Searched defs:obtainable (Results 1 – 8 of 8) sorted by relevance
110 bool obtainable; /**< whether the player can receive this item */ variable
45 obtainable: 1, /* is available for sale in the shop */ member
52 obtainable: 1; member106 obtainable: 1, /* available in the shop */ member
74 obtainable: 1, /* available in the shop? */ member
99 obtainable: 1; /* available in the shop */ member
187 void EquipmentItem::set_obtainable(bool obtainable) { in set_obtainable()
1438 int obtainable; in item_obtainable() local
292 bool obtainable = LuaTools::opt_boolean(l, 2, true); in item_api_set_obtainable() local