Searched defs:on_water (Results 1 – 3 of 3) sorted by relevance
138 bool on_water = (GameMap::getInstance()->getTerrainType(pos) == Tile::WATER); in isMovingToOrFromAShip() local1369 bool on_water = mtile->getType() == Tile::WATER && in fliesWithItemAndNonFlyersOverWaterOrMountains() local
4515 Boolean on_water = False, is_crashed = False; in SARDrawObjectShadow() local
943 on_water; /* If landed is 1 and on_water is 1, member