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Searched defs:obj_n (Results 1 – 16 of 16) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/core/
H A Dobj_manager.cpp934 bool ObjManager::has_reduced_weight(uint16 obj_n) { in has_reduced_weight()
1044 Tile *ObjManager::get_obj_tile(uint16 obj_n, uint8 frame_n) { in get_obj_tile()
1144 Obj *ObjManager::get_obj_of_type_from_location_inc_multi_tile(uint16 obj_n, uint16 x, uint16 y, uin… in get_obj_of_type_from_location_inc_multi_tile()
1181 Obj *ObjManager::get_obj_of_type_from_location(uint16 obj_n, uint16 x, uint16 y, uint8 z) { in get_obj_of_type_from_location()
1185 Obj *ObjManager::get_obj_of_type_from_location(uint16 obj_n, sint16 quality, sint32 qty, uint16 x, … in get_obj_of_type_from_location()
1249 Obj *ObjManager::get_tile_obj(uint16 obj_n) { in get_tile_obj()
1301 bool ObjManager::remove_obj_type_from_location(uint16 obj_n, uint16 x, uint16 y, uint8 z) { in remove_obj_type_from_location()
1379 const char *ObjManager::get_obj_name(uint16 obj_n) { in get_obj_name()
1383 const char *ObjManager::get_obj_name(uint16 obj_n, uint8 frame_n) { in get_obj_name()
1387 float ObjManager::get_obj_weight(uint16 obj_n) { in get_obj_weight()
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H A Dparty.cpp520 bool Party::has_obj(uint16 obj_n, uint8 quality, bool match_zero_qual) { in has_obj()
532 bool Party::remove_obj(uint16 obj_n, uint8 quality) { in remove_obj()
550 Actor *Party::who_has_obj(uint16 obj_n, uint8 quality, bool match_qual_zero) { in who_has_obj()
559 Obj *Party::get_obj(uint16 obj_n, uint8 quality, bool match_qual_zero, uint8 frame_n, bool match_fr… in get_obj()
H A Dobj_manager.h199 uint8 get_obj_weight_unscaled(uint16 obj_n) { in get_obj_weight_unscaled()
H A Deffect.cpp724 MissileEffect::MissileEffect(uint16 tile_num, uint16 obj_n, const MapCoord &source, in MissileEffect()
735 void MissileEffect::init(uint16 tile_num, uint16 obj_n, in init()
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/actors/
H A Du6_actor_types.h135 uint16 obj_n; member
H A Dactor_manager.cpp785 bool ActorManager::create_temp_actor(uint16 obj_n, uint8 obj_status, uint16 x, uint16 y, uint8 z, u… in create_temp_actor()
1147 uint16 obj_n = (uint16)strtol(num_str.c_str(), NULL, 10); in loadAvatarTiles() local
1175 uint16 obj_n = (uint16)strtol(num_str.c_str(), NULL, 10); in loadNPCTiles() local
H A Dactor.h136 uint16 obj_n; member
248 uint16 obj_n; variable
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/sound/
H A Dsound_manager.cpp45 uint16 obj_n; member
726 uint16 SoundManager::RequestObjectSfxId(uint16 obj_n) { in RequestObjectSfxId()
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/usecode/
H A Du6_usecode.h58 uint16 obj_n; // type member
H A Dusecode.h266 virtual bool is_container(uint16 obj_n, uint8 frame_n) { in is_container()
H A Du6_usecode.cpp217 bool U6UseCode::is_container(uint16 obj_n, uint8 frame_n) { in is_container()
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/script/
H A Dscript_actor.cpp511 uint16 obj_n = 0; in nscript_actor_new() local
1497 uint16 obj_n = (uint16)lua_tointeger(L, 2); in nscript_actor_inv_remove_obj_qty() local
1602 uint16 obj_n; in nscript_actor_inv_has_obj_n() local
1627 uint16 obj_n; in nscript_actor_inv_get_obj_n() local
1669 uint16 obj_n; in nscript_actor_inv_get_obj_total_qty() local
H A Dscript.cpp1465 uint8 Script::call_get_weapon_range(uint16 obj_n) { in call_get_weapon_range()
1511 bool Script::call_is_container_obj(uint16 obj_n) { in call_is_container_obj()
1540 bool Script::call_is_tile_object(uint16 obj_n) { in call_is_tile_object()
2887 uint16 obj_n = lua_tointeger(L, stack_offset); in nscript_map_get_obj() local
3977 uint16 obj_n = (uint16)luaL_checkinteger(L, 2); in nscript_find_obj() local
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/save/
H A Dsave_game.cpp572 uint16 obj_n = gender == 0 ? 343 : 344; in update_objlist_for_new_game_md() local
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/keybinding/
H A Dkey_actions.cpp456 uint16 obj_n = params[0] > 0 ? params[0] : 0; in ActionUseItem() local
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/gui/widgets/
H A Dmap_window.cpp562 uint16 obj_n = script->call_get_tile_to_object_mapping(tile_n); in get_objAtCoord() local