/dports/games/lwjgl/lwjgl-2df01dd/src/java/org/lwjgl/util/glu/ |
H A D | Quadric.java | 70 protected void normal3f(float x, float y, float z) { in normal3f() method in Quadric
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/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | mod_skeletal_animatevertices_generic.c | 3 …meblend, const skeleton_t *skeleton, float * RESTRICT vertex3f, float * RESTRICT normal3f, float *… in Mod_Skeletal_AnimateVertices_Generic()
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H A D | mod_skeletal_animatevertices_sse.c | 11 …meblend, const skeleton_t *skeleton, float * RESTRICT vertex3f, float * RESTRICT normal3f, float *… in Mod_Skeletal_AnimateVertices_SSE()
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H A D | model_alias.c | 163 …meblend, const skeleton_t *skeleton, float * RESTRICT vertex3f, float * RESTRICT normal3f, float *… in Mod_Skeletal_AnimateVertices() 276 …meblend, const skeleton_t *skeleton, float * RESTRICT vertex3f, float * RESTRICT normal3f, float *… in Mod_MD3_AnimateVertices() 364 …meblend, const skeleton_t *skeleton, float * RESTRICT vertex3f, float * RESTRICT normal3f, float *… in Mod_MDL_AnimateVertices()
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H A D | model_shared.c | 834 …tices, int numtriangles, const float *vertex3f, const int *elements, float *normal3f, qboolean are… in Mod_BuildNormals() 921 …int numtriangles, const float *vertex3f, const float *texcoord2f, const float *normal3f, const int… in Mod_BuildTextureVectorsFromNormals() 1154 … float *vertex3f, const float *svector3f, const float *tvector3f, const float *normal3f, const flo… in Mod_ShadowMesh_AddMesh()
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/dports/games/darkplaces/darkplaces/ |
H A D | mod_skeletal_animatevertices_generic.c | 3 …meblend, const skeleton_t *skeleton, float * RESTRICT vertex3f, float * RESTRICT normal3f, float *… in Mod_Skeletal_AnimateVertices_Generic()
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H A D | mod_skeletal_animatevertices_sse.c | 11 …meblend, const skeleton_t *skeleton, float * RESTRICT vertex3f, float * RESTRICT normal3f, float *… in Mod_Skeletal_AnimateVertices_SSE()
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H A D | model_alias.c | 163 …meblend, const skeleton_t *skeleton, float * RESTRICT vertex3f, float * RESTRICT normal3f, float *… in Mod_Skeletal_AnimateVertices() 276 …meblend, const skeleton_t *skeleton, float * RESTRICT vertex3f, float * RESTRICT normal3f, float *… in Mod_MD3_AnimateVertices() 364 …meblend, const skeleton_t *skeleton, float * RESTRICT vertex3f, float * RESTRICT normal3f, float *… in Mod_MDL_AnimateVertices()
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H A D | model_shared.c | 837 …tices, int numtriangles, const float *vertex3f, const int *elements, float *normal3f, qboolean are… in Mod_BuildNormals() 924 …int numtriangles, const float *vertex3f, const float *texcoord2f, const float *normal3f, const int… in Mod_BuildTextureVectorsFromNormals() 1157 … float *vertex3f, const float *svector3f, const float *tvector3f, const float *normal3f, const flo… in Mod_ShadowMesh_AddMesh()
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H A D | render.h | 81 float *normal3f; member
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/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | model_shared.c | 749 …tices, int numtriangles, const float *vertex3f, const int *elements, float *normal3f, qboolean are… in Mod_BuildNormals() 789 …loat *tc0, const float *tc1, const float *tc2, float *svector3f, float *tvector3f, float *normal3f) in Mod_BuildBumpVectors() 834 …int numtriangles, const float *vertex3f, const float *texcoord2f, const float *normal3f, const int… in Mod_BuildTextureVectorsFromNormals() 1063 … float *vertex3f, const float *svector3f, const float *tvector3f, const float *normal3f, const flo… in Mod_ShadowMesh_AddMesh() 1268 …int ix, int iy, float *vertex3f, float *svector3f, float *tvector3f, float *normal3f, float *texco… in Mod_GetTerrainVertexFromBGRA() 1293 …nt *neighbor3i, float *vertex3f, float *svector3f, float *tvector3f, float *normal3f, float *texco… in Mod_ConstructTerrainPatchFromBGRA()
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H A D | model_alias.c | 49 … dp_model_t *model, const frameblend_t *frameblend, float *vertex3f, float *normal3f, float *svect… in Mod_Skeletal_AnimateVertices() 231 … dp_model_t *model, const frameblend_t *frameblend, float *vertex3f, float *normal3f, float *svect… in Mod_MD3_AnimateVertices() 320 … dp_model_t *model, const frameblend_t *frameblend, float *vertex3f, float *normal3f, float *svect… in Mod_MDL_AnimateVertices()
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H A D | render.h | 75 float *normal3f; member 290 float *normal3f; member
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H A D | r_shadow.c | 1934 float *normal3f = rsurface.normal3f + 3 * firstvertex; in R_Shadow_RenderLighting_Light_Vertex_Shading() local 2106 const float *normal3f = rsurface.normal3f + 3 * firstvertex; in R_Shadow_GenTexCoords_Diffuse_NormalCubeMap() local 2125 const float *normal3f = rsurface.normal3f + 3 * firstvertex; in R_Shadow_GenTexCoords_Specular_NormalCubeMap() local
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/dports/graphics/jogl/jogl-1.1.1_9/jogl/src/classes/com/sun/opengl/impl/ |
H A D | GLUquadricImpl.java | 1037 private void normal3f(GL gl, float x, float y, float z) { in normal3f() method in GLUquadricImpl
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/dports/science/apbs/apbs-pdb2pqr-apbs-1.5-102-g500c1473/apbs/externals/fetk/sg/src/glu/ |
H A D | quadric.c | 183 static void normal3f( GLfloat x, GLfloat y, GLfloat z ) in normal3f() function
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/dports/graphics/pcl-pointclouds/pcl-pcl-1.12.0/features/include/pcl/features/impl/ |
H A D | our_cvfh.hpp | 307 …Eigen::Vector3f normal3f = Eigen::Vector3f (normal_centroid4f[0], normal_centroid4f[1], normal_cen… in sgurf() local
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/dports/graphics/jogamp-jogl/jogl/src/jogl/classes/jogamp/opengl/glu/ |
H A D | GLUquadricImpl.java | 1213 private void normal3f(final GL gl, float x, float y, float z) { in normal3f() method in GLUquadricImpl
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/dports/java/java3d/java3d-1.5.2/j3d-core-utils/src/classes/share/com/sun/j3d/utils/picking/ |
H A D | PickIntersection.java | 819 Vector3f[] normal3f = geom.getNormalRef3f(); in getPrimitiveNormals() local
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/dports/misc/usd/USD-21.11/pxr/usd/usd/testenv/testUsdSchemaGen/baseline/basic/ |
H A D | tokens.h | 372 const TfToken normal3f; member
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/dports/misc/usd/USD-21.11/pxr/usd/usd/testenv/testUsdSchemaGen/baseline/nestedNamespace/ |
H A D | tokens.h | 372 const TfToken normal3f; member
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/dports/misc/usd/USD-21.11/pxr/usd/usd/testenv/testUsdSchemaGen/baseline/namespace/ |
H A D | tokens.h | 372 const TfToken normal3f; member
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/dports/misc/usd/USD-21.11/pxr/usd/usd/testenv/testUsdSchemaGen/baseline/headerTerminatorString/ |
H A D | tokens.h | 372 const TfToken normal3f; member
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/libANGLE/ |
H A D | Context_gles_1_0.cpp | 407 void Context::normal3f(GLfloat nx, GLfloat ny, GLfloat nz) in normal3f() function in gl::Context
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/libANGLE/ |
H A D | Context_gles_1_0.cpp | 407 void Context::normal3f(GLfloat nx, GLfloat ny, GLfloat nz) in normal3f() function in gl::Context
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