/dports/science/madness/madness-ebb3fd7/src/madness/external/elemental/src/blas-like/ |
H A D | Trr2k.cpp | 135 const bool normalB = orientationOfB == NORMAL; in Trr2k() local
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/dports/devel/bullet/bullet3-3.21/src/BulletDynamics/ConstraintSolver/ |
H A D | btSolve2LinearConstraint.cpp | 40 btScalar depthB, const btVector3& normalB, in resolveUnilateralPairConstraint() 119 btScalar depthB, const btVector3& normalB, in resolveBilateralPairConstraint()
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletDynamics/ConstraintSolver/ |
H A D | btSolve2LinearConstraint.cpp | 40 btScalar depthB, const btVector3& normalB, in resolveUnilateralPairConstraint() 119 btScalar depthB, const btVector3& normalB, in resolveBilateralPairConstraint()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletDynamics/ConstraintSolver/ |
H A D | btSolve2LinearConstraint.cpp | 43 btScalar depthB, const btVector3& normalB, in resolveUnilateralPairConstraint() 131 btScalar depthB, const btVector3& normalB, in resolveBilateralPairConstraint()
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/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletDynamics/ConstraintSolver/ |
H A D | btSolve2LinearConstraint.cpp | 43 btScalar depthB, const btVector3& normalB, in resolveUnilateralPairConstraint() 131 btScalar depthB, const btVector3& normalB, in resolveBilateralPairConstraint()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/ConstraintSolver/ |
H A D | btSolve2LinearConstraint.cpp | 40 btScalar depthB, const btVector3& normalB, in resolveUnilateralPairConstraint() 119 btScalar depthB, const btVector3& normalB, in resolveBilateralPairConstraint()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletDynamics/ConstraintSolver/ |
H A D | btSolve2LinearConstraint.cpp | 43 btScalar depthB, const btVector3& normalB, in resolveUnilateralPairConstraint() 131 btScalar depthB, const btVector3& normalB, in resolveBilateralPairConstraint()
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/dports/devel/py-bullet3/bullet3-3.21/src/BulletDynamics/ConstraintSolver/ |
H A D | btSolve2LinearConstraint.cpp | 40 btScalar depthB, const btVector3& normalB, in resolveUnilateralPairConstraint() 119 btScalar depthB, const btVector3& normalB, in resolveBilateralPairConstraint()
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletDynamics/ConstraintSolver/ |
H A D | btSolve2LinearConstraint.cpp | 43 btScalar depthB, const btVector3& normalB, in resolveUnilateralPairConstraint() 131 btScalar depthB, const btVector3& normalB, in resolveBilateralPairConstraint()
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletDynamics/ConstraintSolver/ |
H A D | btSolve2LinearConstraint.cpp | 43 btScalar depthB, const btVector3& normalB, in resolveUnilateralPairConstraint() 131 btScalar depthB, const btVector3& normalB, in resolveBilateralPairConstraint()
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/ConstraintSolver/ |
H A D | btSolve2LinearConstraint.cpp | 40 btScalar depthB, const btVector3& normalB, in resolveUnilateralPairConstraint() 119 btScalar depthB, const btVector3& normalB, in resolveBilateralPairConstraint()
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/dports/games/scorched3d/scorched/src/common/common/ |
H A D | Triangle.cpp | 47 Vector &normalB, in setPointComponents()
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/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/ |
H A D | SpuContactResult.cpp | 193 btVector3 normalB(normalOnBInWorld.getX(),normalOnBInWorld.getY(),normalOnBInWorld.getZ()); in addContactPoint() local
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/ |
H A D | SpuContactResult.cpp | 205 btVector3 normalB(normalOnBInWorld.getX(),normalOnBInWorld.getY(),normalOnBInWorld.getZ()); in addContactPoint() local
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/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/CollisionDispatch/ |
H A D | btInternalEdgeUtility.cpp | 42 …atic btScalar btGetAngle(const btVector3& edgeA, const btVector3& normalA,const btVector3& normalB) in btGetAngle() 164 btVector3 normalB; in processTriangle() local
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/CollisionDispatch/ |
H A D | btInternalEdgeUtility.cpp | 42 …atic btScalar btGetAngle(const btVector3& edgeA, const btVector3& normalA,const btVector3& normalB) in btGetAngle() 164 btVector3 normalB; in processTriangle() local
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/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/CollisionDispatch/ |
H A D | btInternalEdgeUtility.cpp | 38 …tic btScalar btGetAngle(const btVector3& edgeA, const btVector3& normalA, const btVector3& normalB) in btGetAngle() 156 btVector3 normalB; in processTriangle() local
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/CollisionDispatch/ |
H A D | btInternalEdgeUtility.cpp | 42 …atic btScalar btGetAngle(const btVector3& edgeA, const btVector3& normalA,const btVector3& normalB) in btGetAngle() 164 btVector3 normalB; in processTriangle() local
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/CollisionDispatch/ |
H A D | btInternalEdgeUtility.cpp | 42 …atic btScalar btGetAngle(const btVector3& edgeA, const btVector3& normalA,const btVector3& normalB) in btGetAngle() 164 btVector3 normalB; in processTriangle() local
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/CollisionDispatch/ |
H A D | btInternalEdgeUtility.cpp | 42 …atic btScalar btGetAngle(const btVector3& edgeA, const btVector3& normalA,const btVector3& normalB) in btGetAngle() 164 btVector3 normalB; in processTriangle() local
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/dports/devel/bullet/bullet3-3.21/src/BulletCollision/CollisionDispatch/ |
H A D | btInternalEdgeUtility.cpp | 40 …tic btScalar btGetAngle(const btVector3& edgeA, const btVector3& normalA, const btVector3& normalB) in btGetAngle() 158 btVector3 normalB; in processTriangle() local
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/CollisionDispatch/ |
H A D | btInternalEdgeUtility.cpp | 40 …tic btScalar btGetAngle(const btVector3& edgeA, const btVector3& normalA, const btVector3& normalB) in btGetAngle() 158 btVector3 normalB; in processTriangle() local
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/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/CollisionDispatch/ |
H A D | btInternalEdgeUtility.cpp | 40 …tic btScalar btGetAngle(const btVector3& edgeA, const btVector3& normalA, const btVector3& normalB) in btGetAngle() 158 btVector3 normalB; in processTriangle() local
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionDispatch/ |
H A D | btInternalEdgeUtility.cpp | 40 …tic btScalar btGetAngle(const btVector3& edgeA, const btVector3& normalA, const btVector3& normalB) in btGetAngle() 158 btVector3 normalB; in processTriangle() local
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionDispatch/ |
H A D | btInternalEdgeUtility.cpp | 40 …tic btScalar btGetAngle(const btVector3& edgeA, const btVector3& normalA, const btVector3& normalB) in btGetAngle() 158 btVector3 normalB; in processTriangle() local
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