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/dports/misc/vxl/vxl-3.3.2/contrib/oul/ouml/
H A Dimage_ops.h52 IntImage *normal = normalise_image(src, 0, 255, INT_MIN, INT_MAX); in save_intimage_asbyte() local
57 delete normal; in save_intimage_asbyte() local
/dports/cad/gmsh/gmsh-4.9.2-source/contrib/Revoropt/include/Revoropt/Tools/
H A Dnormals_def.hpp31 Eigen::Map<Vector> normal(output) ; in triangle_area_normal() local
50 Eigen::Map<Vector> normal(output) ; in triangle_normal() local
/dports/cad/calculix/CalculiX/libSNL/src/
H A DsnlVertex.cpp42 void snlVertex::normal ( snlVector& setTo ) in normal() function in snlVertex
50 snlVector& snlVertex::normal() in normal() function in snlVertex
/dports/math/jts/jts-jts-1.18.1/modules/core/src/main/java/org/locationtech/jts/math/
H A DPlane3D.java32 private Vector3D normal; field in Plane3D
35 public Plane3D(Vector3D normal, Coordinate basePt) in Plane3D()
/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/
H A DFX_DEMP2.cpp56 void FX_DEMP2_HitWall( vec3_t origin, vec3_t normal ) in FX_DEMP2_HitWall()
67 void FX_DEMP2_HitPlayer( vec3_t origin, vec3_t normal, qboolean humanoid ) in FX_DEMP2_HitPlayer()
/dports/games/el/Eternal-Lands-1.9.5.9-1/io/
H A Dnormal.c24 Uint16 compress_normal(const float *normal) in compress_normal()
88 void uncompress_normal(const Uint16 value, float *normal) in uncompress_normal()
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/render/renderstates/
H A Dqclipplane.cpp128 QVector3D QClipPlane::normal() const in normal() function in Qt3DRender::QClipPlane
149 void QClipPlane::setNormal(QVector3D normal) in setNormal()
/dports/games/netradiant/netradiant-20150621-src/tools/quake3/common/
H A Dpolylib.c189 void WindingPlane( winding_t *w, vec3_t normal, vec_t *dist ){ in WindingPlane()
265 winding_accu_t *BaseWindingForPlaneAccu( vec3_t normal, vec_t dist ){ in BaseWindingForPlaneAccu()
388 winding_t *BaseWindingForPlane( vec3_t normal, vec_t dist ){ in BaseWindingForPlane()
544 void ClipWindingEpsilonStrict( winding_t *in, vec3_t normal, vec_t dist, in ClipWindingEpsilonStrict()
656 void ClipWindingEpsilon( winding_t *in, vec3_t normal, vec_t dist, in ClipWindingEpsilon()
671 void ChopWindingInPlaceAccu( winding_accu_t **inout, vec3_t normal, vec_t dist, vec_t crudeEpsilon … in ChopWindingInPlaceAccu()
821 void ChopWindingInPlace( winding_t **inout, vec3_t normal, vec_t dist, vec_t epsilon ){ in ChopWindingInPlace()
931 winding_t *ChopWinding( winding_t *in, vec3_t normal, vec_t dist ){ in ChopWinding()
1018 int WindingOnPlaneSide( winding_t *w, vec3_t normal, vec_t dist ){ in WindingOnPlaneSide()
1062 void AddWindingToConvexHull( winding_t *w, winding_t **hull, vec3_t normal ) { in AddWindingToConvexHull()
/dports/www/firefox-esr/firefox-91.8.0/servo/components/style/values/generics/
H A Dtext.rs35 pub fn normal() -> Self { in normal() method
52 pub fn normal() -> Self { in normal() method
124 pub fn normal() -> Self { in normal() method
/dports/graphics/inkscape/inkscape-1.1_2021-05-24_c4e8f9ed74/src/display/control/
H A Dcanvas-item-guideline.cpp37 Geom::Point const &origin, Geom::Point const &normal) in CanvasItemGuideLine()
78 void CanvasItemGuideLine::set_normal(Geom::Point const &normal) in set_normal()
144 Geom::Point normal = _normal * _affine.withoutTranslation(); // Direction only in render() local
/dports/math/openmesh/OpenMesh-8.1/src/Unittests/
H A Dunittests_normal_calculations.cc250 Mesh::Normal normal; in TEST_F() local
307 Mesh::Normal normal; in TEST_F() local
364 Mesh::Normal normal; in TEST_F() local
/dports/www/firefox/firefox-99.0/servo/components/style/values/generics/
H A Dtext.rs35 pub fn normal() -> Self { in normal() method
52 pub fn normal() -> Self { in normal() method
124 pub fn normal() -> Self { in normal() method
/dports/graphics/open3d/Open3D-0.2/src/Core/Geometry/
H A DEstimateNormals.cpp135 Eigen::Vector3d normal; in EstimateNormals() local
169 auto &normal = cloud.normals_[i]; in OrientNormalsToAlignWithDirection() local
191 auto &normal = cloud.normals_[i]; in OrientNormalsTowardsCameraLocation() local
/dports/mail/thunderbird/thunderbird-91.8.0/servo/components/style/values/generics/
H A Dtext.rs35 pub fn normal() -> Self { in normal() method
52 pub fn normal() -> Self { in normal() method
124 pub fn normal() -> Self { in normal() method
/dports/lang/spidermonkey78/firefox-78.9.0/servo/components/style/values/generics/
H A Dtext.rs35 pub fn normal() -> Self { in normal() method
52 pub fn normal() -> Self { in normal() method
121 pub fn normal() -> Self { in normal() method
/dports/graphics/py-open3d-python/Open3D-0.2/src/Core/Geometry/
H A DEstimateNormals.cpp135 Eigen::Vector3d normal; in EstimateNormals() local
169 auto &normal = cloud.normals_[i]; in OrientNormalsToAlignWithDirection() local
191 auto &normal = cloud.normals_[i]; in OrientNormalsTowardsCameraLocation() local
/dports/math/vtk9/VTK-9.1.0/Rendering/Volume/
H A DvtkFixedPointVolumeRayCastCompositeGOShadeHelper.cxx75 unsigned short normal = *dirPtr; in vtkFixedPointCompositeGOShadeHelperGenerateImageOneSimpleNN() local
119 unsigned short normal = *dirPtr; in vtkFixedPointCompositeGOShadeHelperGenerateImageOneNN() local
169 unsigned short normal = *dirPtr; in vtkFixedPointCompositeGOShadeHelperGenerateImageTwoDependentNN() local
232 unsigned short normal = *dirPtr; in vtkFixedPointCompositeGOShadeHelperGenerateImageFourDependentNN() local
274 unsigned short normal[4]; in vtkFixedPointCompositeGOShadeHelperGenerateImageIndependentNN() local
/dports/math/vtk8/VTK-8.2.0/Rendering/Volume/
H A DvtkFixedPointVolumeRayCastCompositeGOShadeHelper.cxx77 unsigned short normal = *dirPtr; in vtkFixedPointCompositeGOShadeHelperGenerateImageOneSimpleNN() local
124 unsigned short normal = *dirPtr; in vtkFixedPointCompositeGOShadeHelperGenerateImageOneNN() local
177 unsigned short normal = *dirPtr; in vtkFixedPointCompositeGOShadeHelperGenerateImageTwoDependentNN() local
242 unsigned short normal = *dirPtr; in vtkFixedPointCompositeGOShadeHelperGenerateImageFourDependentNN() local
287 unsigned short normal[4]; in vtkFixedPointCompositeGOShadeHelperGenerateImageIndependentNN() local
/dports/math/vtk6/VTK-6.2.0/Rendering/Volume/
H A DvtkFixedPointVolumeRayCastCompositeGOShadeHelper.cxx83 unsigned short normal = *dirPtr; in vtkFixedPointCompositeGOShadeHelperGenerateImageOneSimpleNN() local
130 unsigned short normal = *dirPtr; in vtkFixedPointCompositeGOShadeHelperGenerateImageOneNN() local
183 unsigned short normal = *dirPtr; in vtkFixedPointCompositeGOShadeHelperGenerateImageTwoDependentNN() local
248 unsigned short normal = *dirPtr; in vtkFixedPointCompositeGOShadeHelperGenerateImageFourDependentNN() local
293 unsigned short normal[4]; in vtkFixedPointCompositeGOShadeHelperGenerateImageIndependentNN() local
/dports/math/apache-commons-math/commons-math3-3.6.1-src/src/main/java/org/apache/commons/math3/geometry/euclidean/threed/
H A DPlane.java64 public Plane(final Vector3D normal, final double tolerance) in Plane()
79 public Plane(final Vector3D p, final Vector3D normal, final double tolerance) in Plane()
108 public Plane(final Vector3D normal) throws MathArithmeticException { in Plane()
119 public Plane(final Vector3D p, final Vector3D normal) throws MathArithmeticException { in Plane()
168 public void reset(final Vector3D p, final Vector3D normal) throws MathArithmeticException { in reset()
192 private void setNormal(final Vector3D normal) throws MathArithmeticException { in setNormal()
/dports/math/octave-forge-statistics/statistics-1.4.3/inst/
H A Dnormalise_distribution.m171 normal = norminv ( uniform ); variable
181 normal = precomputed_normalisation; variable
/dports/games/openjk/OpenJK-07675e2/code/cgame/
H A DFX_Emplaced.cpp103 void FX_EmplacedHitWall( vec3_t origin, vec3_t normal, qboolean eweb ) in FX_EmplacedHitWall()
121 void FX_EmplacedHitPlayer( vec3_t origin, vec3_t normal, qboolean eweb ) in FX_EmplacedHitPlayer()
/dports/graphics/pcl-pointclouds/pcl-pcl-1.12.0/filters/include/pcl/filters/impl/
H A Dshadowpoints.hpp58 const NormalT &normal = (*input_normals_)[i]; in applyFilter() local
95 const NormalT &normal = (*input_normals_)[idx]; in applyFilter() local
/dports/games/gtkradiant/GPL/GtkRadiant/libs/
H A Drender.h486 inline float* normal3f_to_array(Normal3f& normal) in normal3f_to_array()
491 inline const float* normal3f_to_array(const Normal3f& normal) in normal3f_to_array()
501 inline const Vector3& normal3f_to_vector3(const Normal3f& normal) in normal3f_to_vector3()
506 inline Vector3& normal3f_to_vector3(Normal3f& normal) in normal3f_to_vector3()
582 inline Normal3f normal3f_normalised(const Normal3f& normal) in normal3f_normalised()
600 inline UnitSphereOctant normal3f_classify_octant(const Normal3f& normal) in normal3f_classify_octant()
653 inline UnitSphereSextant normal3f_classify_sextant(const Normal3f& normal) in normal3f_classify_sextant()
719 inline Normal3f normal3f_quantised_custom(const Normal3f& normal) in normal3f_quantised_custom()
763 inline spherical_t spherical_from_normal3f(const Normal3f& normal) in spherical_from_normal3f()
827 inline Normal3f normal3f_quantised(const Normal3f& normal) in normal3f_quantised()
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/dports/games/netradiant/netradiant-20150621-src/libs/
H A Drender.h413 inline float* normal3f_to_array( Normal3f& normal ){ in normal3f_to_array()
417 inline const float* normal3f_to_array( const Normal3f& normal ){ in normal3f_to_array()
425 inline const Vector3& normal3f_to_vector3( const Normal3f& normal ){ in normal3f_to_vector3()
429 inline Vector3& normal3f_to_vector3( Normal3f& normal ){ in normal3f_to_vector3()
502 inline Normal3f normal3f_normalised( const Normal3f& normal ){ in normal3f_normalised()
519 inline UnitSphereOctant normal3f_classify_octant( const Normal3f& normal ){ in normal3f_classify_octant()
569 inline UnitSphereSextant normal3f_classify_sextant( const Normal3f& normal ){ in normal3f_classify_sextant()
631 inline Normal3f normal3f_quantised_custom( const Normal3f& normal ){ in normal3f_quantised_custom()
672 inline spherical_t spherical_from_normal3f( const Normal3f& normal ){ in spherical_from_normal3f()
725 inline Normal3f normal3f_quantised( const Normal3f& normal ){ in normal3f_quantised()
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