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/dports/devel/love08/love-0.8.0/src/libraries/Box2D/Collision/
H A Db2CollidePolygon.cpp258 b2Vec2 normal = b2Cross(tangent, 1.0f); in b2CollidePolygons() local
/dports/lang/spidermonkey78/firefox-78.9.0/gfx/2d/
H A DPolygon.h344 Point3DType normal; in EnsurePlanarPolygon() local
/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/src/libigl/igl/
H A DreadOBJ.cpp108 std::vector<Scalar > normal(count); in readOBJ() local
/dports/math/kalker/kalker-1.1.0/cargo-crates/ansi_term-0.12.1/src/
H A Dstyle.rs323 pub fn normal(self) -> Style { in normal() method
/dports/graphics/jogl/jogl-1.1.1_9/jogl/src/classes/com/sun/opengl/impl/tessellator/
H A DGLUtessellatorImpl.java70 double[] normal = new double[3]; /* user-specified normal (if provided) */ field in GLUtessellatorImpl
/dports/math/py-sympy/sympy-1.9/sympy/polys/
H A Dgroebnertools.py103 def normal(g, J): function
/dports/security/rustscan/RustScan-2.0.1/cargo-crates/ansi_term-0.12.1/src/
H A Dstyle.rs323 pub fn normal(self) -> Style { in normal() method
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/LinearMath/
H A DbtAabbUtil2.h121 btScalar& param, btVector3& normal) in btRayAabb()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionDispatch/
H A DbtConvexConcaveCollisionAlgorithm.cpp233 btVector3 normal = triBodyWrap->getWorldTransform().getBasis() * normalLocal; in processCollision() local
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/LinearMath/
H A DbtAabbUtil2.h121 btScalar& param, btVector3& normal) in btRayAabb()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletSoftBody/
H A DbtSoftBodyConcaveCollisionAlgorithm.cpp129 btVector3 normal = (triangle[1] - triangle[0]).cross(triangle[2] - triangle[0]); in processTriangle() local
/dports/emulators/qemu-powernv/qemu-powernv-3.0.50/roms/openbios/arch/amd64/
H A Dconsole.c254 static char normal[] = { variable
/dports/emulators/qemu-powernv/qemu-powernv-3.0.50/roms/openbios/arch/x86/
H A Dconsole.c255 static const char normal[] = { variable
/dports/emulators/qemu-utils/qemu-4.2.1/roms/openbios/arch/amd64/
H A Dconsole.c254 static char normal[] = { variable
/dports/sysutils/dar/dar-2.5.14-bis/src/libdar/
H A Dcompressor.cpp441 enum { normal, no_more_input, eof } processing = normal; in gzip_read() enumerator
/dports/deskutils/just/just-0.10.5/cargo-crates/ansi_term-0.12.1/src/
H A Dstyle.rs323 pub fn normal(self) -> Style { in normal() method
/dports/audio/klystrack/klystrack-1.7.6-make-fix-12-gfe6e746/src/view/
H A Dpattern.c252 static const struct { Uint32 bar, beat, normal; } coltab[] = in pattern_view_inner() member
/dports/audio/lsp-plugins-lv2/lsp-plugins-1.1.31/include/rendering/
H A Dtypes.h104 } normal; member
/dports/audio/gnome-podcasts/podcasts-c86f7bfdef7692bbf20f315a90450321f6ca9ce7/cargo-crates/ansi_term-0.12.1/src/
H A Dstyle.rs323 pub fn normal(self) -> Style { in normal() method
/dports/graphics/Coin/coin-Coin-4.0.0/src/hardcopy/
H A DVectorizeActionP.h107 SbVec3f normal; member
/dports/math/deal.ii/dealii-803d21ff957e349b3799cd3ef2c840bc78734305/include/deal.II/fe/
H A Dfe_interface_values.h766 FEInterfaceValues<dim, spacedim>::normal(const unsigned int q_point_index) const in normal() function
/dports/games/egl/egl-0.3.1_9/shared/
H A Dmathlib.c357 void NormToLatLong (vec3_t normal, byte latLong[2]) in NormToLatLong()
/dports/math/cgal/CGAL-5.3/include/CGAL/pointmatcher/
H A Dcompute_registration_transformation.h239 const auto& normal = get (vector_map, p); in copy_cgal_points_to_pm_matrix() local
/dports/science/ghemical/ghemical-3.0.0/src/
H A Dogl_ribbon.cpp153 v3d<fGL> normal(1.0, 0.0, 0.0); in ogl_ribbon() local
/dports/science/ghmm/ghmm-0.9-rc3/ghmm/
H A Dsmodel.h65 normal, /**< gaussian */ enumerator

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