/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/core/ |
H A D | obj_manager.cpp | 934 bool ObjManager::has_reduced_weight(uint16 obj_n) { in has_reduced_weight() 1044 Tile *ObjManager::get_obj_tile(uint16 obj_n, uint8 frame_n) { in get_obj_tile() 1144 Obj *ObjManager::get_obj_of_type_from_location_inc_multi_tile(uint16 obj_n, uint16 x, uint16 y, uin… in get_obj_of_type_from_location_inc_multi_tile() 1181 Obj *ObjManager::get_obj_of_type_from_location(uint16 obj_n, uint16 x, uint16 y, uint8 z) { in get_obj_of_type_from_location() 1185 Obj *ObjManager::get_obj_of_type_from_location(uint16 obj_n, sint16 quality, sint32 qty, uint16 x, … in get_obj_of_type_from_location() 1249 Obj *ObjManager::get_tile_obj(uint16 obj_n) { in get_tile_obj() 1301 bool ObjManager::remove_obj_type_from_location(uint16 obj_n, uint16 x, uint16 y, uint8 z) { in remove_obj_type_from_location() 1379 const char *ObjManager::get_obj_name(uint16 obj_n) { in get_obj_name() 1383 const char *ObjManager::get_obj_name(uint16 obj_n, uint8 frame_n) { in get_obj_name() 1387 float ObjManager::get_obj_weight(uint16 obj_n) { in get_obj_weight() [all …]
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H A D | party.cpp | 520 bool Party::has_obj(uint16 obj_n, uint8 quality, bool match_zero_qual) { in has_obj() 532 bool Party::remove_obj(uint16 obj_n, uint8 quality) { in remove_obj() 550 Actor *Party::who_has_obj(uint16 obj_n, uint8 quality, bool match_qual_zero) { in who_has_obj() 559 Obj *Party::get_obj(uint16 obj_n, uint8 quality, bool match_qual_zero, uint8 frame_n, bool match_fr… in get_obj()
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H A D | obj_manager.h | 199 uint8 get_obj_weight_unscaled(uint16 obj_n) { in get_obj_weight_unscaled()
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H A D | effect.cpp | 724 MissileEffect::MissileEffect(uint16 tile_num, uint16 obj_n, const MapCoord &source, in MissileEffect() 735 void MissileEffect::init(uint16 tile_num, uint16 obj_n, in init()
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/actors/ |
H A D | u6_actor_types.h | 135 uint16 obj_n; member
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H A D | actor_manager.cpp | 785 bool ActorManager::create_temp_actor(uint16 obj_n, uint8 obj_status, uint16 x, uint16 y, uint8 z, u… in create_temp_actor() 1147 uint16 obj_n = (uint16)strtol(num_str.c_str(), NULL, 10); in loadAvatarTiles() local 1175 uint16 obj_n = (uint16)strtol(num_str.c_str(), NULL, 10); in loadNPCTiles() local
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H A D | actor.h | 136 uint16 obj_n; member 248 uint16 obj_n; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/sound/ |
H A D | sound_manager.cpp | 45 uint16 obj_n; member 726 uint16 SoundManager::RequestObjectSfxId(uint16 obj_n) { in RequestObjectSfxId()
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/usecode/ |
H A D | u6_usecode.h | 58 uint16 obj_n; // type member
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H A D | usecode.h | 266 virtual bool is_container(uint16 obj_n, uint8 frame_n) { in is_container()
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H A D | u6_usecode.cpp | 217 bool U6UseCode::is_container(uint16 obj_n, uint8 frame_n) { in is_container()
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/script/ |
H A D | script_actor.cpp | 511 uint16 obj_n = 0; in nscript_actor_new() local 1497 uint16 obj_n = (uint16)lua_tointeger(L, 2); in nscript_actor_inv_remove_obj_qty() local 1602 uint16 obj_n; in nscript_actor_inv_has_obj_n() local 1627 uint16 obj_n; in nscript_actor_inv_get_obj_n() local 1669 uint16 obj_n; in nscript_actor_inv_get_obj_total_qty() local
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H A D | script.cpp | 1465 uint8 Script::call_get_weapon_range(uint16 obj_n) { in call_get_weapon_range() 1511 bool Script::call_is_container_obj(uint16 obj_n) { in call_is_container_obj() 1540 bool Script::call_is_tile_object(uint16 obj_n) { in call_is_tile_object() 2887 uint16 obj_n = lua_tointeger(L, stack_offset); in nscript_map_get_obj() local 3977 uint16 obj_n = (uint16)luaL_checkinteger(L, 2); in nscript_find_obj() local
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/save/ |
H A D | save_game.cpp | 572 uint16 obj_n = gender == 0 ? 343 : 344; in update_objlist_for_new_game_md() local
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/keybinding/ |
H A D | key_actions.cpp | 456 uint16 obj_n = params[0] > 0 ? params[0] : 0; in ActionUseItem() local
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/gui/widgets/ |
H A D | map_window.cpp | 562 uint16 obj_n = script->call_get_tile_to_object_mapping(tile_n); in get_objAtCoord() local
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