/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/object/ |
H A D | deadobjectdock.cpp | 45 void dock_dead_dock_objects(object *objp1, int dockpoint1, object *objp2, int dockpoint2) in dock_dead_dock_objects() 64 void dock_dead_undock_objects(object *objp1, object *objp2) in dock_dead_undock_objects()
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H A D | parseobjectdock.cpp | 216 void dock_dock_objects(p_object *objp1, char *dockpoint1, p_object *objp2, char *dockpoint2) in dock_dock_objects()
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H A D | objectdock.cpp | 603 void dock_dock_objects(object *objp1, int dockpoint1, object *objp2, int dockpoint2) in dock_dock_objects() 622 void dock_undock_objects(object *objp1, object *objp2) in dock_undock_objects()
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H A D | objcollide.cpp | 940 int cpls_aux(vec3d *goal_pos, object *objp2, object *objp) in cpls_aux() 960 object *objp2; in collide_predict_large_ship() local
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H A D | collideshipship.cpp | 56 int ships_are_docking(object *objp1, object *objp2) in ships_are_docking()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/object/ |
H A D | deadobjectdock.cpp | 49 void dock_dead_dock_objects(object *objp1, int dockpoint1, object *objp2, int dockpoint2) in dock_dead_dock_objects() 71 void dock_dead_undock_objects(object *objp1, object *objp2) in dock_dead_undock_objects()
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H A D | parseobjectdock.cpp | 216 void dock_dock_objects(p_object *objp1, char *dockpoint1, p_object *objp2, char *dockpoint2) in dock_dock_objects()
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H A D | objcollide.cpp | 413 int cpls_aux(vec3d *goal_pos, object *objp2, object *objp) in cpls_aux() 431 object *objp2; in collide_predict_large_ship() local
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H A D | objectdock.cpp | 886 void dock_dock_objects(object *objp1, int dockpoint1, object *objp2, int dockpoint2) in dock_dock_objects() 908 void dock_undock_objects(object *objp1, object *objp2) in dock_undock_objects()
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H A D | collideshipship.cpp | 57 static bool check_for_docking_collision(object *objp1, object *objp2) in check_for_docking_collision()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/fred2/ |
H A D | initialstatus.cpp | 1002 void initial_status::undock(object *objp1, object *objp2) in undock()
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H A D | management.cpp | 606 object *objp1, *objp2; in dup_object() local
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/fred2/ |
H A D | initialstatus.cpp | 956 void initial_status::undock(object *objp1, object *objp2) in undock()
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H A D | management.cpp | 636 object *objp1, *objp2; in dup_object() local
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/qtfred/src/mission/ |
H A D | Editor.cpp | 823 object* objp1, * objp2; in dup_object() local
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/parse/ |
H A D | sexp.cpp | 7091 int sexp_center_distance3(object *objp1, object *objp2) in sexp_center_distance3() 7105 int sexp_bbox_distance3(object *objp1, object *objp2) in sexp_bbox_distance3() 7137 int sexp_retail_distance3(object *objp1, object *objp2) in sexp_retail_distance3()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/ai/ |
H A D | aicode.cpp | 9896 object *objp, *objp2, *farthest_objp; in remove_farthest_attacker() local
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/ai/ |
H A D | aicode.cpp | 9367 object *objp, *objp2, *farthest_objp; in remove_farthest_attacker() local
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/parse/ |
H A D | sexp.cpp | 6188 int sexp_distance3(object *objp1, object *objp2) in sexp_distance3()
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