/dports/math/analitza/analitza-21.12.3/analitzaplot/ |
H A D | surface.cpp | 46 QVector<QVector3D> Surface::normals() const in normals() function in Surface
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/dports/math/octave-forge-matgeom/matgeom-1.2.3/inst/meshes3d/ |
H A D | meshDihedralAngles.m | 70 normals = meshFaceNormals(vertices, faces); variable
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/dports/games/megaglest/megaglest-source-3.13.0/source/shared_lib/include/graphics/ |
H A D | interpolation.h | 31 Vec3f *normals; variable
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/dports/graphics/pcl-pointclouds/pcl-pcl-1.12.0/apps/3d_rec_framework/include/pcl/apps/3d_rec_framework/feature_wrapper/global/ |
H A D | global_estimator.h | 51 getNormals(pcl::PointCloud<pcl::Normal>::Ptr& normals) in getNormals()
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/dports/graphics/pcl-pointclouds/pcl-pcl-1.12.0/test/features/ |
H A D | test_shot_estimation.cpp | 209 const typename PointCloud<NormalT>::Ptr & normals, in testSHOTIndicesAndSearchSurface() 281 const typename PointCloud<NormalT>::Ptr & normals, in testSHOTLocalReferenceFrame() 382 PointCloud<Normal>::Ptr normals (new PointCloud<Normal> ()); in TYPED_TEST() local 571 PointCloud<Normal>::Ptr normals (new PointCloud<Normal> ()); in TYPED_TEST() local 820 PointCloud<Normal>::Ptr normals (new PointCloud<Normal> ()); in TEST() local
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/dports/graphics/Coin/coin-Coin-4.0.0/src/shapenodes/ |
H A D | SoVertexShape.cpp | 231 const SbVec3f * normals) in setNormalCache() 313 const SbVec3f *& normals, in getVertexData()
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/dports/astro/celestia/celestia-1.6.1/src/celengine/ |
H A D | spheremesh.h | 52 float* normals; variable
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/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/ |
H A D | spheremesh.h | 52 float* normals; variable
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/dports/graphics/colmap/colmap-3.6/scripts/matlab/ |
H A D | read_ply.m | 53 normals = [points_data{4}, points_data{5}, points_data{6}]; variable
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/dports/games/bzflag-server/bzflag-2.4.22/src/bzfs/ |
H A D | CustomMeshFace.h | 38 std::vector<int> normals; variable
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/dports/misc/vxl/vxl-3.3.2/contrib/brl/bseg/boxm2/ |
H A D | boxm2_normal_albedo_array.cxx | 12 std::vector<vgl_vector_3d<double> > normals; in get_normals() local
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/dports/games/bzflag/bzflag-2.4.22/src/bzfs/ |
H A D | CustomMeshFace.h | 38 std::vector<int> normals; variable
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/dports/math/vtk8/VTK-8.2.0/Examples/VisualizationAlgorithms/Python/ |
H A D | deciFran.py | 22 normals = vtk.vtkPolyDataNormals() variable
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H A D | smoothFran.py | 25 normals = vtk.vtkPolyDataNormals() variable
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/dports/graphics/pcl-pointclouds/pcl-pcl-1.12.0/examples/features/ |
H A D | example_shape_contexts.cpp | 68 pcl::PointCloud<pcl::Normal>::Ptr normals (new pcl::PointCloud< pcl::Normal>); in main() local
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/dports/math/vtk6/VTK-6.2.0/Examples/VisualizationAlgorithms/Python/ |
H A D | deciFran.py | 22 normals = vtk.vtkPolyDataNormals() variable
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/dports/cad/ldview/ldview-4.4/TRE/ |
H A D | TREVertexStore.cpp | 156 const TCVector *normals, in addVertices() 166 const TCVector *normals, in addVertices() 194 const TCVector *normals, in addVertices() 210 const TCVector *normals, in addVertices()
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/dports/devel/simgear/simgear-2020.3.11/simgear/scene/tgdb/ |
H A D | SGTileGeometryBin.hxx | 59 const std::vector<SGVec3f>& normals(obj.get_normals()); in addTriangleGeometry() local 113 const std::vector<SGVec3f>& normals(obj.get_normals()); in addStripGeometry() local 169 const std::vector<SGVec3f>& normals(obj.get_normals()); in addFanGeometry() local
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/dports/math/vtk9/VTK-9.1.0/Filters/Core/Testing/Python/ |
H A D | stripF.py | 17 normals = vtk.vtkPolyDataNormals() variable
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/dports/games/bzflag-server/bzflag-2.4.22/include/ |
H A D | MeshFragSceneNode.h | 98 GLfloat* normals; variable
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/dports/cad/gmsh/gmsh-4.9.2-source/demos/api/ |
H A D | normals.py | 26 normals = gmsh.model.getNormal(surf, param) variable
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/dports/games/bzflag/bzflag-2.4.22/include/ |
H A D | MeshFragSceneNode.h | 98 GLfloat* normals; variable
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/dports/games/armagetronad/armagetronad-0.2.8.3.5/src/render/ |
H A D | rModel.h | 66 tArray<Vec3> normals; variable
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/dports/math/vtk8/VTK-8.2.0/Filters/Core/Testing/Python/ |
H A D | stripF.py | 17 normals = vtk.vtkPolyDataNormals() variable
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/dports/graphics/glosm/glosm-glosm-0.0.2/libglosm-client/src/ |
H A D | SimpleVertexBuffer.cc | 36 std::vector<Vector3f> normals; in SimpleVertexBuffer() local
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