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Searched defs:nomusic (Results 1 – 13 of 13) sorted by relevance

/dports/games/edge/Edge-1.35-source/src/
H A Ds_music.cc44 bool nomusic = false; variable
/dports/games/toppler/toppler-1.1.6/
H A Dconfiguration.h46 bool nomusic() const { return i_nomusic; } in nomusic() function
47 void nomusic(bool on) { need_save = true; i_nomusic = on; } in nomusic() function
/dports/games/trackballs/trackballs-1.3.3/src/
H A Dsound.cc104 int nomusic = Settings::settings->musicVolume < 1e-3; in soundIdle() local
/dports/games/battletanks/btanks-0.9.8083/engine/sound/
H A Dmixer.cpp63 void IMixer::init(const bool nosound, const bool nomusic) { in init()
/dports/games/opensonic/opensnc-src-0.1.4/src/core/
H A Daudio.c386 void audio_init(int nomusic) in audio_init()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/
H A Di_sound.c191 boolean nosound, nosfx, nomusic; in I_InitSound() local
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/
H A Di_sound.c198 boolean nosound, nosfx, nomusic, nomusicpacks; in I_InitSound() local
/dports/games/wesnoth/wesnoth-1.14.17/src/
H A Dcommandline_options.hpp141 bool nomusic; member in commandline_options
/dports/games/zdoom/zdoom-2.8.1/src/sound/
H A Di_music.cpp105 int nomusic = 0; variable
/dports/games/wordwarvi/wordwarvi-1.0.4/
H A Dwwviaudio.c47 static int nomusic = 0; variable
H A Dwordwarvi.c350 int nomusic = 0; variable
/dports/audio/clementine-player/Clementine-1.4.0rc1/src/library/
H A Dlibraryview.cpp178 QIcon nomusic = IconLoader::Load("nomusic", IconLoader::Other); in LibraryView() local
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dd_main.c318 boolean nomusic; variable