Searched defs:numMax (Results 1 – 11 of 11) sorted by relevance
/dports/science/silo/silo-4.10.2-bsd/tools/silex/ |
H A D | SiloArrayView.cpp | 148 int numMax = (len/400) + 1; in SiloArrayViewWindow() local
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/dports/science/paje/Paje_1.97/Tracers/JRastro/src/ |
H A D | JRastro_basic.c | 81 void jrst_get_thread_name(jvmtiEnv *jvmtiLocate, jthread thread, char *name, int numMax) in jrst_get_thread_name()
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/dports/graphics/azpainter/azpainter-2.1.7/mlib/include/ |
H A D | mLineEdit.h | 40 numMin,numMax,numDig,spin_val; member
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/dports/graphics/azpainterb/azpainterb-1.1.3/mlib/include/ |
H A D | mLineEdit.h | 40 numMin,numMax,numDig,spin_val; member
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/dports/math/R-cran-ddalpha/ddalpha/R/ |
H A D | ddalphaf.r | 675 numDer = -1), numMax){ argument 821 num.chunks = 10, numMax, argument 897 num.chunks = 10, numMax, argument
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/gui/ |
H A D | saveload_eob.cpp | 555 int numMax = (_flags.gameID == GI_EOB1) ? 1 : 6; in importOriginalSaveFile() local
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/dports/games/scummvm/scummvm-2.5.1/engines/kyra/gui/ |
H A D | saveload_eob.cpp | 582 int numMax = (_flags.gameID == GI_EOB1) ? 1 : 6; in importOriginalSaveFile() local
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/dports/cad/gmsh/gmsh-4.9.2-source/contrib/QuadMeshingTools/ |
H A D | qmtMeshUtils.cpp | 1627 size_t numMax = GModel::current()->getMaxVertexNumber(); in errorAndAbortIfInvalidVertex() local 1656 size_t numMax = GModel::current()->getMaxVertexNumber(); in errorAndAbortIfInvalidVertexInElements() local
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/dports/games/spring/spring_98.0/tools/unitsync/ |
H A D | unitsync.cpp | 2093 float numMax = +1.0e30f; // FIXME error return should be -1.0f, or use FLOAT_MAX ? in GetOptionNumberMax() local
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/dports/science/gabedit/GabeditSrc251_300720/src/Geometry/ |
H A D | DrawGeomCairo.c | 8012 gint numMax =-1; in get_number_new_residue() local
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H A D | DrawGeomGL.c | 8743 gint numMax =-1; in get_number_new_residue() local
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