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/dports/devel/boost-python-libs/boost_1_72_0/libs/locale/test/
H A Dtest_winapi_convert.cpp59 void test_normc(std::basic_string<Char> orig,std::basic_string<Char> normal,boost::locale::norm_typ… in test_normc()
68 void test_norm(std::string orig,std::string normal,boost::locale::norm_type type) in test_norm()
/dports/databases/percona57-pam-for-mysql/boost_1_59_0/libs/locale/test/
H A Dtest_winapi_convert.cpp59 void test_normc(std::basic_string<Char> orig,std::basic_string<Char> normal,boost::locale::norm_typ… in test_normc()
68 void test_norm(std::string orig,std::string normal,boost::locale::norm_type type) in test_norm()
/dports/databases/percona57-server/boost_1_59_0/libs/locale/test/
H A Dtest_winapi_convert.cpp59 void test_normc(std::basic_string<Char> orig,std::basic_string<Char> normal,boost::locale::norm_typ… in test_normc()
68 void test_norm(std::string orig,std::string normal,boost::locale::norm_type type) in test_norm()
/dports/databases/xtrabackup/boost_1_59_0/libs/locale/test/
H A Dtest_winapi_convert.cpp59 void test_normc(std::basic_string<Char> orig,std::basic_string<Char> normal,boost::locale::norm_typ… in test_normc()
68 void test_norm(std::string orig,std::string normal,boost::locale::norm_type type) in test_norm()
/dports/databases/percona57-client/boost_1_59_0/libs/locale/test/
H A Dtest_winapi_convert.cpp59 void test_normc(std::basic_string<Char> orig,std::basic_string<Char> normal,boost::locale::norm_typ… in test_normc()
68 void test_norm(std::string orig,std::string normal,boost::locale::norm_type type) in test_norm()
/dports/devel/boost-libs/boost_1_72_0/libs/locale/test/
H A Dtest_winapi_convert.cpp59 void test_normc(std::basic_string<Char> orig,std::basic_string<Char> normal,boost::locale::norm_typ… in test_normc()
68 void test_norm(std::string orig,std::string normal,boost::locale::norm_type type) in test_norm()
/dports/databases/mysqlwsrep57-server/boost_1_59_0/libs/locale/test/
H A Dtest_winapi_convert.cpp59 void test_normc(std::basic_string<Char> orig,std::basic_string<Char> normal,boost::locale::norm_typ… in test_normc()
68 void test_norm(std::string orig,std::string normal,boost::locale::norm_type type) in test_norm()
/dports/graphics/openrm/rm160/rm/
H A Drmclip.c203 const RMvertex3D *normal) in rmClipPlaneSetPointNormal()
269 RMvertex3D *normal) in rmClipPlaneGetPointNormal()
/dports/devel/hyperscan/boost_1_75_0/libs/locale/test/
H A Dtest_winapi_convert.cpp59 void test_normc(std::basic_string<Char> orig,std::basic_string<Char> normal,boost::locale::norm_typ… in test_normc()
68 void test_norm(std::string orig,std::string normal,boost::locale::norm_type type) in test_norm()
/dports/databases/pgrouting/pgrouting-3.2.0/src/common/
H A Dedges_input.c78 bool normal) { in fetch_edge()
122 bool normal) { in fetch_costFlow_edge()
165 bool normal) { in fetch_edge_with_xy()
209 bool normal) { in get_edges_9_columns()
315 bool normal) { in get_edges_5_columns()
716 bool normal = true; in pgr_get_edges() local
727 bool normal = false; in pgr_get_edges_reversed() local
738 bool normal = true; in pgr_get_edges_no_id() local
/dports/games/zhlt/zhlt-3.4/common/
H A Dwinding.cpp54 void Winding::getPlane(vec3_t& normal, vec_t& dist) const in getPlane()
303 void Winding::initFromPlane(const vec3_t normal, const vec_t dist) in initFromPlane()
367 Winding::Winding(const vec3_t normal, const vec_t dist) in Winding()
403 vec3_t normal; in Winding() local
543 vec3_t normal; in Clip() local
551 void Winding::Clip(const vec3_t normal, const vec_t dist, Winding** front, Winding** bac… in Clip()
696 bool Winding::Chop(const vec3_t normal, const vec_t dist) in Chop()
725 int Winding::WindingOnPlaneSide(const vec3_t normal, const vec_t dist) in WindingOnPlaneSide()
/dports/games/iortcw/iortcw-1.51c/MP/code/qcommon/
H A Dcm_polylib.c126 void WindingPlane( winding_t *w, vec3_t normal, vec_t *dist ) { in WindingPlane()
202 winding_t *BaseWindingForPlane( vec3_t normal, vec_t dist ) { in BaseWindingForPlane()
306 void ClipWindingEpsilon( winding_t *in, vec3_t normal, vec_t dist, in ClipWindingEpsilon()
416 void ChopWindingInPlace( winding_t **inout, vec3_t normal, vec_t dist, vec_t epsilon ) { in ChopWindingInPlace()
522 winding_t *ChopWinding( winding_t *in, vec3_t normal, vec_t dist ) { in ChopWinding()
609 int WindingOnPlaneSide( winding_t *w, vec3_t normal, vec_t dist ) { in WindingOnPlaneSide()
653 void AddWindingToConvexHull( winding_t *w, winding_t **hull, vec3_t normal ) { in AddWindingToConvexHull()
/dports/games/ioquake3/ioquake3-1.36/code/qcommon/
H A Dcm_polylib.c119 void WindingPlane (winding_t *w, vec3_t normal, vec_t *dist) in WindingPlane()
202 winding_t *BaseWindingForPlane (vec3_t normal, vec_t dist) in BaseWindingForPlane()
309 void ClipWindingEpsilon (winding_t *in, vec3_t normal, vec_t dist, in ClipWindingEpsilon()
421 void ChopWindingInPlace (winding_t **inout, vec3_t normal, vec_t dist, vec_t epsilon) in ChopWindingInPlace()
526 winding_t *ChopWinding (winding_t *in, vec3_t normal, vec_t dist) in ChopWinding()
607 int WindingOnPlaneSide (winding_t *w, vec3_t normal, vec_t dist) in WindingOnPlaneSide()
650 void AddWindingToConvexHull( winding_t *w, winding_t **hull, vec3_t normal ) { in AddWindingToConvexHull()
/dports/games/ioquake3-server/ioquake3-1.36/code/qcommon/
H A Dcm_polylib.c119 void WindingPlane (winding_t *w, vec3_t normal, vec_t *dist) in WindingPlane()
202 winding_t *BaseWindingForPlane (vec3_t normal, vec_t dist) in BaseWindingForPlane()
309 void ClipWindingEpsilon (winding_t *in, vec3_t normal, vec_t dist, in ClipWindingEpsilon()
421 void ChopWindingInPlace (winding_t **inout, vec3_t normal, vec_t dist, vec_t epsilon) in ChopWindingInPlace()
526 winding_t *ChopWinding (winding_t *in, vec3_t normal, vec_t dist) in ChopWinding()
607 int WindingOnPlaneSide (winding_t *w, vec3_t normal, vec_t dist) in WindingOnPlaneSide()
650 void AddWindingToConvexHull( winding_t *w, winding_t **hull, vec3_t normal ) { in AddWindingToConvexHull()
/dports/games/iortcw/iortcw-1.51c/SP/code/qcommon/
H A Dcm_polylib.c124 void WindingPlane( winding_t *w, vec3_t normal, vec_t *dist ) { in WindingPlane()
205 winding_t *BaseWindingForPlane( vec3_t normal, vec_t dist ) { in BaseWindingForPlane()
309 void ClipWindingEpsilon( winding_t *in, vec3_t normal, vec_t dist, in ClipWindingEpsilon()
419 void ChopWindingInPlace( winding_t **inout, vec3_t normal, vec_t dist, vec_t epsilon ) { in ChopWindingInPlace()
525 winding_t *ChopWinding( winding_t *in, vec3_t normal, vec_t dist ) { in ChopWinding()
612 int WindingOnPlaneSide( winding_t *w, vec3_t normal, vec_t dist ) { in WindingOnPlaneSide()
656 void AddWindingToConvexHull( winding_t *w, winding_t **hull, vec3_t normal ) { in AddWindingToConvexHull()
/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake3/common/
H A Dpolylib.c131 void WindingPlane (winding_t *w, vec3_t normal, vec_t *dist) in WindingPlane()
209 winding_t *BaseWindingForPlane (vec3_t normal, vec_t dist) in BaseWindingForPlane()
316 void ClipWindingEpsilon (winding_t *in, vec3_t normal, vec_t dist, in ClipWindingEpsilon()
429 void ChopWindingInPlace (winding_t **inout, vec3_t normal, vec_t dist, vec_t epsilon) in ChopWindingInPlace()
534 winding_t *ChopWinding (winding_t *in, vec3_t normal, vec_t dist) in ChopWinding()
615 int WindingOnPlaneSide (winding_t *w, vec3_t normal, vec_t dist) in WindingOnPlaneSide()
658 void AddWindingToConvexHull( winding_t *w, winding_t **hull, vec3_t normal ) { in AddWindingToConvexHull()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/qcommon/
H A Dcm_polylib.c120 void WindingPlane (winding_t *w, vec3_t normal, vec_t *dist) in WindingPlane()
203 winding_t *BaseWindingForPlane (vec3_t normal, vec_t dist) in BaseWindingForPlane()
310 void ClipWindingEpsilon (winding_t *in, vec3_t normal, vec_t dist, in ClipWindingEpsilon()
422 void ChopWindingInPlace (winding_t **inout, vec3_t normal, vec_t dist, vec_t epsilon) in ChopWindingInPlace()
527 winding_t *ChopWinding (winding_t *in, vec3_t normal, vec_t dist) in ChopWinding()
608 int WindingOnPlaneSide (winding_t *w, vec3_t normal, vec_t dist) in WindingOnPlaneSide()
651 void AddWindingToConvexHull( winding_t *w, winding_t **hull, vec3_t normal ) { in AddWindingToConvexHull()
/dports/games/evq3/evq3/code/qcommon/
H A Dcm_polylib.c119 void WindingPlane (winding_t *w, vec3_t normal, vec_t *dist) in WindingPlane()
202 winding_t *BaseWindingForPlane (vec3_t normal, vec_t dist) in BaseWindingForPlane()
309 void ClipWindingEpsilon (winding_t *in, vec3_t normal, vec_t dist, in ClipWindingEpsilon()
421 void ChopWindingInPlace (winding_t **inout, vec3_t normal, vec_t dist, vec_t epsilon) in ChopWindingInPlace()
526 winding_t *ChopWinding (winding_t *in, vec3_t normal, vec_t dist) in ChopWinding()
607 int WindingOnPlaneSide (winding_t *w, vec3_t normal, vec_t dist) in WindingOnPlaneSide()
650 void AddWindingToConvexHull( winding_t *w, winding_t **hull, vec3_t normal ) { in AddWindingToConvexHull()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/qcommon/
H A Dcm_polylib.c119 void WindingPlane (winding_t *w, vec3_t normal, vec_t *dist) in WindingPlane()
202 winding_t *BaseWindingForPlane (vec3_t normal, vec_t dist) in BaseWindingForPlane()
309 void ClipWindingEpsilon (winding_t *in, vec3_t normal, vec_t dist, in ClipWindingEpsilon()
421 void ChopWindingInPlace (winding_t **inout, vec3_t normal, vec_t dist, vec_t epsilon) in ChopWindingInPlace()
526 winding_t *ChopWinding (winding_t *in, vec3_t normal, vec_t dist) in ChopWinding()
607 int WindingOnPlaneSide (winding_t *w, vec3_t normal, vec_t dist) in WindingOnPlaneSide()
650 void AddWindingToConvexHull( winding_t *w, winding_t **hull, vec3_t normal ) { in AddWindingToConvexHull()
/dports/math/Imath/Imath-3.1.4/src/python/PyImath/
H A DPyImathPlane.cpp30 Vec3<T> normal(T (1), T (0), T (0)); in Plane3_construct_default() local
73 Vec3<T> normal; in Plane3_tuple_constructor1() local
90 Vec3<T> point, normal; in Plane3_tuple_constructor2() local
226 normal(Plane3<T> &plane) in normal() function
233 setNormal(Plane3<T> &plane, const Vec3<T> &normal) in setNormal()
292 Vec3<T> normal; in setTuple1() local
310 Vec3<T> point, normal; in setTuple2() local
/dports/science/cdk/cdk-cdk-2.3/base/standard/src/main/java/org/openscience/cdk/stereo/
H A DStereoTool.java106 Vector3d normal) { in isSquarePlanar()
254 Vector3d normal = StereoTool.getNormal(pointC, pointD, pointE); in isTrigonalBipyramidal() local
315 Vector3d normal = StereoTool.getNormal(pointA, pointB, pointC); in getHandedness() local
347 Vector3d normal = new Vector3d(); in isColinear() local
353 private static boolean isColinear(Vector3d normal) { in isColinear()
391 Vector3d normal = new Vector3d(); in getNormal() local
397 …private static void getRawNormal(Point3d ptA, Point3d ptB, Point3d ptC, Vector3d normal, Vector3d … in getRawNormal()
/dports/games/openarena/openarena-engine-source-0.8.8/code/qcommon/
H A Dcm_polylib.c119 void WindingPlane (winding_t *w, vec3_t normal, vec_t *dist) in WindingPlane()
202 winding_t *BaseWindingForPlane (vec3_t normal, vec_t dist) in BaseWindingForPlane()
309 void ClipWindingEpsilon (winding_t *in, vec3_t normal, vec_t dist, in ClipWindingEpsilon()
421 void ChopWindingInPlace (winding_t **inout, vec3_t normal, vec_t dist, vec_t epsilon) in ChopWindingInPlace()
526 winding_t *ChopWinding (winding_t *in, vec3_t normal, vec_t dist) in ChopWinding()
607 int WindingOnPlaneSide (winding_t *w, vec3_t normal, vec_t dist) in WindingOnPlaneSide()
650 void AddWindingToConvexHull( winding_t *w, winding_t **hull, vec3_t normal ) { in AddWindingToConvexHull()
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/qcommon/
H A Dcm_polylib.c119 void WindingPlane (winding_t *w, vec3_t normal, vec_t *dist) in WindingPlane()
202 winding_t *BaseWindingForPlane (vec3_t normal, vec_t dist) in BaseWindingForPlane()
309 void ClipWindingEpsilon (winding_t *in, vec3_t normal, vec_t dist, in ClipWindingEpsilon()
421 void ChopWindingInPlace (winding_t **inout, vec3_t normal, vec_t dist, vec_t epsilon) in ChopWindingInPlace()
526 winding_t *ChopWinding (winding_t *in, vec3_t normal, vec_t dist) in ChopWinding()
607 int WindingOnPlaneSide (winding_t *w, vec3_t normal, vec_t dist) in WindingOnPlaneSide()
650 void AddWindingToConvexHull( winding_t *w, winding_t **hull, vec3_t normal ) { in AddWindingToConvexHull()
/dports/devel/juce/JUCE-f37e9a1/modules/juce_box2d/box2d/Collision/
H A Db2TimeOfImpact.cpp79 b2Vec2 normal = b2Mul(xfB.q, m_axis); in Initialize() local
104 b2Vec2 normal = b2Mul(xfA.q, m_axis); in Initialize() local
150 b2Vec2 normal = b2Mul(xfA.q, m_axis); in FindMinSeparation() local
167 b2Vec2 normal = b2Mul(xfB.q, m_axis); in FindMinSeparation() local
212 b2Vec2 normal = b2Mul(xfA.q, m_axis); in Evaluate() local
224 b2Vec2 normal = b2Mul(xfB.q, m_axis); in Evaluate() local
/dports/misc/box2d/box2d-2.4.1/src/collision/
H A Db2_time_of_impact.cpp85 b2Vec2 normal = b2Mul(xfB.q, m_axis); in Initialize() local
110 b2Vec2 normal = b2Mul(xfA.q, m_axis); in Initialize() local
157 b2Vec2 normal = b2Mul(xfA.q, m_axis); in FindMinSeparation() local
174 b2Vec2 normal = b2Mul(xfB.q, m_axis); in FindMinSeparation() local
220 b2Vec2 normal = b2Mul(xfA.q, m_axis); in Evaluate() local
232 b2Vec2 normal = b2Mul(xfB.q, m_axis); in Evaluate() local

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