/dports/games/legend-of-edgar/edgar-1.34/src/enemy/ |
H A D | baby_slime.c | 87 long onGround = (self->flags & ON_GROUND); in attack() local 364 long onGround = (self->flags & ON_GROUND); in creditsMove() local
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H A D | large_spider.c | 220 long onGround; in jumpUp() local 241 long onGround; in jumpOverGap() local 262 long onGround; in pounceAttack() local
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H A D | frog.c | 104 long onGround = self->flags & ON_GROUND; in entityWait() local 555 long onGround = self->flags & ON_GROUND; in creditsMove() local
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H A D | iron_ball.c | 63 long onGround = self->flags & ON_GROUND; in entityWait() local
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H A D | armour_changer.c | 190 long onGround; in jumpUp() local 211 long onGround; in jumpOverGap() local
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H A D | grub.c | 86 long onGround = self->flags & ON_GROUND; in moveReckless() local
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H A D | small_boulder.c | 74 long onGround; in roll() local
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/dports/games/legend-of-edgar/edgar-1.34/src/boss/ |
H A D | snake_boss.c | 687 long onGround = self->flags & ON_GROUND; in crushAttackFinish() local 903 long onGround = self->flags & ON_GROUND; in die() local 1127 long onGround = self->flags & ON_GROUND; in stunned() local
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H A D | boulder_boss.c | 155 long onGround = self->flags & ON_GROUND; in chasePlayer() local
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H A D | boulder_boss_2.c | 130 long onGround = self->flags & ON_GROUND; in chasePlayer() local
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H A D | black_book_2.c | 853 long onGround = self->flags & ON_GROUND; in gargoyleDropAttack() local 954 long onGround; in gargoyleLanceStabFinish() local 2054 long onGround; in gargoyleDie() local 2810 long onGround = self->flags & ON_GROUND; in guardianCrushAttackFinish() local 3026 long onGround = self->flags & ON_GROUND; in guardianDie() local 3237 long onGround = self->flags & ON_GROUND; in guardianStunned() local 4369 long onGround = self->flags & ON_GROUND; in awesomeDropAttack() local 4985 long onGround = self->flags & ON_GROUND; in blobBounceAround() local 5500 long onGround = (self->flags & ON_GROUND); in queenWaspDrop() local
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H A D | golem_boss.c | 899 long onGround = self->flags & ON_GROUND; in partWait() local 926 long onGround = self->flags & ON_GROUND; in headWait() local
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H A D | blob_boss.c | 809 long onGround = self->flags & ON_GROUND; in bounceAround() local 1342 long onGround = (self->flags & ON_GROUND); in partAttack() local
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/dports/games/legend-of-edgar/edgar-1.34/src/item/ |
H A D | soul_bottle.c | 105 long onGround; in soulActivate() local
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H A D | spike_ball.c | 112 long onGround; in entityWait() local
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H A D | exploding_gazer_eye_dud.c | 121 long onGround; in explodeWait() local
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H A D | stalactite.c | 117 long onGround = self->flags & ON_GROUND; in entityWait() local
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H A D | skull.c | 213 long onGround; in dropOnPlayer() local
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H A D | bomb.c | 139 long onGround; in entityWait() local
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H A D | grimlore_artifact.c | 285 long onGround; in bindWait() local
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/dports/games/openspades/openspades-0.1.3/Sources/Client/ |
H A D | GunCasing.h | 43 bool onGround; variable
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/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwphysics/ |
H A D | stepper.cpp | 29 …osg::Vec3f &position, osg::Vec3f &velocity, float &remainingTime, const bool & onGround, bool firs… in step()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/physics/ |
H A D | Physics_Monster.h | 57 bool onGround; member
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/dports/games/dhewm3/dhewm3-1.5.1/neo/game/physics/ |
H A D | Physics_Monster.h | 57 bool onGround; member
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/dports/math/jacop/jacop-4.8.0/src/main/java/org/jacop/constraints/geost/ |
H A D | GeostObject.java | 167 public final void onGround(Var variable) { in onGround() method in GeostObject
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