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Searched defs:normals (Results 226 – 250 of 1983) sorted by relevance

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/dports/math/vtk6/VTK-6.2.0/Examples/VisualizationAlgorithms/Python/
H A DspikeF.py16 normals = vtk.vtkPolyDataNormals() variable
/dports/devel/py-bullet3/bullet3-3.21/examples/pybullet/examples/
H A DcreateMultiBodyBatch.py38 normals = [[0.000000, 0.000000, 1.000000], [0.000000, 0.000000, 1.000000], variable
/dports/devel/godot/godot-3.2.3-stable/scene/resources/
H A Dprimitive_meshes.cpp61 PoolVector<Vector3> normals = arr[VS::ARRAY_NORMAL]; in _update() local
283 PoolVector<Vector3> normals; in _create_mesh_array() local
496 PoolVector<Vector3> normals; in _create_mesh_array() local
747 PoolVector<Vector3> normals; in _create_mesh_array() local
963 PoolVector<Vector3> normals; in _create_mesh_array() local
1080 PoolVector<Vector3> normals; in _create_mesh_array() local
1358 PoolVector<Vector3> normals; in _create_mesh_array() local
1438 PoolVector<Vector3> normals; in _create_mesh_array() local
/dports/devel/godot-tools/godot-3.2.3-stable/scene/resources/
H A Dprimitive_meshes.cpp61 PoolVector<Vector3> normals = arr[VS::ARRAY_NORMAL]; in _update() local
283 PoolVector<Vector3> normals; in _create_mesh_array() local
496 PoolVector<Vector3> normals; in _create_mesh_array() local
747 PoolVector<Vector3> normals; in _create_mesh_array() local
963 PoolVector<Vector3> normals; in _create_mesh_array() local
1080 PoolVector<Vector3> normals; in _create_mesh_array() local
1358 PoolVector<Vector3> normals; in _create_mesh_array() local
1438 PoolVector<Vector3> normals; in _create_mesh_array() local
/dports/math/vtk6/VTK-6.2.0/IO/Legacy/
H A DvtkDataWriter.cxx210 vtkDataArray *normals; in WriteCellData() local
357 vtkDataArray *normals; in WritePointData() local
519 vtkDataArray *normals; in WriteVertexData() local
666 vtkDataArray *normals; in WriteEdgeData() local
813 vtkDataArray *normals; in WriteRowData() local
1559 int vtkDataWriter::WriteNormalData(ostream *fp, vtkDataArray *normals, int num) in WriteNormalData()
/dports/graphics/blender/blender-2.91.0/source/blender/makesrna/intern/
H A Drna_mesh_api.c134 float *normals) in rna_Mesh_normals_split_custom_set()
156 float *normals) in rna_Mesh_normals_split_custom_set_from_vertices()
/dports/misc/usd/USD-21.11/pxr/usdImaging/usdImaging/
H A DpointsAdapter.cpp200 VtVec3fArray normals; in UpdateForTime() local
286 VtVec3fArray normals; in Get() local
/dports/games/billardgl/BillardGL-1.75/src/
H A DviertelLoch.cpp20 GLfloat *normals; in viertelLoch() local
147 GLfloat *normals; in viertelLoch() local
/dports/math/vtk8/VTK-8.2.0/IO/Geometry/
H A DvtkOBJWriter.cxx75 void WritePoints(std::ofstream& f, vtkPoints* pts, vtkDataArray* normals, vtkDataArray* tcoords) in WritePoints()
175 vtkDataArray* normals = input->GetPointData()->GetNormals(); in WriteData() local
/dports/math/vtk8/VTK-8.2.0/Rendering/OpenGL2/
H A DvtkOpenGLInstanceCulling.cxx77 std::vector<float> normals(3*pd->GetNumberOfPoints()); in UploadCurrentState() local
122 vtkNew<vtkPolyDataNormals> normals; in AddLOD() local
/dports/math/vtk9/VTK-9.1.0/Rendering/OpenGL2/
H A DvtkOpenGLInstanceCulling.cxx83 std::vector<float> normals(3 * pd->GetNumberOfPoints()); in UploadCurrentState() local
128 vtkNew<vtkPolyDataNormals> normals; in AddLOD() local
/dports/misc/vxl/vxl-3.3.2/contrib/brl/bseg/boxm2/ocl/algo/
H A Dboxm2_ocl_aggregate_normal_from_filter_vector.cxx147 …bocl_mem * normals = ocl_cache_->get_data(scene_,id,boxm2_data_traits<BOXM2_NORMAL>::prefix(), … in run() local
215 …bocl_mem * normals = ocl_cache_->get_data(scene_,id,boxm2_data_traits<BOXM2_NORMAL>::prefix(),fal… in reset() local
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgPlugins/gles/
H A DTriangleMeshSmoother.cpp94 osg::Vec3Array* normals = dynamic_cast<osg::Vec3Array*>(_geometry.getNormalArray()); in smoothVertexNormals() local
145 osg::Vec3Array* normals = new osg::Vec3Array(osg::Array::BIND_PER_VERTEX, in computeVertexNormals() local
/dports/graphics/pcl-pointclouds/pcl-pcl-1.12.0/cuda/apps/src/
H A Dkinect_normals_cuda.cpp123 shared_ptr<typename Storage<float4>::type> normals; in file_cloud_cb() local
167 shared_ptr<typename Storage<float4>::type> normals; in cloud_cb() local
/dports/math/vtk9/VTK-9.1.0/Web/WebGLExporter/
H A DvtkWebGLDataSet.h63 float* normals; variable
/dports/math/gfan/gfan0.6.2/src/
H A Dapp_weightvector.cpp41 IntegerVectorList normals=wallInequalities(g); in process() local
/dports/games/bzflag-server/bzflag-2.4.22/include/
H A DMeshPolySceneNode.h84 GLfloat3Array normals; variable
/dports/math/reduce/Reduce-svn5758-src/csl/fox/include/
H A DFXGLTriangleMesh.h91 void setNormalBuffer(FXfloat *normals){ normalBuffer=normals; } in setNormalBuffer()
/dports/games/bzflag/bzflag-2.4.22/include/
H A DMeshPolySceneNode.h84 GLfloat3Array normals; variable
/dports/x11-toolkits/fox14/fox-1.4.35/include/
H A DFXGLTriangleMesh.h91 void setNormalBuffer(FXfloat *normals){ normalBuffer=normals; } in setNormalBuffer()
/dports/x11-toolkits/fox17/fox-1.7.77/glviewer/
H A DFXGLTriangleMesh.h72 void setNormalBuffer(FXfloat *normals){ normalBuffer=normals; } in setNormalBuffer()
/dports/x11-toolkits/fox16/fox-1.6.57/include/
H A DFXGLTriangleMesh.h91 void setNormalBuffer(FXfloat *normals){ normalBuffer=normals; } in setNormalBuffer()
/dports/math/vtk6/VTK-6.2.0/Web/WebGLExporter/
H A DvtkWebGLDataSet.h64 float* normals; variable
/dports/math/vtk8/VTK-8.2.0/Filters/Modeling/Testing/Python/
H A DsmoothCyl.py50 normals = vtk.vtkPolyDataNormals() variable
/dports/math/vtk8/VTK-8.2.0/Filters/Modeling/Testing/Cxx/
H A DTestRotationalExtrusion.cxx57 vtkNew<vtkPolyDataNormals> normals; in TestRotationalExtrusion() local

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