/dports/devel/bullet/bullet3-3.21/src/BulletCollision/CollisionShapes/ |
H A D | btTriangleIndexVertexMaterialArray.cpp | 20 btTriangleIndexVertexMaterialArray::btTriangleIndexVertexMaterialArray(int numTriangles, int* trian… in btTriangleIndexVertexMaterialArray() 45 …unsigned char** triangleMaterialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarTy… in getLockedMaterialBase() 67 …const unsigned char** triangleMaterialBase, int& numTriangles, int& triangleMaterialStride, PHY_Sc… in getLockedReadOnlyMaterialBase()
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H A D | btMultimaterialTriangleMeshShape.cpp | 30 int numTriangles; in getMaterialProperties() local
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/CollisionShapes/ |
H A D | btTriangleIndexVertexMaterialArray.cpp | 20 btTriangleIndexVertexMaterialArray::btTriangleIndexVertexMaterialArray(int numTriangles, int* trian… in btTriangleIndexVertexMaterialArray() 45 …unsigned char** triangleMaterialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarTy… in getLockedMaterialBase() 67 …const unsigned char** triangleMaterialBase, int& numTriangles, int& triangleMaterialStride, PHY_Sc… in getLockedReadOnlyMaterialBase()
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H A D | btMultimaterialTriangleMeshShape.cpp | 30 int numTriangles; in getMaterialProperties() local
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/CollisionShapes/ |
H A D | btTriangleIndexVertexMaterialArray.cpp | 20 btTriangleIndexVertexMaterialArray::btTriangleIndexVertexMaterialArray(int numTriangles,int* triang… in btTriangleIndexVertexMaterialArray() 47 …unsigned char ** triangleMaterialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarT… in getLockedMaterialBase() 69 …const unsigned char ** triangleMaterialBase, int& numTriangles, int& triangleMaterialStride, PHY_S… in getLockedReadOnlyMaterialBase()
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H A D | btMultimaterialTriangleMeshShape.cpp | 31 int numTriangles; in getMaterialProperties() local
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/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/CollisionShapes/ |
H A D | btTriangleIndexVertexMaterialArray.cpp | 20 btTriangleIndexVertexMaterialArray::btTriangleIndexVertexMaterialArray(int numTriangles,int* triang… in btTriangleIndexVertexMaterialArray() 47 …unsigned char ** triangleMaterialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarT… in getLockedMaterialBase() 69 …const unsigned char ** triangleMaterialBase, int& numTriangles, int& triangleMaterialStride, PHY_S… in getLockedReadOnlyMaterialBase()
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H A D | btMultimaterialTriangleMeshShape.cpp | 31 int numTriangles; in getMaterialProperties() local
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionShapes/ |
H A D | btTriangleIndexVertexMaterialArray.cpp | 20 btTriangleIndexVertexMaterialArray::btTriangleIndexVertexMaterialArray(int numTriangles, int* trian… in btTriangleIndexVertexMaterialArray() 45 …unsigned char** triangleMaterialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarTy… in getLockedMaterialBase() 67 …const unsigned char** triangleMaterialBase, int& numTriangles, int& triangleMaterialStride, PHY_Sc… in getLockedReadOnlyMaterialBase()
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H A D | btMultimaterialTriangleMeshShape.cpp | 30 int numTriangles; in getMaterialProperties() local
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/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/CollisionShapes/ |
H A D | btTriangleIndexVertexMaterialArray.cpp | 20 btTriangleIndexVertexMaterialArray::btTriangleIndexVertexMaterialArray(int numTriangles, int* trian… in btTriangleIndexVertexMaterialArray() 45 …unsigned char** triangleMaterialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarTy… in getLockedMaterialBase() 67 …const unsigned char** triangleMaterialBase, int& numTriangles, int& triangleMaterialStride, PHY_Sc… in getLockedReadOnlyMaterialBase()
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H A D | btMultimaterialTriangleMeshShape.cpp | 30 int numTriangles; in getMaterialProperties() local
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/CollisionShapes/ |
H A D | btTriangleIndexVertexMaterialArray.cpp | 20 btTriangleIndexVertexMaterialArray::btTriangleIndexVertexMaterialArray(int numTriangles,int* triang… in btTriangleIndexVertexMaterialArray() 47 …unsigned char ** triangleMaterialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarT… in getLockedMaterialBase() 69 …const unsigned char ** triangleMaterialBase, int& numTriangles, int& triangleMaterialStride, PHY_S… in getLockedReadOnlyMaterialBase()
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H A D | btMultimaterialTriangleMeshShape.cpp | 31 int numTriangles; in getMaterialProperties() local
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/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/CollisionShapes/ |
H A D | btTriangleIndexVertexMaterialArray.cpp | 20 btTriangleIndexVertexMaterialArray::btTriangleIndexVertexMaterialArray(int numTriangles, int* trian… in btTriangleIndexVertexMaterialArray() 45 …unsigned char** triangleMaterialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarTy… in getLockedMaterialBase() 67 …const unsigned char** triangleMaterialBase, int& numTriangles, int& triangleMaterialStride, PHY_Sc… in getLockedReadOnlyMaterialBase()
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H A D | btMultimaterialTriangleMeshShape.cpp | 30 int numTriangles; in getMaterialProperties() local
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/CollisionShapes/ |
H A D | btTriangleIndexVertexMaterialArray.cpp | 20 btTriangleIndexVertexMaterialArray::btTriangleIndexVertexMaterialArray(int numTriangles,int* triang… in btTriangleIndexVertexMaterialArray() 47 …unsigned char ** triangleMaterialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarT… in getLockedMaterialBase() 69 …const unsigned char ** triangleMaterialBase, int& numTriangles, int& triangleMaterialStride, PHY_S… in getLockedReadOnlyMaterialBase()
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/CollisionShapes/ |
H A D | btTriangleIndexVertexMaterialArray.cpp | 20 btTriangleIndexVertexMaterialArray::btTriangleIndexVertexMaterialArray(int numTriangles,int* triang… in btTriangleIndexVertexMaterialArray() 47 …unsigned char ** triangleMaterialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarT… in getLockedMaterialBase() 69 …const unsigned char ** triangleMaterialBase, int& numTriangles, int& triangleMaterialStride, PHY_S… in getLockedReadOnlyMaterialBase()
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionShapes/ |
H A D | btTriangleIndexVertexMaterialArray.cpp | 20 btTriangleIndexVertexMaterialArray::btTriangleIndexVertexMaterialArray(int numTriangles, int* trian… in btTriangleIndexVertexMaterialArray() 45 …unsigned char** triangleMaterialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarTy… in getLockedMaterialBase() 67 …const unsigned char** triangleMaterialBase, int& numTriangles, int& triangleMaterialStride, PHY_Sc… in getLockedReadOnlyMaterialBase()
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/dports/games/evq3/evq3/code/renderer/ |
H A D | tr_curve.c | 264 int numTriangles; in MakeMeshTriangles() local 313 …nt width, int height, srfVert_t ctrl[MAX_GRID_SIZE][MAX_GRID_SIZE], int numTriangles, srfTriangle_… in MakeTangentSpaces() 486 int numTriangles, srfTriangle_t triangles[SHADER_MAX_TRIANGLES]) in R_CreateSurfaceGridMesh() 742 int numTriangles; in R_SubdividePatchToGrid() local 934 int numTriangles; in R_GridInsertColumn() local 1006 int numTriangles; in R_GridInsertRow() local
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/meshlabplugins/io_3ds/ |
H A D | io_3ds.h | 56 int numTriangles; variable
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/dports/science/drawxtl/DRAWxtl/source/DRAWxtl55/ |
H A D | MC.cxx | 85 float minValue, mp4Vector * points, int &numTriangles) in MC() 640 float minValue, mp4Vector * points, int &numTriangles) in MarchingCubesRec() 745 float minValue, mp4Vector * points, TRIANGLE * triangles, int &numTriangles, in MCFace0() 811 float minValue, mp4Vector * points, TRIANGLE * triangles, int &numTriangles, in MCFace1() 877 float minValue, mp4Vector * points, TRIANGLE * triangles, int &numTriangles, in MCFace2() 943 float minValue, mp4Vector * points, TRIANGLE * triangles, int &numTriangles, in MCFace3() 1009 float minValue, mp4Vector * points, TRIANGLE * triangles, int &numTriangles, in MCFace4() 1075 float minValue, mp4Vector * points, TRIANGLE * triangles, int &numTriangles, in MCFace5() 1142 int ind, float minValue, mp4Vector * points, TRIANGLE * triangles, int &numTriangles, in MarchOneCube() 1418 float minValue, mp4Vector * points, int &numTriangles) in MCRecFind()
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/dports/math/psurface/psurface-2.0.0-13-gb5b6825/ |
H A D | VtkIO.h | 31 int numTriangles; variable
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H A D | Hdf5IO.h | 20 int numTriangles; variable
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/dports/databases/sfcgal/SFCGAL-815d5097f684dbc48b22041bf2047beab36df0a1/src/algorithm/ |
H A D | ConsistentOrientationBuilder.h | 69 inline size_t numTriangles() const { in numTriangles() function
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