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Searched defs:numtriangles (Results 1 – 25 of 113) sorted by relevance

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/dports/games/ufoai/ufoai-2.5-source/src/tools/ufo2map/common/
H A Daselib.h40 int numtriangles; member
/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/CollisionShapes/
H A DbtStridingMeshInterface.cpp36 int stride,numverts,numtriangles; in InternalProcessAllTriangles() local
211 int stride,numverts,numtriangles; in serialize() local
/dports/devel/bullet/bullet3-3.21/src/BulletCollision/CollisionShapes/
H A DbtStridingMeshInterface.cpp34 int stride, numverts, numtriangles; in InternalProcessAllTriangles() local
234 int stride, numverts, numtriangles; in serialize() local
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/CollisionShapes/
H A DbtStridingMeshInterface.cpp34 int stride, numverts, numtriangles; in InternalProcessAllTriangles() local
234 int stride, numverts, numtriangles; in serialize() local
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionShapes/
H A DbtStridingMeshInterface.cpp34 int stride, numverts, numtriangles; in InternalProcessAllTriangles() local
234 int stride, numverts, numtriangles; in serialize() local
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/CollisionShapes/
H A DbtStridingMeshInterface.cpp36 int stride,numverts,numtriangles; in InternalProcessAllTriangles() local
241 int stride,numverts,numtriangles; in serialize() local
/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/CollisionShapes/
H A DbtStridingMeshInterface.cpp34 int stride, numverts, numtriangles; in InternalProcessAllTriangles() local
234 int stride, numverts, numtriangles; in serialize() local
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/CollisionShapes/
H A DbtStridingMeshInterface.cpp36 int stride,numverts,numtriangles; in InternalProcessAllTriangles() local
241 int stride,numverts,numtriangles; in serialize() local
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionShapes/
H A DbtStridingMeshInterface.cpp34 int stride, numverts, numtriangles; in InternalProcessAllTriangles() local
234 int stride, numverts, numtriangles; in serialize() local
/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/CollisionShapes/
H A DbtStridingMeshInterface.cpp34 int stride, numverts, numtriangles; in InternalProcessAllTriangles() local
234 int stride, numverts, numtriangles; in serialize() local
/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake3/common/
H A Dpolyset.h42 int numtriangles; member
/dports/games/netradiant/netradiant-20150621-src/tools/quake3/common/
H A Dpolyset.h42 int numtriangles; member
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/CollisionShapes/
H A DbtStridingMeshInterface.cpp36 int stride,numverts,numtriangles; in InternalProcessAllTriangles() local
241 int stride,numverts,numtriangles; in serialize() local
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/CollisionShapes/
H A DbtStridingMeshInterface.cpp36 int stride,numverts,numtriangles; in InternalProcessAllTriangles() local
241 int stride,numverts,numtriangles; in serialize() local
/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake2/qdata_heretic2/common/
H A Dl3dslib.c59 void DefaultNodesList(mesh_node_t **nodesList, int *num_mesh_nodes, int *numtriangles) in DefaultNodesList()
283 void Load3DSTriangleList (char *filename, triangle_t **pptri, int *numtriangles, mesh_node_t **node… in Load3DSTriangleList()
/dports/games/netradiant/netradiant-20150621-src/tools/quake2/qdata_heretic2/common/
H A Dl3dslib.c59 void DefaultNodesList( mesh_node_t **nodesList, int *num_mesh_nodes, int *numtriangles ){ in DefaultNodesList()
293 void Load3DSTriangleList( char *filename, triangle_t **pptri, int *numtriangles, mesh_node_t **node… in Load3DSTriangleList()
/dports/math/vtk8/VTK-8.2.0/IO/Export/
H A DvtkPOVExporter.cxx478 vtkIdType numtriangles = 0; in WritePolygons() local
571 vtkIdType numtriangles = 0; in WriteTriangleStrips() local
/dports/math/vtk9/VTK-9.1.0/IO/Export/
H A DvtkPOVExporter.cxx449 vtkIdType numtriangles = 0; in WritePolygons() local
535 vtkIdType numtriangles = 0; in WriteTriangleStrips() local
/dports/math/vtk6/VTK-6.2.0/IO/Export/
H A DvtkPOVExporter.cxx470 vtkIdType numtriangles = 0; in WritePolygons() local
563 vtkIdType numtriangles = 0; in WriteTriangleStrips() local
/dports/devel/bullet/bullet3-3.21/src/Bullet3OpenCL/NarrowphaseCollision/
H A Db3StridingMeshInterface.cpp33 int stride, numverts, numtriangles; in InternalProcessAllTriangles() local
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/
H A Db3StridingMeshInterface.cpp33 int stride, numverts, numtriangles; in InternalProcessAllTriangles() local
/dports/devel/py-bullet3/bullet3-3.21/src/Bullet3OpenCL/NarrowphaseCollision/
H A Db3StridingMeshInterface.cpp33 int stride, numverts, numtriangles; in InternalProcessAllTriangles() local
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/
H A Db3StridingMeshInterface.cpp33 int stride, numverts, numtriangles; in InternalProcessAllTriangles() local
/dports/games/quakeforge/quakeforge-0.7.2/tools/qfmodelgen/source/
H A Dtrilib.c73 LoadTriangleList (char *filename, triangle_t **pptri, int *numtriangles) in LoadTriangleList()
/dports/games/gtkradiant/GPL/Q2Tools/common/
H A Dtrilib.c69 void LoadTriangleList (char *filename, triangle_t **pptri, int *numtriangles) in LoadTriangleList()

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