1 /*
2  * $RCSfile: CompileState.java,v $
3  *
4  * Copyright 1998-2008 Sun Microsystems, Inc.  All Rights Reserved.
5  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
6  *
7  * This code is free software; you can redistribute it and/or modify it
8  * under the terms of the GNU General Public License version 2 only, as
9  * published by the Free Software Foundation.  Sun designates this
10  * particular file as subject to the "Classpath" exception as provided
11  * by Sun in the LICENSE file that accompanied this code.
12  *
13  * This code is distributed in the hope that it will be useful, but WITHOUT
14  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
15  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
16  * version 2 for more details (a copy is included in the LICENSE file that
17  * accompanied this code).
18  *
19  * You should have received a copy of the GNU General Public License version
20  * 2 along with this work; if not, write to the Free Software Foundation,
21  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
22  *
23  * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
24  * CA 95054 USA or visit www.sun.com if you need additional information or
25  * have any questions.
26  *
27  * $Revision: 1.6 $
28  * $Date: 2008/02/28 20:17:20 $
29  * $State: Exp $
30  */
31 
32 package javax.media.j3d;
33 
34 import java.util.*;
35 import java.security.*;
36 
37 /**
38  * The CompileState holds information used during a compile.  It is
39  * passed to each SceneGraphObject (SGO) during the compile.  Each SGO
40  * modifies the CompileState as necessary and passes the CompileState
41  * to its children (if any).
42  *
43  * The CompileState currently has two functions: appearance mapping
44  * and shape merging.
45  *
46  * Appearance mapping maintains a list of the unique appearances seen
47  * during the compile.  getAppearance() is used to turn multiple,
48  * equivalent and static appearances into a single shared appearance.
49  *
50  * The shape mergings collects shapes that are potentially mergable
51  * during a compile.  The shapes are sorted into a Map of Lists of
52  * shapes, using the shape's appearance as the key.  After a subtree
53  * is traversed, the shapes are merged and added to the Group.
54  */
55 
56 class CompileState {
57     // Appearance mapping stuff:
58     HashMap knownAppearances = new HashMap();
59     int	    numAppearances = 0;
60     int	    numShared = 0;
61     int numShapes = 0;
62 
63     // Shape merging stuff:
64     HashMap shapeLists = null; // top entry in shapeListStack
65     int	numMergeSets = 0;
66     int	numMergeShapes = 0;
67     boolean compileVerbose = false;
68 
69 
70     static final int BOUNDS_READ		= 0x00001;
71     static final int GEOMETRY_READ		= 0x00002;
72 
73 
74     // scene graph flattening
75 
76     boolean keepTG = false;	// used to force the immediate transform
77 				// group to stay around
78 
79     boolean needNormalsTransform = false;  // true if the current transform
80 		 			   // needs to push down normals
81 					   // transform to geometries
82 
83 				// the current static transform group
84     TransformGroupRetained staticTransform = null;
85 
86 				// parent group
87     GroupRetained parentGroup = null;
88 
89 				// list of transform group
90 				// for the current transform group
91     ArrayList transformGroupChildrenList = null;
92 
93 				// list of objects that have a static
94 				// transform that can be deferenced
95 				// after compile
96     ArrayList staticTransformObjects = new ArrayList(1);
97 
98     int numTransformGroups = 0;
99     int numStaticTransformGroups = 0;
100     int numMergedTransformGroups = 0;
101     int numGroups = 0;
102     int numMergedGroups = 0;
103     int numShapesWSharedGeom = 0;
104     int numShapesWStaticTG = 0;
105     int numLinks = 0;
106     int numSwitches = 0;
107     int numOrderedGroups = 0;
108     int numMorphs = 0;
109 
CompileState()110     CompileState() {
111 	try {
112 	    compileVerbose = Boolean.getBoolean("javax.media.j3d.compileVerbose");
113 	} catch (AccessControlException e) {
114 	    compileVerbose = false;
115 	}
116 	initShapeMerge();
117     }
118 
119     // Appearance mapping:
120     /**
121      * Returns an unique appearance which equals app.  If appearance does not
122      * equal any previously found, the appearance will be added to the known
123      * appearances and be returned.  If the apperance equals a previously known
124      * appearance, then the prevously known apperance will be returned
125      */
getAppearance(AppearanceRetained app)126     AppearanceRetained getAppearance(AppearanceRetained app) {
127         AppearanceRetained retval;
128 
129         // see if the appearance has allready been classified
130         if (app.map == this) {
131             if (app.mapAppearance != null) {
132                 numShared++;
133                 return app.mapAppearance;
134             }
135         }
136 
137         // check if this appearance equals one one in the Map
138         if ((retval = (AppearanceRetained)knownAppearances.get(app)) != null) {
139             numShared++;
140         } else {
141              // not found, put this appearance in the map
142              knownAppearances.put(app, app);
143              numAppearances++;
144 	     numShared++; // sharing with self...
145              retval = app;
146         }
147 
148         // cache this result on the appearance in case it appears again
149         app.map = this;
150         app.mapAppearance = retval;
151 
152         return retval;
153     }
154 
155     // Shape Merging:
initShapeMerge()156     private void initShapeMerge() {
157 	shapeLists = new HashMap();
158 
159     }
160 
addShape(Shape3DRetained shape)161     void addShape(Shape3DRetained shape) {
162 	if (parentGroup != null) {
163 	    // sort the shapes into lists with equivalent appearances
164 	    Vector list;
165 	    if ((list = (Vector)shapeLists.get(shape.appearance)) == null) {
166 		list = new Vector();
167 		shapeLists.put(shape.appearance, list);
168 	    }
169 	    // Add the shape to the list only if at its parent level
170 	    // no children can be added or removed ..
171 	    // Look for the first non-null geometry, there should be atleast
172 	    // one otherwise it wouldn't come here
173 	    GeometryRetained geometry = null;
174 	    int i = 0;
175 	    while (geometry == null && i < shape.geometryList.size()) {
176 		geometry = (GeometryRetained) shape.geometryList.get(i);
177 		i++;
178 	    }
179 	    if (shape.parent instanceof GroupRetained && ((GroupRetained)shape.parent).isStaticChildren() && geometry.geoType < GeometryArrayRetained.GEO_TYPE_RASTER) {
180 		list.add(shape);
181 	    }
182 
183 	}
184     }
185 
186 
printStats()187     void printStats() {
188 	System.err.println("numTransformGroups= " + numTransformGroups);
189 	System.err.println("numStaticTransformGroups= " + numStaticTransformGroups);
190 	System.err.println("numMergedTransformGroups= " + numMergedTransformGroups);
191 	System.err.println("numGroups= " + numGroups);
192 	System.err.println("numMergedGroups= " + numMergedGroups);
193 	System.err.println("numShapes= " + numShapes);
194 	System.err.println("numShapesWStaticTG= " + numShapesWStaticTG);
195 	System.err.println("numMergeShapes= " + numMergeShapes);
196 	System.err.println("numMergeSets= " + numMergeSets);
197 	System.err.println("numLinks= " + numLinks);
198 	System.err.println("numSwitches= " + numSwitches);
199 	System.err.println("numOrderedGroups= " + numOrderedGroups);
200 	System.err.println("numMorphs= " + numMorphs);
201     }
202 
doShapeMerge()203     void doShapeMerge() {
204 
205 	//	System.err.println("doShapeMerge, shapeList = "+shapeLists);
206 	if (shapeLists != null) {
207 	    // loop over the shapes in each list, creating a single shape
208 	    // for each.  Add the shape to the group
209 	    Collection lists = shapeLists.values();
210 	    Iterator listIterator = lists.iterator();
211 	    Shape3DRetained mergeShape;
212 	    GeometryRetained firstGeo;
213 	    int num = 0;
214 	    int compileFlags = 0;
215 
216 	    while (listIterator.hasNext()) {
217 		Vector curList = (Vector)listIterator.next();
218 		int numShapes = curList.size();
219 		Shape3DRetained[] shapes = new Shape3DRetained[numShapes];
220 		curList.copyInto(shapes);
221 		Shape3DRetained[] toBeMergedShapes = new Shape3DRetained[numShapes];
222 		for (int i = 0; i < numShapes; i++) {
223 		    if (shapes[i] == null) {
224 			continue;
225 		    }
226 		    firstGeo = null;
227 		    num = 0;
228 		    // Get the first non-null geometry
229 		    while (firstGeo == null && num < shapes[i].geometryList.size()) {
230 			firstGeo = (GeometryRetained) shapes[i].geometryList.get(num);
231 			num++;
232 		    }
233 
234 		    if (firstGeo != null && firstGeo instanceof GeometryArrayRetained) {
235 			int numMerge = 0;
236 			mergeShape = shapes[i];
237 			GeometryArrayRetained mergeGeo = (GeometryArrayRetained)firstGeo;
238 
239 			toBeMergedShapes[numMerge++] = mergeShape;
240 			// Determine if all mergeable shapes have the same boundsCompute
241 			// and collisionBounds set the same way
242 			compileFlags = getCompileFlags(mergeShape);
243 			for (int j = i+1; j < numShapes; j++) {
244 			    if (shapes[j] == null) {
245 				continue;
246 			    }
247 			    firstGeo = null;
248 			    num = 0;
249 			    // Get the first non-null geometry
250 			    while (firstGeo == null && num < shapes[j].geometryList.size()) {
251 				firstGeo = (GeometryRetained) shapes[j].geometryList.get(num);
252 				num++;
253 			    }
254 
255 			    // There is a non-null geometry for this shape ..
256 			    if (firstGeo != null &&
257 				shapes[j].isEquivalent(mergeShape) &&
258 				firstGeo.isEquivalenceClass(mergeGeo) &&
259 				((GeometryArrayRetained)firstGeo).vertexFormat == mergeGeo.vertexFormat) {
260 				    // got one to merge, add shapes to merge,
261 				    toBeMergedShapes[numMerge++] = shapes[j];
262 
263 				    compileFlags |= getCompileFlags(shapes[j]);
264 
265 				    // remove from shapes
266 				    shapes[j] = null;
267 			    }
268 			}
269 			if (numMerge > 1) {
270 
271 			    // remove the shapes from its parent before merge
272 			    // They all should
273 			    GroupRetained group = (GroupRetained)toBeMergedShapes[0].parent;
274 			    Shape3DRetained s;
275 			    for (int n = 0; n < numMerge; n++) {
276 				s = toBeMergedShapes[n];
277 				boolean found = false;
278 				int numChilds = group.numChildren();
279 				for (int k = 0; (k < numChilds && !found); k++) {
280 				    if (group.getChild(k).retained == s) {
281 					found = true;
282 					group.removeChild(k);
283 				    }
284 				}
285 				if (!found) {
286 				    System.err.println("ShapeSet.add(): Can't remove " +
287 						       "shape from parent, can't find shape!");
288 				}
289 
290 			    }
291 
292 			    mergeShape = new Shape3DCompileRetained(toBeMergedShapes, numMerge, compileFlags);
293 
294 			    if (J3dDebug.devPhase && J3dDebug.debug) {
295 				if (J3dDebug.doDebug(J3dDebug.compileState, J3dDebug.LEVEL_3)) {
296 				    System.err.println("Dest is "+ parentGroup);
297 				    System.err.println("Compile Shape "+mergeShape);
298 				    System.err.println(mergeShape.geometryList.size()+" geoemtryList");
299 				    for (int j = 0; j < mergeShape.geometryList.size(); j++) {
300 					GeometryRetained geo = ((GeometryRetained)mergeShape.geometryList.get(j));
301 					if (geo != null)
302 					    System.err.println("\t Geo_type = "+geo.geoType);
303 				    }
304 
305 				    System.err.println(numMerge+" Shapes were merged ");
306 				    for (int j = 0; j < numMerge; j++) {
307 					System.err.println("\t" + toBeMergedShapes[j]);
308 				    }
309 				}
310 			    }
311 
312 			    // Set the source to one of the merged shape's source
313 			    mergeShape.setSource(toBeMergedShapes[0].source);
314 			    numMergeSets++;
315 			    numMergeShapes += numMerge ;
316 			    parentGroup.addChild((Node)mergeShape.source);
317 			}
318 		    }
319 		    // add the shape to the dest
320 		}
321 	    }
322 	}
323 
324 	// Clear the shapelists for the next merge
325 	shapeLists.clear();
326 
327     }
328 
329 
getCompileFlags(Shape3DRetained shape)330     int getCompileFlags(Shape3DRetained shape) {
331 	int cflag = 0;
332 
333 	// If allow intersect is turned on , then geometry is readable
334 	if (shape.allowIntersect() ||
335 	    shape.source.getCapability(Shape3D.ALLOW_GEOMETRY_READ)||
336 	    (shape.boundsAutoCompute &&
337 	     shape.source.getCapability(Shape3D.ALLOW_BOUNDS_READ)))
338 	    cflag |= GEOMETRY_READ;
339 
340 	return cflag;
341 
342     }
343 
344 }
345