/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake2/q2map/ |
H A D | map.c | 68 int PlaneTypeForNormal (vec3_t normal) in PlaneTypeForNormal() 98 qboolean PlaneEqual (plane_t *p, vec3_t normal, vec_t dist) in PlaneEqual() 138 int CreateNewFloatPlane (vec3_t normal, vec_t dist) in CreateNewFloatPlane() 184 void SnapVector (vec3_t normal) in SnapVector() 210 void SnapPlane (vec3_t normal, vec_t *dist) in SnapPlane() 225 int FindFloatPlane (vec3_t normal, vec_t dist) in FindFloatPlane() 240 int FindFloatPlane (vec3_t normal, vec_t dist) in FindFloatPlane() 272 vec3_t t1, t2, normal; in PlaneFromPoints() local 349 vec3_t normal; in AddBrushBevels() local
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/q2map/ |
H A D | map.c | 68 int PlaneTypeForNormal( vec3_t normal ){ in PlaneTypeForNormal() 102 qboolean PlaneEqual( plane_t *p, vec3_t normal, vec_t dist ){ in PlaneEqual() 142 int CreateNewFloatPlane( vec3_t normal, vec_t dist ){ in CreateNewFloatPlane() 187 void SnapVector( vec3_t normal ){ in SnapVector() 210 void SnapPlane( vec3_t normal, vec_t *dist ){ in SnapPlane() 225 int FindFloatPlane( vec3_t normal, vec_t dist ){ in FindFloatPlane() 240 int FindFloatPlane( vec3_t normal, vec_t dist ){ in FindFloatPlane() 271 vec3_t t1, t2, normal; in PlaneFromPoints() local 343 vec3_t normal; in AddBrushBevels() local
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/bsp/qbsp3/ |
H A D | map.c | 68 int PlaneTypeForNormal (vec3_t normal) in PlaneTypeForNormal() 98 qboolean PlaneEqual (plane_t *p, vec3_t normal, vec_t dist) in PlaneEqual() 138 int CreateNewFloatPlane (vec3_t normal, vec_t dist) in CreateNewFloatPlane() 184 void SnapVector (vec3_t normal) in SnapVector() 210 void SnapPlane (vec3_t normal, vec_t *dist) in SnapPlane() 225 int FindFloatPlane (vec3_t normal, vec_t dist) in FindFloatPlane() 240 int FindFloatPlane (vec3_t normal, vec_t dist) in FindFloatPlane() 272 vec3_t t1, t2, normal; in PlaneFromPoints() local 349 vec3_t normal; in AddBrushBevels() local
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/dports/games/gtkradiant/GPL/Q2Tools/bsp/qbsp3/ |
H A D | map.c | 68 int PlaneTypeForNormal (vec3_t normal) in PlaneTypeForNormal() 98 qboolean PlaneEqual (plane_t *p, vec3_t normal, vec_t dist) in PlaneEqual() 138 int CreateNewFloatPlane (vec3_t normal, vec_t dist) in CreateNewFloatPlane() 184 void SnapVector (vec3_t normal) in SnapVector() 210 void SnapPlane (vec3_t normal, vec_t *dist) in SnapPlane() 225 int FindFloatPlane (vec3_t normal, vec_t dist) in FindFloatPlane() 240 int FindFloatPlane (vec3_t normal, vec_t dist) in FindFloatPlane() 272 vec3_t t1, t2, normal; in PlaneFromPoints() local 349 vec3_t normal; in AddBrushBevels() local
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/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/sandboxes/aabb-evaluation/ |
H A D | aabb-evaluation.cpp | 55 const Eigen::Vector3d normal = vertex_normals.row(ivertex).template cast<double>(); in profile() local 76 const Eigen::Vector3d normal = vertex_normals.row(ivertex).template cast<double>(); in profile() local 114 const Eigen::Vector3d normal = vertex_normals.row(ivertex).template cast<double>(); in profile() local 145 const Eigen::Vector3d normal = vertex_normals.row(ivertex).template cast<double>(); in profile() local 181 const Eigen::Vector3d normal = vertex_normals.row(ivertex).template cast<double>(); in profile() local
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/dports/graphics/graphene/graphene-1.10.6/src/ |
H A D | graphene-plane.c | 101 const graphene_vec3_t *normal, in graphene_plane_init() 174 const graphene_vec3_t *normal, in graphene_plane_init_from_point() 212 graphene_vec3_t normal; in graphene_plane_init_from_points() local 298 graphene_vec3_t *normal) in graphene_plane_get_normal() 400 graphene_vec3_t normal; in graphene_plane_transform() local
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osg/ |
H A D | ClusterCullingCallback.cpp | 40 …gCallback::ClusterCullingCallback(const osg::Vec3& controlPoint, const osg::Vec3& normal, float de… in ClusterCullingCallback() 62 osg::Vec3d normal = (v2-v1)^(v3-v1); in operator ()() local 76 osg::Vec3 normal() { _normal.normalize(); return _normal; } in normal() function 99 osg::Vec3 normal = (v2-v1)^(v3-v1); in operator ()() local 144 void ClusterCullingCallback::set(const osg::Vec3& controlPoint, const osg::Vec3& normal, float devi… in set()
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osg/ |
H A D | ClusterCullingCallback.cpp | 43 …gCallback::ClusterCullingCallback(const osg::Vec3& controlPoint, const osg::Vec3& normal, float de… in ClusterCullingCallback() 65 osg::Vec3d normal = (v2-v1)^(v3-v1); in operator ()() local 79 osg::Vec3 normal() { _normal.normalize(); return _normal; } in normal() function 102 osg::Vec3 normal = (v2-v1)^(v3-v1); in operator ()() local 147 void ClusterCullingCallback::set(const osg::Vec3& controlPoint, const osg::Vec3& normal, float devi… in set()
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/dports/devel/simgear/simgear-2020.3.11/simgear/math/ |
H A D | SGPlane.hxx | 26 SGPlane(const SGVec3<T>& normal, const T& dist) : in SGPlane() 29 SGPlane(const SGVec3<T>& normal, const SGVec3<T>& point) : in SGPlane() 46 void setNormal(const SGVec3<T>& normal) in setNormal()
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/dports/textproc/hs-pandoc/pandoc-2.14.2/_cabal_deps/pandoc-types-1.22/src/Text/Pandoc/ |
H A D | Generic.hs | 71 > normal (Space : Space : xs) = Space : xs function 72 > normal (Emph xs : Emph ys : zs) = Emph (xs ++ ys) : zs function 73 > normal xs = xs function
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/dports/textproc/hs-pandoc-crossref/pandoc-crossref-0.3.12.0/_cabal_deps/pandoc-types-1.22/src/Text/Pandoc/ |
H A D | Generic.hs | 71 > normal (Space : Space : xs) = Space : xs function 72 > normal (Emph xs : Emph ys : zs) = Emph (xs ++ ys) : zs function 73 > normal xs = xs function
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/dports/security/beid/eid-mw-5.0.8/plugins_tools/eid-viewer/conversions/ |
H A D | workpermitconv.cpp | 30 EID_STRING WorkPermitConvertor::convert(const void *normal) { in convert() 51 EID_STRING XmlWorkPermitConvertor::convert(const void *normal) { in convert()
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/dports/misc/dartsim/dart-6.11.1/python/dartpy/collision/ |
H A D | Contact.cpp | 58 +[](const Eigen::Vector3d& normal) -> bool { in Contact() 64 +[](const Eigen::Vector3d& normal) -> bool { in Contact()
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/dports/graphics/povray37/povray-3.7.0.10/source/backend/texture/ |
H A D | normal.cpp | 117 static void ripples (const VECTOR EPoint, const TNORMAL *Tnormal, VECTOR normal, const TraceThreadD… in ripples() 163 static void waves (const VECTOR EPoint, const TNORMAL *Tnormal, VECTOR normal, const TraceThreadDat… in waves() 214 static void bumps (const VECTOR EPoint, const TNORMAL *Tnormal, VECTOR normal) in bumps() 251 static void dents (const VECTOR EPoint, const TNORMAL *Tnormal, VECTOR normal, const TraceThreadDat… in dents() 304 static void wrinkles (const VECTOR EPoint, const TNORMAL *Tnormal, VECTOR normal) in wrinkles() 350 static void quilted (const VECTOR EPoint, const TNORMAL *Tnormal, VECTOR normal) in quilted() 395 static void facets (const VECTOR EPoint, const TNORMAL *Tnormal, VECTOR normal, TraceThreadData *Th… in facets() 1003 static void Do_Average_Normals (const VECTOR EPoint, const TNORMAL *Tnormal, VECTOR normal, Interse… in Do_Average_Normals()
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/dports/graphics/megapov/megapov-1.2.1/source/ |
H A D | normal.cpp | 120 static void ripples (VECTOR EPoint, TNORMAL *Tnormal, VECTOR normal) in ripples() 166 static void waves (VECTOR EPoint, TNORMAL *Tnormal, VECTOR normal) in waves() 217 static void bumps (VECTOR EPoint, TNORMAL *Tnormal, VECTOR normal) in bumps() 254 static void dents (VECTOR EPoint, TNORMAL *Tnormal, VECTOR normal) in dents() 307 static void wrinkles (VECTOR EPoint, TNORMAL *Tnormal, VECTOR normal) in wrinkles() 353 static void quilted (VECTOR EPoint, TNORMAL *Tnormal, VECTOR normal) in quilted() 398 static void facets (VECTOR EPoint, TNORMAL *Tnormal, VECTOR normal) in facets() 1040 static void Do_Average_Normals (VECTOR EPoint,TNORMAL *Tnormal,VECTOR normal, INTERSECTION *Inter) in Do_Average_Normals()
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/dports/graphics/povray36/povray-3.6.1/source/ |
H A D | normal.cpp | 115 static void ripples (VECTOR EPoint, TNORMAL *Tnormal, VECTOR normal) in ripples() 161 static void waves (VECTOR EPoint, TNORMAL *Tnormal, VECTOR normal) in waves() 212 static void bumps (VECTOR EPoint, TNORMAL *Tnormal, VECTOR normal) in bumps() 249 static void dents (VECTOR EPoint, TNORMAL *Tnormal, VECTOR normal) in dents() 302 static void wrinkles (VECTOR EPoint, TNORMAL *Tnormal, VECTOR normal) in wrinkles() 348 static void quilted (VECTOR EPoint, TNORMAL *Tnormal, VECTOR normal) in quilted() 393 static void facets (VECTOR EPoint, TNORMAL *Tnormal, VECTOR normal) in facets() 1035 static void Do_Average_Normals (VECTOR EPoint,TNORMAL *Tnormal,VECTOR normal, INTERSECTION *Inter) in Do_Average_Normals()
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/dports/games/dustrac/DustRacing2D-ae380b8/src/game/MiniCore/src/Graphics/contrib/glm/ogl-math/glm/gtx/ |
H A D | transform2.inl | 71 const detail::tvec3<T>& normal) 84 const detail::tvec3<T>& normal) 104 const detail::tvec3<T>& normal) 117 const detail::tvec3<T>& normal)
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/dports/games/gltron/gltron-0.70/src/video/ |
H A D | model.c | 168 int normal = pFaces[i].normal[j] - 1; in readMeshFromFile() local 180 int normal = pqFaces[i].normal[j] - 1; in readMeshFromFile() local 223 int normal = pFaces[i].normal[j] - 1; in readMeshFromFile() local 235 int normal = pqFaces[i].normal[j] - 1; in readMeshFromFile() local 334 float *normal, *vertex; in drawModelExplosion() local
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/dports/math/openmesh/OpenMesh-8.1/src/Unittests/ |
H A D | unittests_eigen3_type.cc | 50 EigenTriMesh::Normal normal; in TEST_F() local 64 EigenTriMesh::Normal normal(1,0,0); in TEST_F() local 80 EigenTriMesh::Normal normal(1,0,0); in TEST_F() local 96 EigenTriMesh::Normal normal(2,0,0); in TEST_F() local 205 EigenTriMesh::Normal normal = mesh_.normal(face1); in TEST_F() local
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/dports/science/simbody/simbody-Simbody-3.7/SimTKmath/tests/ |
H A D | TestContactGeometry.cpp | 70 UnitVec3 normal; in testHalfSpace() local 93 UnitVec3 normal; in testHalfSpace() local 109 UnitVec3 normal; in testCylinder() local 136 UnitVec3 normal; in testCylinder() local 158 UnitVec3 normal; in testSphere() local 179 UnitVec3 normal; in testSphere() local 197 UnitVec3 normal; in testEllipsoid() local 218 UnitVec3 normal; in testEllipsoid() local 445 UnitVec3 normal; in testProjectDownhillToNearestPoint() local
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/dports/math/cgal/CGAL-5.3/demo/Polyhedron/include/CGAL/ |
H A D | textured_polyhedron.h | 33 Normal_3& normal() { return m_normal; } in normal() function 34 const Normal_3& normal() const { return m_normal; } in normal() function 84 Normal_3& normal() { return m_normal; } in normal() function 85 const Normal_3& normal() const { return m_normal; } in normal() function 142 …typename Facet::Normal_3 normal = CGAL::cross_product(h->next()->vertex()->point() - h->vertex()->… in operator() local 161 typename Vertex::Normal_3 normal = CGAL::NULL_VECTOR; in operator() local
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/dports/misc/usd/USD-21.11/pxr/base/gf/ |
H A D | plane.h | 63 GfPlane(const GfVec3d &normal, double distanceToOrigin) { in GfPlane() 70 GfPlane(const GfVec3d &normal, const GfVec3d &point) { in GfPlane() 91 void Set(const GfVec3d &normal, double distanceToOrigin) { in Set()
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/dports/science/py-pymol/pymol-open-source-2.4.0/examples/devel/ |
H A D | cgo_plane.py | 50 normal = [ 0.0, 0.0, 1.0 ] variable 62 normal = ( lambda p,v=view:[ variable
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/dports/graphics/opendx/dx-4.4.4/src/exec/dxmods/ |
H A D | maptoplane.c | 50 float normal[3]; local 123 static Error map_normal (normal, ino) in map_normal() argument
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/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/tests/ |
H A D | minkowski_hex_test.c | 24 struct vec2 collide1, collide2, normal; variable 52 struct vec2 collide1, collide2, normal; variable 72 struct vec2 collide1, collide2, normal; variable
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