() local
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dp_enemy.c5386 sector_t *nextsector; in A_JetbThink() local
5728 sector_t *nextsector; in A_JetgThink() local
6305 sector_t *nextsector; in A_CrawlaCommanderThink() local
/dports/games/jfsw/jfsw-c434002/src/
H A Dsprite.c1577 short sectlistplc, sectlistend, dasect, startwall, endwall, nextsector; in PreMapCombineFloors() local
H A Dweapon.c7798 short sectlistplc, sectlistend, sect, startwall, endwall, nextsector; in TraverseBreakableWalls() local
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dsprite.cpp1576 short sectlistplc, sectlistend, dasect, startwall, endwall, nextsector; in PreMapCombineFloors() local
H A Dweapon.cpp7702 short sectlistplc, sectlistend, sect, startwall, endwall, nextsector; in TraverseBreakableWalls() local
/dports/games/jfsw/jfsw-c434002/jfbuild/src/
H A Dengine.c6342 short point2, nextsector, nextwall; member
8347 short nextsector; in hitscan() local
8618 short nextsector, good; in neartag() local