1bin_PROGRAMS=nimuh 2INCLUDES = $(AM_CFLAGS) -DDATA_DIR=\""$(nimuhdir)/data"\" -ggdb3 -Wall 3nimuh_LDADD = $(AM_LDFLAGS) 4 5nimuhdir = $(datadir)/nimuh 6 7 8nimuh_SOURCES=\ 9application.cpp \ 10chronometer.cpp \ 11class_editgame.cpp \ 12class_game.cpp \ 13cursor.cpp \ 14elements.cpp \ 15font.cpp \ 16hash.cpp \ 17joystick.cpp \ 18language.cpp \ 19missions.cpp \ 20main.cpp \ 21options.cpp \ 22sceneanimation.cpp \ 23scene_changelanguage.cpp \ 24scene.cpp \ 25scene_createmissions.cpp \ 26scene_credits.cpp \ 27scene_editgame.cpp \ 28scene_game.cpp \ 29scene_infotown.cpp \ 30scene_menu.cpp \ 31score.cpp \ 32sound.cpp \ 33timer.cpp \ 34user.cpp \ 35world.cpp 36 37 38EXTRA_DIST=\ 39application.h \ 40chronometer.h \ 41class_editgame.h \ 42class_game.h \ 43cursor.h \ 44defines_game.h \ 45defines.h \ 46elements.h \ 47font.h \ 48glext.h \ 49hash.h \ 50joystick.h \ 51language.h \ 52martian.h \ 53missions.h \ 54options.h \ 55sceneanimation.h \ 56scene_changelanguage.h \ 57scene_createmissions.h \ 58scene_credits.h \ 59scene_editgame.h \ 60scene_game.h \ 61scene.h \ 62scene_infotown.h \ 63scene_menu.h \ 64score.h \ 65sound.h \ 66timer.h \ 67user.h \ 68world.h 69