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Searched defs:noiseIdx (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/audio/decoders/
H A Dqdm2.cpp248 #define FIX_NOISE_IDX(noiseIdx) \ argument
252 #define SB_DITHERING_NOISE(sb, noiseIdx) (_noiseTable[(noiseIdx)++] * sb_noise_attenuation[(sb)]) argument
/dports/games/residualvm/residualvm-0.3.1/audio/decoders/
H A Dqdm2.cpp253 #define FIX_NOISE_IDX(noiseIdx) \ argument
257 #define SB_DITHERING_NOISE(sb, noiseIdx) (_noiseTable[(noiseIdx)++] * sb_noise_attenuation[(sb)]) argument
/dports/games/scummvm/scummvm-2.5.1/audio/decoders/
H A Dqdm2.cpp248 #define FIX_NOISE_IDX(noiseIdx) \ argument
252 #define SB_DITHERING_NOISE(sb, noiseIdx) (_noiseTable[(noiseIdx)++] * sb_noise_attenuation[(sb)]) argument
/dports/graphics/GraphicsMagick/GraphicsMagick-1.3.36/TclMagick/generic/
H A DTclMagick.c1210 int noiseIdx=0; in wandObjCmd() local