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Searched defs:offsetY_ (Results 1 – 14 of 14) sorted by relevance

/dports/www/wt/wt-4.6.1/src/Wt/
H A DWShadow.h100 double offsetX_, offsetY_, blur_; variable
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/UI/
H A DFontFace.h57 float offsetY_; member
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/
H A DOcclusionBuffer.h219 float offsetY_; variable
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Windows/GEDebugger/
H A DSimpleGLWindow.h170 int offsetY_ = 0; member
/dports/emulators/ppsspp/ppsspp-1.12.3/Windows/GEDebugger/
H A DSimpleGLWindow.h170 int offsetY_ = 0; member
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Windows/GEDebugger/
H A DSimpleGLWindow.h170 int offsetY_ = 0; member
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/gui/
H A Dui_button.cpp138 void ButtonBase::setPosition( int32_t offsetX_, int32_t offsetY_ ) in setPosition()
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Common/UI/
H A DUIScreen.h113 float offsetY_ = 0.0f; variable
/dports/emulators/ppsspp/ppsspp-1.12.3/Common/UI/
H A DUIScreen.h113 float offsetY_ = 0.0f; variable
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Common/UI/
H A DUIScreen.h113 float offsetY_ = 0.0f; variable
/dports/cad/openroad/OpenROAD-2.0/src/OpenDB/src/lef/lef/
H A DlefiLayer.hpp863 double offsetY_; // 5.6 member in lefiLayer
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/UI/
H A DControlMappingScreen.cpp1012 float offsetY_ = 0.0f; member in MockButton
/dports/emulators/ppsspp/ppsspp-1.12.3/UI/
H A DControlMappingScreen.cpp1012 float offsetY_ = 0.0f; member in MockButton
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/UI/
H A DControlMappingScreen.cpp1012 float offsetY_ = 0.0f; member in MockButton