/dports/graphics/blender/blender-2.91.0/source/blender/io/collada/ |
H A D | ArmatureExporter.cpp | 44 void ArmatureExporter::add_armature_bones(Object *ob_arm, in add_armature_bones() 69 Object *ob_arm, in write_bone_URLs() 85 Object *ob_arm = bc_get_assigned_armature(ob); in add_instance_controller() local 149 Object *ob_arm, in add_bone_node() 264 void ArmatureExporter::add_bone_transform(Object *ob_arm, Bone *bone, COLLADASW::Node &node) in add_bone_transform() 321 std::string ArmatureExporter::get_controller_id(Object *ob_arm, Object *ob) in get_controller_id()
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H A D | ControllerExporter.cpp | 54 Object *ob_arm, in write_bone_URLs() 70 Object *ob_arm = bc_get_assigned_armature(ob); in add_instance_controller() local 110 Object *ob_arm = bc_get_assigned_armature(ob); in operator ()() local 152 std::string ControllerExporter::get_controller_id(Object *ob_arm, Object *ob) in get_controller_id() 165 void ControllerExporter::export_skin_controller(Object *ob, Object *ob_arm) in export_skin_controller() 433 std::string ControllerExporter::add_joints_source(Object *ob_arm, in add_joints_source() 470 std::string ControllerExporter::add_inv_bind_mats_source(Object *ob_arm, in add_inv_bind_mats_source() 571 Bone *ControllerExporter::get_bone_from_defgroup(Object *ob_arm, bDeformGroup *def) in get_bone_from_defgroup() 577 bool ControllerExporter::is_bone_defgroup(Object *ob_arm, bDeformGroup *def) in is_bone_defgroup()
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H A D | ArmatureImporter.cpp | 128 Object *ob_arm = skin->BKE_armature_from_object(); in create_bone() local 487 Object *ob_arm = joint_parent_map[node->getUniqueId()]; in create_armature_bones() local 546 Object *ob_arm = NULL; in create_armature_bones() local 686 void ArmatureImporter::set_bone_transformation_type(const COLLADAFW::Node *node, Object *ob_arm) in set_bone_transformation_type() 700 void ArmatureImporter::set_pose(Object *ob_arm, in set_pose() 802 Object *ob_arm = create_armature_bones(bmain, skin); in make_armatures() local 854 Object *ob_arm = *ob_arm_it; in make_armatures() local
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H A D | SkinInfo.h | 63 Object *ob_arm; variable
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H A D | SceneExporter.cpp | 108 Object *ob_arm = bc_get_assigned_armature(ob); in writeNode() local
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H A D | SkinInfo.cpp | 164 Object *SkinInfo::set_armature(Object *ob_arm) in set_armature()
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H A D | collada_utils.cpp | 260 Object *ob_arm = NULL; in bc_get_assigned_armature() local
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/dports/graphics/blender/blender-2.91.0/source/blender/editors/object/ |
H A D | object_modes.c | 328 Object *ob_arm, in ed_object_posemode_set_for_weight_paint_ex() 370 Object *ob_arm = amd->object; in ED_object_posemode_set_for_weight_paint() local 381 Object *ob_arm = amd->object; in ED_object_posemode_set_for_weight_paint() local
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/dports/graphics/blender/blender-2.91.0/source/blender/editors/gpencil/ |
H A D | gpencil_armature.c | 263 const bContext *C, Object *ob, Object *ob_arm, const float ratio, const float decay) in gpencil_add_verts_to_dgroups() 449 Object *ob_arm, in gpencil_object_vgroup_calc_from_armature() 484 bool ED_gpencil_add_armature(const bContext *C, ReportList *reports, Object *ob, Object *ob_arm) in ED_gpencil_add_armature() 522 const bContext *C, ReportList *reports, Object *ob, Object *ob_arm, int mode) in ED_gpencil_add_armature_weights() 574 Object *ob_arm = NULL; in gpencil_generate_weights_exec() local
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/dports/graphics/blender/blender-2.91.0/source/blender/blenkernel/intern/ |
H A D | armature_deform.c | 241 const Object *ob_arm; member 462 static void armature_deform_coords_impl(const Object *ob_arm, in armature_deform_coords_impl() 616 void BKE_armature_deform_coords_with_gpencil_stroke(const Object *ob_arm, in BKE_armature_deform_coords_with_gpencil_stroke() 639 void BKE_armature_deform_coords_with_mesh(const Object *ob_arm, in BKE_armature_deform_coords_with_mesh() 662 void BKE_armature_deform_coords_with_editmesh(const Object *ob_arm, in BKE_armature_deform_coords_with_editmesh()
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H A D | object.c | 4263 Object *ob_arm = NULL; in obrel_armature_find() local
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/dports/graphics/blender/blender-2.91.0/source/blender/editors/armature/ |
H A D | pose_select.c | 275 Object *ob_arm = agmd->object; in ED_armature_pose_select_in_wpaint_mode() local 292 Object *ob_arm = amd->object; in ED_armature_pose_select_in_wpaint_mode() local
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/dports/graphics/blender/blender-2.91.0/source/blender/draw/engines/overlay/ |
H A D | overlay_armature.c | 2212 Object *ob_arm = BKE_modifiers_is_deformed_by_armature(ob); in POSE_is_driven_by_active_armature() local
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/dports/graphics/blender/blender-2.91.0/source/blender/makesdna/ |
H A D | DNA_modifier_types.h | 270 struct Object *ob_arm; member
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