/dports/games/legend-of-edgar/edgar-1.34/src/boss/ |
H A D | gargoyle.c | 722 long onGround = self->flags & ON_GROUND; in dropAttack() local 1043 long onGround; in lanceStabFinish() local 2866 long onGround; in die() local
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H A D | sorceror_2.c | 1183 long onGround; in flameWaveDrop() local 2529 long onGround; in die() local
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H A D | fly_boss.c | 419 long onGround = (self->flags & ON_GROUND); in drop() local
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H A D | awesome_boss.c | 1196 long onGround = self->flags & ON_GROUND; in dropAttack() local
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H A D | grimlore.c | 3122 long onGround; in fistCrush() local 3185 long onGround; in fistMoveToMiddle() local
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H A D | armour_boss.c | 1361 long onGround = self->flags & ON_GROUND; in armourDie() local
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H A D | cave_boss.c | 2498 long onGround = self->flags & ON_GROUND; in stunned() local
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H A D | mataeus.c | 865 long onGround = self->flags & ON_GROUND; in stunned() local
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/dports/games/legend-of-edgar/edgar-1.34/src/enemy/ |
H A D | splitter.c | 776 long onGround = (self->flags & ON_GROUND); in smallCreditsMove() local
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H A D | master_tortoise.c | 842 long onGround = (self->flags & ON_GROUND); in becomeRampagingStage1() local
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H A D | large_book.c | 2099 long onGround; in dropOnPlayer() local
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/dports/astro/qmapshack/qmapshack-V_1.16.1/src/qmapshack/realtime/opensky/ |
H A D | CRtOpenSky.h | 53 bool onGround = false; member
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/dports/games/flightgear/flightgear-2020.3.11/src/ATC/ |
H A D | atc_mgr.cxx | 77 bool onGround = fgGetBool("/sim/presets/onground"); in postinit() local
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/dports/devel/bullet/bullet3-3.21/examples/DeformableDemo/ |
H A D | DeformableRigid.cpp | 237 bool onGround = false; in initPhysics() local
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H A D | GraspDeformable.cpp | 339 bool onGround = false; in initPhysics() local
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/dports/devel/py-bullet3/bullet3-3.21/examples/DeformableDemo/ |
H A D | DeformableRigid.cpp | 237 bool onGround = false; in initPhysics() local
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H A D | GraspDeformable.cpp | 339 bool onGround = false; in initPhysics() local
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/dports/games/flightgear/flightgear-2020.3.11/src/AIModel/ |
H A D | AIAircraft.hxx | 95 inline bool onGround() const { return no_roll; }; in onGround() function in FGAIAircraft
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/dports/games/openlierox/OpenLieroX/src/common/ |
H A D | PhysicsLX56.cpp | 459 const bool onGround = worm->CheckOnGround(); in simulateWorm() local
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/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletDynamics/Character/ |
H A D | btKinematicCharacterController.cpp | 537 bool btKinematicCharacterController::onGround () const in onGround() function in btKinematicCharacterController
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletDynamics/Character/ |
H A D | btKinematicCharacterController.cpp | 626 bool btKinematicCharacterController::onGround () const in onGround() function in btKinematicCharacterController
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletDynamics/Character/ |
H A D | btKinematicCharacterController.cpp | 626 bool btKinematicCharacterController::onGround () const in onGround() function in btKinematicCharacterController
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/dports/games/iortcw/iortcw-1.51c/MP/code/game/ |
H A D | ai_cast_func_attack.c | 345 qboolean onGround = qfalse; in AIFunc_LoperAttack2() local
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletDynamics/Character/ |
H A D | btKinematicCharacterController.cpp | 751 bool btKinematicCharacterController::onGround () const in onGround() function in btKinematicCharacterController
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/dports/games/iortcw/iortcw-1.51c/SP/code/game/ |
H A D | ai_cast_func_attack.c | 465 qboolean onGround = qfalse; in AIFunc_LoperAttack2() local
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