/dports/misc/vxl/vxl-3.3.2/contrib/oul/ouml/ |
H A D | image_ops.h | 52 IntImage *normal = normalise_image(src, 0, 255, INT_MIN, INT_MAX); in save_intimage_asbyte() local 57 delete normal; in save_intimage_asbyte() local
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/dports/cad/gmsh/gmsh-4.9.2-source/contrib/Revoropt/include/Revoropt/Tools/ |
H A D | normals_def.hpp | 31 Eigen::Map<Vector> normal(output) ; in triangle_area_normal() local 50 Eigen::Map<Vector> normal(output) ; in triangle_normal() local
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/dports/cad/calculix/CalculiX/libSNL/src/ |
H A D | snlVertex.cpp | 42 void snlVertex::normal ( snlVector& setTo ) in normal() function in snlVertex 50 snlVector& snlVertex::normal() in normal() function in snlVertex
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/dports/math/jts/jts-jts-1.18.1/modules/core/src/main/java/org/locationtech/jts/math/ |
H A D | Plane3D.java | 32 private Vector3D normal; field in Plane3D 35 public Plane3D(Vector3D normal, Coordinate basePt) in Plane3D()
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/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/ |
H A D | FX_DEMP2.cpp | 56 void FX_DEMP2_HitWall( vec3_t origin, vec3_t normal ) in FX_DEMP2_HitWall() 67 void FX_DEMP2_HitPlayer( vec3_t origin, vec3_t normal, qboolean humanoid ) in FX_DEMP2_HitPlayer()
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/dports/games/el/Eternal-Lands-1.9.5.9-1/io/ |
H A D | normal.c | 24 Uint16 compress_normal(const float *normal) in compress_normal() 88 void uncompress_normal(const Uint16 value, float *normal) in uncompress_normal()
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/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/render/renderstates/ |
H A D | qclipplane.cpp | 128 QVector3D QClipPlane::normal() const in normal() function in Qt3DRender::QClipPlane 149 void QClipPlane::setNormal(QVector3D normal) in setNormal()
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/dports/games/netradiant/netradiant-20150621-src/tools/quake3/common/ |
H A D | polylib.c | 189 void WindingPlane( winding_t *w, vec3_t normal, vec_t *dist ){ in WindingPlane() 265 winding_accu_t *BaseWindingForPlaneAccu( vec3_t normal, vec_t dist ){ in BaseWindingForPlaneAccu() 388 winding_t *BaseWindingForPlane( vec3_t normal, vec_t dist ){ in BaseWindingForPlane() 544 void ClipWindingEpsilonStrict( winding_t *in, vec3_t normal, vec_t dist, in ClipWindingEpsilonStrict() 656 void ClipWindingEpsilon( winding_t *in, vec3_t normal, vec_t dist, in ClipWindingEpsilon() 671 void ChopWindingInPlaceAccu( winding_accu_t **inout, vec3_t normal, vec_t dist, vec_t crudeEpsilon … in ChopWindingInPlaceAccu() 821 void ChopWindingInPlace( winding_t **inout, vec3_t normal, vec_t dist, vec_t epsilon ){ in ChopWindingInPlace() 931 winding_t *ChopWinding( winding_t *in, vec3_t normal, vec_t dist ){ in ChopWinding() 1018 int WindingOnPlaneSide( winding_t *w, vec3_t normal, vec_t dist ){ in WindingOnPlaneSide() 1062 void AddWindingToConvexHull( winding_t *w, winding_t **hull, vec3_t normal ) { in AddWindingToConvexHull()
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/dports/www/firefox-esr/firefox-91.8.0/servo/components/style/values/generics/ |
H A D | text.rs | 35 pub fn normal() -> Self { in normal() method 52 pub fn normal() -> Self { in normal() method 124 pub fn normal() -> Self { in normal() method
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/dports/graphics/inkscape/inkscape-1.1_2021-05-24_c4e8f9ed74/src/display/control/ |
H A D | canvas-item-guideline.cpp | 37 Geom::Point const &origin, Geom::Point const &normal) in CanvasItemGuideLine() 78 void CanvasItemGuideLine::set_normal(Geom::Point const &normal) in set_normal() 144 Geom::Point normal = _normal * _affine.withoutTranslation(); // Direction only in render() local
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/dports/math/openmesh/OpenMesh-8.1/src/Unittests/ |
H A D | unittests_normal_calculations.cc | 250 Mesh::Normal normal; in TEST_F() local 307 Mesh::Normal normal; in TEST_F() local 364 Mesh::Normal normal; in TEST_F() local
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/dports/www/firefox/firefox-99.0/servo/components/style/values/generics/ |
H A D | text.rs | 35 pub fn normal() -> Self { in normal() method 52 pub fn normal() -> Self { in normal() method 124 pub fn normal() -> Self { in normal() method
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/dports/graphics/open3d/Open3D-0.2/src/Core/Geometry/ |
H A D | EstimateNormals.cpp | 135 Eigen::Vector3d normal; in EstimateNormals() local 169 auto &normal = cloud.normals_[i]; in OrientNormalsToAlignWithDirection() local 191 auto &normal = cloud.normals_[i]; in OrientNormalsTowardsCameraLocation() local
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/dports/mail/thunderbird/thunderbird-91.8.0/servo/components/style/values/generics/ |
H A D | text.rs | 35 pub fn normal() -> Self { in normal() method 52 pub fn normal() -> Self { in normal() method 124 pub fn normal() -> Self { in normal() method
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/dports/lang/spidermonkey78/firefox-78.9.0/servo/components/style/values/generics/ |
H A D | text.rs | 35 pub fn normal() -> Self { in normal() method 52 pub fn normal() -> Self { in normal() method 121 pub fn normal() -> Self { in normal() method
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/dports/graphics/py-open3d-python/Open3D-0.2/src/Core/Geometry/ |
H A D | EstimateNormals.cpp | 135 Eigen::Vector3d normal; in EstimateNormals() local 169 auto &normal = cloud.normals_[i]; in OrientNormalsToAlignWithDirection() local 191 auto &normal = cloud.normals_[i]; in OrientNormalsTowardsCameraLocation() local
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/dports/math/vtk9/VTK-9.1.0/Rendering/Volume/ |
H A D | vtkFixedPointVolumeRayCastCompositeGOShadeHelper.cxx | 75 unsigned short normal = *dirPtr; in vtkFixedPointCompositeGOShadeHelperGenerateImageOneSimpleNN() local 119 unsigned short normal = *dirPtr; in vtkFixedPointCompositeGOShadeHelperGenerateImageOneNN() local 169 unsigned short normal = *dirPtr; in vtkFixedPointCompositeGOShadeHelperGenerateImageTwoDependentNN() local 232 unsigned short normal = *dirPtr; in vtkFixedPointCompositeGOShadeHelperGenerateImageFourDependentNN() local 274 unsigned short normal[4]; in vtkFixedPointCompositeGOShadeHelperGenerateImageIndependentNN() local
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/dports/math/vtk8/VTK-8.2.0/Rendering/Volume/ |
H A D | vtkFixedPointVolumeRayCastCompositeGOShadeHelper.cxx | 77 unsigned short normal = *dirPtr; in vtkFixedPointCompositeGOShadeHelperGenerateImageOneSimpleNN() local 124 unsigned short normal = *dirPtr; in vtkFixedPointCompositeGOShadeHelperGenerateImageOneNN() local 177 unsigned short normal = *dirPtr; in vtkFixedPointCompositeGOShadeHelperGenerateImageTwoDependentNN() local 242 unsigned short normal = *dirPtr; in vtkFixedPointCompositeGOShadeHelperGenerateImageFourDependentNN() local 287 unsigned short normal[4]; in vtkFixedPointCompositeGOShadeHelperGenerateImageIndependentNN() local
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/dports/math/vtk6/VTK-6.2.0/Rendering/Volume/ |
H A D | vtkFixedPointVolumeRayCastCompositeGOShadeHelper.cxx | 83 unsigned short normal = *dirPtr; in vtkFixedPointCompositeGOShadeHelperGenerateImageOneSimpleNN() local 130 unsigned short normal = *dirPtr; in vtkFixedPointCompositeGOShadeHelperGenerateImageOneNN() local 183 unsigned short normal = *dirPtr; in vtkFixedPointCompositeGOShadeHelperGenerateImageTwoDependentNN() local 248 unsigned short normal = *dirPtr; in vtkFixedPointCompositeGOShadeHelperGenerateImageFourDependentNN() local 293 unsigned short normal[4]; in vtkFixedPointCompositeGOShadeHelperGenerateImageIndependentNN() local
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/dports/math/apache-commons-math/commons-math3-3.6.1-src/src/main/java/org/apache/commons/math3/geometry/euclidean/threed/ |
H A D | Plane.java | 64 public Plane(final Vector3D normal, final double tolerance) in Plane() 79 public Plane(final Vector3D p, final Vector3D normal, final double tolerance) in Plane() 108 public Plane(final Vector3D normal) throws MathArithmeticException { in Plane() 119 public Plane(final Vector3D p, final Vector3D normal) throws MathArithmeticException { in Plane() 168 public void reset(final Vector3D p, final Vector3D normal) throws MathArithmeticException { in reset() 192 private void setNormal(final Vector3D normal) throws MathArithmeticException { in setNormal()
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/dports/math/octave-forge-statistics/statistics-1.4.3/inst/ |
H A D | normalise_distribution.m | 171 normal = norminv ( uniform ); variable 181 normal = precomputed_normalisation; variable
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/dports/games/openjk/OpenJK-07675e2/code/cgame/ |
H A D | FX_Emplaced.cpp | 103 void FX_EmplacedHitWall( vec3_t origin, vec3_t normal, qboolean eweb ) in FX_EmplacedHitWall() 121 void FX_EmplacedHitPlayer( vec3_t origin, vec3_t normal, qboolean eweb ) in FX_EmplacedHitPlayer()
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/dports/graphics/pcl-pointclouds/pcl-pcl-1.12.0/filters/include/pcl/filters/impl/ |
H A D | shadowpoints.hpp | 58 const NormalT &normal = (*input_normals_)[i]; in applyFilter() local 95 const NormalT &normal = (*input_normals_)[idx]; in applyFilter() local
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/dports/games/gtkradiant/GPL/GtkRadiant/libs/ |
H A D | render.h | 486 inline float* normal3f_to_array(Normal3f& normal) in normal3f_to_array() 491 inline const float* normal3f_to_array(const Normal3f& normal) in normal3f_to_array() 501 inline const Vector3& normal3f_to_vector3(const Normal3f& normal) in normal3f_to_vector3() 506 inline Vector3& normal3f_to_vector3(Normal3f& normal) in normal3f_to_vector3() 582 inline Normal3f normal3f_normalised(const Normal3f& normal) in normal3f_normalised() 600 inline UnitSphereOctant normal3f_classify_octant(const Normal3f& normal) in normal3f_classify_octant() 653 inline UnitSphereSextant normal3f_classify_sextant(const Normal3f& normal) in normal3f_classify_sextant() 719 inline Normal3f normal3f_quantised_custom(const Normal3f& normal) in normal3f_quantised_custom() 763 inline spherical_t spherical_from_normal3f(const Normal3f& normal) in spherical_from_normal3f() 827 inline Normal3f normal3f_quantised(const Normal3f& normal) in normal3f_quantised() [all …]
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/dports/games/netradiant/netradiant-20150621-src/libs/ |
H A D | render.h | 413 inline float* normal3f_to_array( Normal3f& normal ){ in normal3f_to_array() 417 inline const float* normal3f_to_array( const Normal3f& normal ){ in normal3f_to_array() 425 inline const Vector3& normal3f_to_vector3( const Normal3f& normal ){ in normal3f_to_vector3() 429 inline Vector3& normal3f_to_vector3( Normal3f& normal ){ in normal3f_to_vector3() 502 inline Normal3f normal3f_normalised( const Normal3f& normal ){ in normal3f_normalised() 519 inline UnitSphereOctant normal3f_classify_octant( const Normal3f& normal ){ in normal3f_classify_octant() 569 inline UnitSphereSextant normal3f_classify_sextant( const Normal3f& normal ){ in normal3f_classify_sextant() 631 inline Normal3f normal3f_quantised_custom( const Normal3f& normal ){ in normal3f_quantised_custom() 672 inline spherical_t spherical_from_normal3f( const Normal3f& normal ){ in spherical_from_normal3f() 725 inline Normal3f normal3f_quantised( const Normal3f& normal ){ in normal3f_quantised() [all …]
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